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[REJECTED] Cluster Launcher


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 Post subject: Cluster Launcher
PostPosted: 19 Sep 2010, 02:55 
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Dark Imp  Dark Imp
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Joined: 06 May 2010, 23:38
Posts: 67
Location: A Secret in British Columbia
Name: Cluster Launcher
Class: 7
Type: Projectile
Palette: Custom
Summon: ClusterLauncher
Ammo Type: Rocket
Altfire: no
Powered Mode: no

Credits:
Submitted: MasterOFMorag
Decorate: MasterOFMorag, Chronoseth
Sounds: Id Software
Sprites: Apogee, ID
Sprite Edit: MasterOFMorag (weapon) Eriance (rocket)
Idea Base: Cluster Missile from Command And Conquer Tiberian Sun.

Description:
One of the most dangerous weapons ever. It fires a massive rocket that explodes in mid air sending smaller rockets flying everywhere.


Attachments:
Cluster Launcher.zip [41.71 KiB]
Downloaded 200 times
CLAUB0.png
CLAUB0.png [ 3.97 KiB | Viewed 2230 times ]
CLUSA0.png
CLUSA0.png [ 1.72 KiB | Viewed 2282 times ]
The Cluster Rocket Launcher, because aiming is for noobs.


Last edited by masterofmorag on 04 Dec 2010, 07:17, edited 13 times in total.
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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 03:08 
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Lost Soul  NULL ≠ TNT1
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Joined: 18 Jun 2010, 19:02
Posts: 193
Location: Iowa
Good lord man! this thing is WAY too overpowered and unbalanced.
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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 03:11 
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Hell Warrior  Hell Warrior
Joined: 05 May 2010, 01:00
Posts: 513
Location: British Columbia, Canada
IMO only in ammo usage... it is extremely easy to kill yourself with it.


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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 03:18 
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Dark Imp  Dark Imp
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Joined: 06 May 2010, 23:38
Posts: 67
Location: A Secret in British Columbia
Updated


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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 03:19 
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Icon of Sin  O'Neill with it.
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Joined: 13 Dec 2009, 20:48
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masterofmorag wrote:
Class: 5
... My left foot. Class is not the slot it goes in, or the vanilla weapon it almost resembles. This sounds like Class 7 at the least.

Also I don't see what's really differentiates this from the ROTT Firebomb, graphics-wise.
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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 06:43 
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Dark Imp  Dark Imp
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Joined: 06 May 2010, 23:38
Posts: 67
Location: A Secret in British Columbia
New Sprites!


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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 16:19 
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Hell Warrior  Hell Warrior
Joined: 05 May 2010, 01:00
Posts: 513
Location: British Columbia, Canada
Hmm... I wonder if would be possible to have the rockets go flying in spirals? That would be hilarious from the shooter's point of view.


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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 16:21 
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Commander Keen  A rather ghastly dragon
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Joined: 11 Dec 2009, 20:01
Posts: 2661
ChronoSeth wrote:
I wonder if would be possible to have the rockets go flying in spirals?

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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 16:23 
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Hell Warrior  Hell Warrior
Joined: 05 May 2010, 01:00
Posts: 513
Location: British Columbia, Canada
Ghastly_dragon wrote:
http://www.zdoom.org/wiki/A_Weave

>:D


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 Post subject: Re: Cluster Launcher
PostPosted: 19 Sep 2010, 16:27 
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Hades Elemental  Grandmaster in Explosions
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Joined: 16 Jan 2010, 11:31
Posts: 334
Quote:
One of the most dangerous weapons ever.


I would doubt that. ;-)

NeuralStunner wrote:
Also I don't see what's really differentiates this from the ROTT Firebomb, graphics-wise.


I don't want to be nipticky or something, but it's regular ROTT rocket launcher sprites, not firebomb. :-(
As far as I noticed, it's only way darker than regular one from ROTT.

And it's very easy to kill yourself with it, it has some really weird, huge and unpredictable spread.
http://www.youtube.com/user/Magban724


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