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[APPROVED][UPDATE] Imp Warlord


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 Post subject: Re: Imp Warlord
PostPosted: 13 Nov 2011, 22:51 
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Commander Keen  A rather ghastly dragon
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Joined: 11 Dec 2009, 20:01
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Ah! Okay, I misunderstood.

Popsoap wrote:
It has a MaxTargetRange of 78 which is approximately the same distance as A_JumpIfCloser(270, offset). Basically, it can only start attacking at about the same distance required for it to keep attacking.
I thought they both used the same units.
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 Post subject: Re: Imp Warlord
PostPosted: 14 Nov 2011, 01:52 
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Lost Soul  NULL ≠ TNT1
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Ghastly wrote:
thought they both used the same units.


I thought they did too at first, but after testing with both the MaxTargetRange and first parameter of A_JumpIfCloser equal to 270, it would attack WAY farther than the distance the jump checked for. Likewise setting them to 78 caused the jump to only occur within kissing distance of the dragon.

Also, I added a fadeout effect to the FamiliarSpawner, just for the hell of it.
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