| It is currently 22 May 2013, 20:50 |
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This is where we deal with all the remaining issues |
113 |
2725 |
19 May 2013, 19:01 |
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What needs doing?
Monster resource checklist |
22 |
482 |
24 Apr 2013, 12:58 |
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Decorate changes - MAPPERS READ THIS | 22 |
1805 |
23 Apr 2013, 04:01 |
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[Rules] Guide for Monster Placement | 58 |
6515 |
19 Apr 2012, 19:50 |
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Playtesting thread, report all map problems and criticisms | 30 |
3106 |
19 Mar 2012, 23:52 |
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Attention Mappers! Sound guy here - Request away! | 6 |
1234 |
12 Mar 2012, 20:05 |
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Policy on adding new or changing actors | 37 |
4001 |
03 Mar 2012, 19:55 |
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Map guidelines and general discussion | 6 |
1433 |
05 Mar 2011, 12:26 |
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[Guide] Mapping / Gameplay / Consistency | 2 |
1152 |
08 Oct 2010, 00:20 |
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[Group] Add yourself to the "HPack" usergroup | 7 |
1840 |
18 Jun 2010, 20:20 |
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[Info] "How to present your map"-Template | 0 |
896 |
13 Dec 2009, 20:00 |
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[H5M4] unnamed | 21 |
2084 |
22 May 2013, 17:14 |
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[H3M5] "untitled" | 5 |
150 |
10 May 2013, 09:42 |
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Butcher
Next for the quality-assurance cyclops! |
8 |
140 |
09 May 2013, 23:50 |
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45 |
693 |
03 May 2013, 13:39 |
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Sons of D'Sparil | 100 |
3882 |
29 Apr 2013, 16:54 |
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19 |
1364 |
25 Apr 2013, 18:49 |
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[H3M6] - Perceptive Incentive | 51 |
3345 |
23 Apr 2013, 21:14 |
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H1M1 "Silverspring" Discussion | 25 |
1587 |
23 Apr 2013, 21:13 |
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The Bormereth | 21 |
373 |
23 Apr 2013, 17:29 |
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23 |
1793 |
22 Apr 2013, 16:11 |
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About that choppa in the end sequence... | 9 |
218 |
22 Apr 2013, 08:24 |
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Who Needs Music? | 109 |
6331 |
21 Apr 2013, 10:03 |
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[H5Msomething] "Paradisio" | 26 |
1894 |
21 Apr 2013, 00:45 |
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ZDCMP2 Full Gameplay
All bugs found when I played the map |
2 |
224 |
15 Apr 2013, 22:01 |
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A SECRETS lump? /#GEZ
DEADLINE 15TH OF APRIL //NICE-TO-HAVE |
18 |
1064 |
15 Apr 2013, 12:22 |
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64 |
952 |
14 Apr 2013, 18:34 |
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Jumping, crouching and swimming? | 6 |
90 |
13 Apr 2013, 15:09 |
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[H5M11] "Sanctuary"
I won't abandon this one! I swear! |
17 |
1005 |
13 Apr 2013, 02:56 |
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[H5M7] "Clash of the elements" | 27 |
2056 |
11 Apr 2013, 20:29 |
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94 |
2559 |
11 Apr 2013, 16:20 |
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Deep Water | 8 |
168 |
11 Apr 2013, 15:41 |
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Generally needs more ammo | 19 |
387 |
11 Apr 2013, 10:49 |
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Various places you can get stuck in | 4 |
122 |
11 Apr 2013, 10:48 |
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Chaingun already found | 23 |
574 |
11 Apr 2013, 10:46 |
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Skill menu problem | 7 |
198 |
11 Apr 2013, 10:45 |
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Nails hang in the air | 15 |
337 |
11 Apr 2013, 10:44 |
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The shaft in blue keycard lowering room | 9 |
334 |
11 Apr 2013, 00:02 |
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[Credits] What is missing?
Credits what deserves to be credited |
6 |
568 |
10 Apr 2013, 23:43 |
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[H3M0] "Infernux Prime" | 46 |
4438 |
10 Apr 2013, 10:56 |
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That black candle-looking SFX
Calling Icytux to the thread! |
2 |
82 |
10 Apr 2013, 02:53 |
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Torm restarts the whole M10 thingie |
3 |
78 |
08 Apr 2013, 09:21 |
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[H5M9?]The Dark Rift | 6 |
180 |
07 Apr 2013, 17:34 |
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Inferno Demon
Sprite idea collection thread |
19 |
330 |
07 Apr 2013, 17:30 |
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Texture Help? | 3 |
247 |
07 Apr 2013, 03:11 |
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Vertex Slope the swimmable blood caves in Hell
DEADLINE 15TH OF APRIL //NICE-TO-HAVE |
4 |
508 |
30 Mar 2013, 08:47 |
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Virtual Area SFX
DEADLINE 15TH OF APRIL //NICE-TO-HAVE |
5 |
144 |
30 Mar 2013, 08:42 |
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OK, so... | 15 |
368 |
30 Mar 2013, 08:33 |
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Jump Sound?
DEADLINE 15TH OF APRIL //NICE-TO-HAVE |
3 |
144 |
30 Mar 2013, 08:31 |
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Dummy Sectors Visible on Automap | 1 |
101 |
30 Mar 2013, 08:22 |
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| Forum | Topics | Posts | Last post | |
|---|---|---|---|---|
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HPack : Demonic Uprising
D'Sparil is dead, but your adventure isn't over. This is the development area for the most ambitious Heretic project of all time. Do we meet the high expectations? Subforums: General Information, Resource Management, Map Development, Bugtracker |
291 |
5072 |
22 May 2013, 17:14 |
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ZDoom Community Map Project 2
This is the official development thread for the (hopefully more successful) ZDCMP2. For rules, plans, signing up and the timeline itself, go here. Looking forward to your support. Subforum: Bugtracker |
418 |
3577 |
19 May 2013, 19:01 |
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