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| Topics |
Author |
Replies |
Views |
Last post |
| Announcements |
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Rules (Readme!)
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Tormentor667 |
0 |
572 |
04 May 2010, 14:57
Tormentor667
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| Topics |
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[BUG OPEN] Powered Mace Altfire can go on exploding indefinitely
Most awesome bug yet.
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Doom64hunter |
3 |
113 |
28 Feb 2013, 10:23
Bloax
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[BUG FIXED] Force Blast silenced by player sounds
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ChronoSeth |
3 |
371 |
26 Feb 2013, 04:13
Blue Shadow
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[BUG OPEN] Dragonclaw secondary attack too fast!!!!
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ShadesMaster |
5 |
966 |
21 Feb 2013, 03:02
Blue Shadow
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[BUG OPEN] Some weapon bugs/defects
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Archi |
4 |
887 |
20 Feb 2013, 09:03
Blue Shadow
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[BUG OPEN] Fire wall snags autoaim
[ Go to page: 1, 2, 3 ]
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printz |
25 |
2570 |
20 Feb 2013, 07:17
Blue Shadow
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[BUG OPEN] "Unknown flat" errors
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Blue Shadow |
0 |
78 |
20 Feb 2013, 01:25
Blue Shadow
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[BUG OPEN] Bormereth projectile sprites missing
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Doom64hunter |
1 |
76 |
18 Feb 2013, 16:19
Ghastly
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[BUG OPEN] H2M3 missing actor
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ChronoSeth |
3 |
387 |
16 Sep 2012, 23:00
ShadesMaster
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[BUG OPEN] HeXen Twined Torch (lit) sprite
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Disguise |
8 |
965 |
11 Mar 2012, 19:32
Gez
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[BUG OPEN] Hell staff secondary is too powerful
[ Go to page: 1, 2 ]
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printz |
11 |
1315 |
10 Mar 2012, 16:00
Tormentor667
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[BUG OPEN] SBAR widescreen compatibility
[ Go to page: 1, 2 ]
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Tormentor667 |
10 |
1269 |
10 Mar 2012, 10:48
Tormentor667
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[BUG OPEN] Maulotaur statues need SFX-fire
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Tormentor667 |
4 |
681 |
10 Mar 2012, 10:44
Tormentor667
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[BUG OPEN] Hellstaff fires single round
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printz |
5 |
1062 |
10 Mar 2012, 10:42
Tormentor667
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[BUG OPEN] New ammo types have no medium pickups
[ Go to page: 1, 2 ]
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Gez |
15 |
1898 |
10 Mar 2012, 10:41
Tormentor667
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[BUG OPEN] Melee staff widescreen friendly
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Tormentor667 |
5 |
923 |
10 Mar 2012, 10:41
Tormentor667
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