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Development Chain (Phase 4, c'mon, don't let it die!)


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 Post subject: Development Chain (Phase 4, c'mon, don't let it die!)
PostPosted: 11 Mar 2012, 19:46 
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Site Admin  Site Admin
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Joined: 11 Dec 2009, 18:51
Posts: 4273
Location: Germany
Sign Up
Caught your interest? Then simply sign up here for one or more slots in the three development phases, just make sure to keep these days free from other tasks, make sure you can actually do what you have planned and make sure you can actually finish it as well, so your follower can start right away from where you've left off.

Signing up for more than one slot?
Yes, you may sign up for more than one slot, it just has to be a different phase then. For example sign up to Slot 1 of Phase 1, Slot 1 of Phase 2 and Slot 6 of Phase 3, that's absolutely fine.

How will it be handled?
Every slot/mapper will have 2 days to work on his maps. After these days, he will upload his work to any kind of file host of his preference (just make sure it works :P) and posts the download link to the development thread. Then there will be 1 day of pause, in this time the next mapper can download the file and prepare hisself to start with his session of days of working. This day in between is also there to compensate time zone differences - then the whole thing will start again.

  • Mapper downloads latest file
  • Mapper works for 2 days on the project
  • Mapper uploads latest file and posts link
  • One day pause (preparation and time zone compensation)
  • Repeat

Phase 1 (2 days, 1 day pause)
Mapping and Main Development
(add your area, your layout, your extras, make sure to finish up what you are working on - this is the main part)
  • [+]Slot 1, 1. April - 2. April - Tormentor667 (abandoned Techbase style, with Jungle exteriors)
  • [+]Slot 2, 4. April - 5. April - Shadesmaster
  • [+]Slot 3, 7. April - 8. April - Malinku
  • [+]Slot 4, 10. April - 11. April - gothic
  • [+]Slot 5, 13. April - 14. April - CaptainToenail
  • [+]Slot 6, 16. April - 17. April - Dusk
  • [-]Slot 7, 19. April - 20. April - Jaegerman45
  • [+]Slot 8, 22. April - 23. April - Starscream (Techbase, even more abandoned with more and more hellish influence)
  • [+]Slot 9, 25. April - 26. April - Jimmy
  • [+]Slot 10, 28. April - 29. April - Infirnex
  • [+]Slot 11, 1. May - 2. May - Zrrion the insect
  • [+]Slot 12, 4. May - 5. May - Grymmoire
  • [+]Slot 13, 7. May - 8. May - DTDSphere
  • [+]Slot 14, 10. May - 11. May - TheDarkArchon
  • [+]Slot 15, 13. May - 14. May - Vader
  • [+]Slot 16, 16. May - 17. May - Gez (Lots of hell, only few remains of techbase but more ancient stuff - and hell!)
  • [+]Slot 17, 19. May - 20. May - Phobus
  • [+]Slot 18, 22. May - 24. May - Xaser (Boss Arena, 3 days)

Phase 2 (2 days only, no day pause)
Detailing and Design Consistency (read this and especially these two before starting!)
(time for additional detail and design changes to preserve a consistent look)
  • [+]Slot 1, 26. May - 27. May - lupinx-Kassman
  • [+]Slot 2, 28. May - 29. May - Vader
  • [+]Slot 3, 30. May - 31. May - Grymmoire
  • [+]Slot 4, 1. June - 2. June - Dusk / Xaser (resource edits)
  • [+]Slot 5, 3. June- 4. June - Tormentor667
  • [+]Slot 6, 5. June - 6. June - Starscream
  • [+]Slot 7, 7. June - 8. June - Dusk
  • [+]Slot 8, 9. June - 10. June - Phobus
  • [+]Slot 9, 11. June - 12. June - Jimmy
  • [-]Slot 10, 13. June - 14. June - icytux
  • [+]Slot 11, 15. June - 16. June - Tormentor667
  • [+]Slot 12, 17. June - 18. June - CaptainToenail
  • [+]Slot 13, 19. June - 20. June - Shadesmaster
  • [+]Slot 14, 21. June - 22. June - Dusk
  • [+]Slot 15, 23. June - 24. June - Grymmoire
  • [+]Slot 16, 25. June - 26. June - Xaser
  • [+]Slot 17, 27. June - 28. June - Vader


Phase 3 (2 days only, no day pause)
Gameplay and Bugfixing (read this before starting!)
(adjust gameplay, ammo/weapon balance and fix what's left to be fixed)
  • [+]Slot 1, 29. June - 30. June - TheDarkArchon
  • [+]Slot 2, 31. June - 1. July - Brownbabyboy
  • [+]Slot 3, 2. July - 3. July - Phobus
  • [+]Slot 4, 4. July - 5. July - ChronoSeth
  • [+]Slot 5, 6. July - 7. July - Jimmy
  • [+]Slot 6, 8. July - 9. July - Deathknight
  • [+]Slot 7, 10. July - 11. July - Tormentor667
  • [+]Slot 8, 12. July - 13. July - Grymmoire
  • [+]Slot 9, 14. July - 15. July - Xaser
  • [+]Slot 10, 16. July - 17. July - Apothem

Phase 4 (Finalizing, tweaks, bugfixes, balance)
  • [+]Slot 1, 10. August - 11. August - N/A
  • [+]Slot 2, 12. August - 13. August - N/A
  • [+]Slot 3, 14. August - 15. August - Tormentor667 (general bugfixing)
  • [+]Slot 4, 16. August - 17. August - The Dark Archon
  • [+]Slot 5, 18. August - 19. August - Xaser
  • [+]Slot 6, 20. August - 21. August - Tormentor667 (integrating scripts from Apothem)
  • [+]Slot 7, 22. August - 23. August - Dusk (REVERB+ENDOOM lump)
  • [+]Slot 8, 24. August - 25. August - Chronoseth
  • [+]Slot 9, 26. August - 27. August - Deathknight
  • [+]Slot 10, 28. August - 29. August - Jimmy

26th of August: RELEASE!

Final Steps
  • Resource Improvement - Ghastly
  • Music - dj-jo, Primeval
  • Apothem - Code Support
  • Tormentor667 - The Graphics Guy (just ask)


Last edited by Tormentor667 on 13 Mar 2012, 12:07, edited 1 time in total.

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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 11:52 
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Icon of Sin  Icon of Sin
Joined: 19 Dec 2009, 17:08
Posts: 1053
Well, sign me up for mapping and main development slot 5 then I guess. :-))


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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 12:07 
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Site Admin  Site Admin
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Joined: 11 Dec 2009, 18:51
Posts: 4273
Location: Germany
Thank you, just done :)


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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 12:26 
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Undead Marine  Undead Marine
Joined: 13 Mar 2012, 12:21
Posts: 8
I'd like to sign up. An example of one of my maps is this:



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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 14:22 
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Demon  Demon
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Joined: 14 Dec 2009, 16:35
Posts: 118
Location: Perth, WA
Oh what the hell.

Sign me up for Slot 7, please. :D
Jimmy's YouTube Channel - All my recent stuff!
Jimmy's MIDI Powerhouse - More than 150 original MIDIs!
Doom Musicians Guild - Request original music here!
Jimmy's Blog of Death - I make terrible posts here.


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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 15:06 
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Commander Keen  A rather ghastly dragon
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Joined: 11 Dec 2009, 20:01
Posts: 2661
I won't be mapping, but I'll probably be on call for resource improvement, as usual, as Torm's pet coder. :P
Currently reading: Blood Ravens, The Dawn of War Omnibus
_________________
Total approved submissions: 78
Total approved updates: 21
Total rejected: 2


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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 15:44 
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Shotgunner  Lazy Mapper
Joined: 14 Dec 2009, 03:29
Posts: 25
I'll take slot 3

one of my maps (just to show you the basic detail I like doing)
http://www.youtube.com/watch?v=NGH5g0EP2uM


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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 16:42 
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Joined: 11 Dec 2009, 18:51
Posts: 4273
Location: Germany
Added all of you to a certain slot, DTDsphere, which one do you like?

@Ghastly - Thank you ;)


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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 16:58 
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Cyberdemon  Approved Adder
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Joined: 01 Feb 2011, 20:07
Posts: 857
I'd like to contribute to this, probably helping Ghastly in the resources department if possible (not that he needs any help in the first place :-P ).


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 Post subject: Re: Development Chain
PostPosted: 13 Mar 2012, 18:25 
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Joined: 11 Dec 2009, 18:51
Posts: 4273
Location: Germany
Would you both mind, Ghastly and Blue Shadow, if you can choose slots from Phase 3 then?


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