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Download - Edit - Upload


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 Post subject: Re: Download - Edit - Upload
PostPosted: 30 Jul 2012, 04:14 
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Revenant  i am a xaser
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Well, here's what's done after my earlier tweaks. I was unable to muster up the strength to do anything at all past my original Phase 3 slot, so there's still rough spots, things unfinished, and tweaks I'd have like to have made that didn't get done yet. Motivation's shot, so I'll upload this as-is.

I'll post a quick changelog or something (in very rough Xaserspeak form) I had sitting around. The "pending" section is basically "stuff I didn't get around to doing", and the different preceding marks mean something different (- is gameplay, * is detail, + is resourcestuff):

"LOGARITHMS"


Still no objective system or combo lock yet. On the plus side, Hell is playable and hopefully rebalanced okay. I'm happy with it except for the introductory Vore fight and the Disney Castle / Twisted Jail areas (the spots near the boss gate which house the red and yellow skull switches), which have placeholder monster placement still. Better than nothing and suitable for a beta run, I guess.

Link again:
http://files.drdteam.org/index.php/file ... xaser3.pk3


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 Post subject: Re: Download - Edit - Upload
PostPosted: 30 Jul 2012, 06:16 
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Demon  Demon
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Quote:
- Why the tits does the sim have infinite amo off now? KILL THE INFINISPHERE

Sorry, that was me. I wondered if you'd object, on account of it using your sprites. :P

I got confused by the application of the infinite ammo within that area - I was able to use weapons that I had 0 ammo for and I thought the weapons were bugged. I thought it would be better to have the infinite ammo temporary, and clearly indicated as being part of the gameplay of that area by having it in a powerup.
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 Post subject: Re: Download - Edit - Upload
PostPosted: 30 Jul 2012, 18:23 
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Site Admin  Site Admin
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I guess you are still working on it from now? Just to make sure nobody interfers.


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 Post subject: Re: Download - Edit - Upload
PostPosted: 01 Aug 2012, 01:53 
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Revenant  i am a xaser
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Jimmy wrote:
I got confused by the application of the infinite ammo within that area - I was able to use weapons that I had 0 ammo for and I thought the weapons were bugged. I thought it would be better to have the infinite ammo temporary, and clearly indicated as being part of the gameplay of that area by having it in a powerup.

The infinite ammo is temporary, of course -- it's restricted in the sim. The powerup just didn't work at all because decoupling the infinite ammo from the act of entering/leaving the sim left you able to spend real-live ammo in the virtual world and bring magical infinite powers out of it. It breaks the illusion somewhat fierce.

To combat the zero ammo thing, I'm tempted to maybe edit the status bar / HUD to show an infinity symbol instead of ammo numbers during that section, to make sure there's no confusion on amounts.


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 Post subject: Re: Download - Edit - Upload
PostPosted: 01 Aug 2012, 18:28 
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That'd make sense and help the player a lot.


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 Post subject: Re: Download - Edit - Upload
PostPosted: 04 Aug 2012, 09:42 
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Hades Elemental  Hades Elemental
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It's been days without an update now.. what's going on here?


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 Post subject: Re: Download - Edit - Upload
PostPosted: 05 Aug 2012, 16:20 
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Apothem and Xaser are currently still working on it I guess, but I'd be happy if they report a bit more so we have an idea what's happening currently :(


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 Post subject: Re: Download - Edit - Upload
PostPosted: 05 Aug 2012, 17:44 
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Hades Elemental  Hades Elemental
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Oh, Xaser said on IRC when the build was uploading that he was done with it as he ran out of fuel for it. I don't know if Apothem's up to anything, though.


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 Post subject: Re: Download - Edit - Upload
PostPosted: 05 Aug 2012, 20:25 
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Okay then, we should check which bugs from the tracker are fixed and which ones are still pending (additional to what he has set as pending so far)


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 Post subject: Re: Download - Edit - Upload
PostPosted: 10 Aug 2012, 19:19 
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LATEST FILE DOWNLOAD:
http://files.drdteam.org/index.php/file ... xaser3.pk3


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