Doom64hunter wrote:
There's still sounds of the Imp Warlord in the sounds folder, which is probably because of the dragon familiar. Not all of them are used though, and if we should keep the DF is another thing to discuss entirely.
- The sprites and sounds of the invisible warrior are still there, but the actor is commented out. Was he supposed to be cut at some point?
After the Imp Warlord was cut (which was before I joined, if I recall correctly), the Dragon Familiar was added to the Skull Wizard, but that attack was removed when the two variants were worked into the current Augur of Chaos. It just hung around, leftover, after that. I think the Invisible Warrior was commented out by someone to see if anyone would notice it was gone (same thing happened to the Chaos Beast). Those were the next two things I was going to ask about, after the Scimitar's been cut. I'll clean those up then.
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There's also the Knight Archer sprites and sounds which were never used I think.
I'll leave those until we've decided on the Satyr, since you brought it up as a potential replacement.
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Even though this is the monsters subforum, I'll put this in here regardless: The Lichskull and the Mask of Terror also have decorate txts in the "Actors" subfolder, and are no longer used.
Once I'm satisfied (or bored

) working on monsters, I'll dive into the items. There's a lot of unnecessary stuff I'd like to get rid of, there.
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- The cultist seems to fire ice shards, they don't freeze you or enemies though.
- The projectiles the Ophidian lord fires are extremely big when compared to the staff they carry. I suggest making them smaller
Both of those are things I'd like to talk about later, either to improve them or cut them.
Good eye, by the way! I didn't even notice the Warlord sounds were still there!