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| Topics |
Author |
Replies |
Views |
Last post |
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[BUG FIXED] ZDCMP2 Full Gameplay
All bugs found when I played the map
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GuardSoul |
2 |
229 |
15 Apr 2013, 22:01
Gez
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[BUG FIXED] A SECRETS lump? /#GEZ
DEADLINE 15TH OF APRIL //NICE-TO-HAVE
[ Go to page: 1, 2 ]
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Gez |
18 |
1082 |
15 Apr 2013, 12:22
Tormentor667
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[BUG FIXED] Deep Water
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gothic |
8 |
172 |
11 Apr 2013, 15:41
Gez
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[BUG FIXED] Generally needs more ammo
[ Go to page: 1, 2 ]
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Tormentor667 |
19 |
396 |
11 Apr 2013, 10:49
Tormentor667
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[BUG FIXED] Various places you can get stuck in
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Tormentor667 |
4 |
124 |
11 Apr 2013, 10:48
Tormentor667
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[BUG FIXED] Nails hang in the air
[ Go to page: 1, 2 ]
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Tormentor667 |
15 |
351 |
11 Apr 2013, 10:44
Gez
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[BUG FIXED] The shaft in blue keycard lowering room
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Blue Shadow |
9 |
340 |
11 Apr 2013, 00:02
Xaser
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[BUG FIXED] Vertex Slope the swimmable blood caves in Hell
DEADLINE 15TH OF APRIL //NICE-TO-HAVE
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Phobus |
4 |
511 |
30 Mar 2013, 08:47
Tormentor667
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[BUG FIXED] Virtual Area SFX
DEADLINE 15TH OF APRIL //NICE-TO-HAVE
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CaptainToenail |
5 |
148 |
30 Mar 2013, 08:42
Tormentor667
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[BUG FIXED] OK, so...
[ Go to page: 1, 2 ]
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Dusk |
15 |
379 |
30 Mar 2013, 08:33
Tormentor667
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[BUG FIXED] Jump Sound?
DEADLINE 15TH OF APRIL //NICE-TO-HAVE
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CaptainToenail |
3 |
144 |
30 Mar 2013, 08:31
Tormentor667
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[BUG FIXED] Dummy Sectors Visible on Automap
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CaptainToenail |
1 |
103 |
30 Mar 2013, 08:22
Tormentor667
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[BUG FIXED] Conveyor Textures
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CaptainToenail |
3 |
105 |
28 Mar 2013, 19:33
CaptainToenail
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[BUG FIXED] Bleeding corpses
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gothic |
8 |
220 |
28 Mar 2013, 14:21
gothic
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[BUG FIXED] Blank outside area
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CaptainToenail |
2 |
130 |
09 Mar 2013, 22:43
CaptainToenail
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[BUG FIXED] Missing code for the color puzzle
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Infirnex |
2 |
125 |
21 Feb 2013, 02:07
Blue Shadow
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[BUG FIXED] Old shotgun is still there
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gothic |
8 |
159 |
17 Feb 2013, 17:46
Xaser
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[BUG FIXED] Nashgore optimization
A patch is provided
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Blue Shadow |
1 |
129 |
08 Feb 2013, 19:06
Blue Shadow
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[BUG FIXED] Rifle sound is too loud
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Tormentor667 |
2 |
132 |
08 Feb 2013, 19:01
Blue Shadow
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[BUG FIXED] Minor nitpick for smallfont readability
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Tormentor667 |
1 |
182 |
08 Feb 2013, 19:00
Blue Shadow
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[BUG FIXED] HUD problems
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Tormentor667 |
1 |
131 |
08 Feb 2013, 18:57
Blue Shadow
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[BUG FIXED] "if" word is missing
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Tormentor667 |
5 |
166 |
03 Feb 2013, 21:05
Blue Shadow
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[BUG FIXED] "Shoot to open"-door
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Tormentor667 |
7 |
188 |
02 Feb 2013, 01:39
CaptainToenail
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[BUG FIXED] Underwater area-ish grievances
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Blue Shadow |
2 |
85 |
01 Feb 2013, 22:29
Xaser
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[BUG FIXED] Conveyer Teleport
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Tormentor667 |
4 |
135 |
01 Feb 2013, 22:23
Xaser
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[BUG FIXED] Monster is stuck
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Tormentor667 |
1 |
121 |
30 Jan 2013, 00:51
Xaser
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[BUG FIXED] Easiest boss ever - bug
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Tormentor667 |
5 |
194 |
30 Jan 2013, 00:04
Xaser
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[BUG FIXED] Auto shotgun too later?
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Tormentor667 |
2 |
102 |
29 Jan 2013, 11:27
Tormentor667
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[BUG FIXED] Smaller/shorter enemy here
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Tormentor667 |
4 |
123 |
28 Jan 2013, 17:44
Xaser
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[BUG FIXED] Gameplay issues with monsters
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Tormentor667 |
0 |
114 |
28 Jan 2013, 11:42
Tormentor667
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[BUG FIXED] A couple of HOMs
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Blue Shadow |
2 |
87 |
27 Jan 2013, 14:39
GuardSoul
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[BUG FIXED] Misalignment near teleport gate
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Tormentor667 |
1 |
80 |
25 Jan 2013, 12:39
GuardSoul
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[BUG FIXED] If AltHUD...
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Tormentor667 |
2 |
112 |
24 Jan 2013, 16:52
Tormentor667
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[BUG FIXED] Alternate HUD and logs/objectives
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Gez |
0 |
123 |
20 Jan 2013, 15:18
Gez
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[BUG FIXED] Polyobjects not solid?
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Tormentor667 |
1 |
104 |
19 Jan 2013, 23:17
Gez
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[BUG FIXED] Possible Rendering Bug
|
scalliano |
7 |
303 |
15 Jan 2013, 19:33
scalliano
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[BUG FIXED] Missing cave ambience
#Something for Dusk
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CaptainToenail |
3 |
414 |
27 Dec 2012, 22:34
Xaser
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[BUG FIXED] MUSIC1 needs updating
[ Go to page: 1, 2 ]
|
Jimmy |
13 |
1033 |
27 Dec 2012, 22:32
Xaser
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[BUG FIXED] Stuck Cybruiser
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Jimmy |
1 |
311 |
09 Oct 2012, 19:59
Xaser
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[BUG FIXED] Adding REVERB?
#Duskaction needed!
[ Go to page: 1, 2 ]
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Tormentor667 |
10 |
744 |
10 Sep 2012, 03:56
Xaser
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[BUG FIXED] Some gripes with the color puzzle
aka duskrant #17624
[ Go to page: 1, 2 ]
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Dusk |
14 |
891 |
09 Sep 2012, 19:10
Xaser
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[BUG FIXED] Xaser's list of pending things
#Xaseraction needed
[ Go to page: 1, 2 ]
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Tormentor667 |
12 |
811 |
08 Sep 2012, 17:34
Tormentor667
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[BUG FIXED] Plain underwatertunnel
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Tormentor667 |
7 |
575 |
08 Sep 2012, 17:33
Tormentor667
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[BUG FIXED] A volunteer for the ENDOOM lump?
#Duskaction needed!
[ Go to page: 1, 2 ]
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Tormentor667 |
15 |
1003 |
08 Sep 2012, 17:32
Tormentor667
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[BUG FIXED] Get to da choppa!
[ Go to page: 1, 2, 3 ]
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CaptainToenail |
20 |
1104 |
08 Sep 2012, 17:32
Tormentor667
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[BUG FIXED] Texture choice near flamethrower sucks (a bit)
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Tormentor667 |
2 |
360 |
08 Sep 2012, 01:19
Xaser
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[BUG FIXED] Useless Teleporter
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Infirnex |
9 |
592 |
28 Aug 2012, 18:47
Tormentor667
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[BUG FIXED] upper sector error
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Deathknight |
5 |
361 |
26 Aug 2012, 22:13
Deathknight
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[BUG FIXED] VR Arena "Sky" Error
[ Go to page: 1, 2 ]
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ChronoSeth |
10 |
688 |
24 Aug 2012, 23:52
ChronoSeth
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[BUG FIXED] Bloodfalls need more room
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Tormentor667 |
4 |
396 |
21 Aug 2012, 10:39
Tormentor667
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