I released Heretic Amplified and all of its resources are up for grabs
Download Heretic Amplified here
http://forum.zdoom.org/viewtopic.php?f=19&t=27990Items
Wood Shield: 50 Armour 35% block
Soul Jar Heals: 60hp (Carried)
Dragon Blood: Heals 30hp
Artifacts
Red Key
Sands of Time: Stops time for 5 seconds(Carried)
Regeneration Aunk: Heals player continuously for 33 seconds (Heals)
Weapons
Lightening Rod, Bones Shredder, Book of Many Things, Moon Rod, Blood Sphere, Black Artifact
Objects
Magic Emitter: an object that you destroy

Mushrooms: the underground version of trees

Grapes: Small underground natural light source

Magic bridges: Toggle-able red particle bridges, particles can do at any angle and have pitch of 0/45/-45

Various Light sources
Monsters
Plauge Imp: green imp that shoots poison bolts

Obphidian Gaurd: shoots lightening, basically a chain gunner for Heretic

D'Speril Chosen: mix between Heretic Wizard and Hexen Bishop, reflective but not invulnerable while shooting

Iron Golem: Stomp around punches the player very high and far

Oblivion Knight: Looks like the standard Undead Kinght except without its axe, when it gets in melee range it pulls of its head and locusts come out and harass the player. Low damage high annoyance

ThunderClaw: Clink that teleports randomly, weak hp, medium damage, good in groups, good all round melee enemy
Bosses
Gold Lich: Sparkles, new attacks(Clone, Imp spray, seeking fire balls, dark bolt nova)

Bone Eater: Giant Roach boss shoots bone shards