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[BUG FIXED] Misaligned vines in the outdoor area


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 Post subject: Misaligned vines in the outdoor area
PostPosted: 21 Jun 2012, 17:51 
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The vines y offset is too high, only a little part of them sticks out of the upper sector. The vines need to be lowered!


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 Post subject: Re: Misaligned vines in the outdoor area
PostPosted: 27 Jun 2012, 01:50 
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Revenant  i am a xaser
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Fixed. Appears to be a bug in the DB2 GZDoom plugin, since it looks fine in the editor.


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 Post subject: Re: Misaligned vines in the outdoor area
PostPosted: 27 Jun 2012, 07:25 
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It should look fine ingame, not in the editor?!


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 Post subject: Re: Misaligned vines in the outdoor area
PostPosted: 27 Jun 2012, 11:40 
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Chaingunner  Chaingunner
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Yeah, the problem is that the GZDoom Builder plug-in doesn't seem to take one of the types of alignment into account when you do manual alignment in it's 3D mode. I "solved" that problem for myself by disabling the standard 3D mode entirely when using GZDoomBuilder, although the automatically aligning split lines still doesn't take that into account...


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 Post subject: Re: Misaligned vines in the outdoor area
PostPosted: 11 Jul 2012, 17:59 
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Does this mean you fixed it?


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 Post subject: Re: Misaligned vines in the outdoor area
PostPosted: 12 Jul 2012, 09:28 
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Chaingunner  Chaingunner
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No - I was just explaining why things don't always match up properly in the GZDoomBuilder 3D mode


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 Post subject: Re: Misaligned vines in the outdoor area
PostPosted: 13 Jul 2012, 01:25 
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Revenant  i am a xaser
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I fixed it back in my slot. Is it not fine any more?


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 Post subject: Re: Misaligned vines in the outdoor area
PostPosted: 13 Jul 2012, 08:09 
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Chaingunner  Chaingunner
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It's just not vine :(

:P


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 Post subject: Re: Misaligned vines in the outdoor area
PostPosted: 14 Aug 2012, 18:58 
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Looks fine, fixed


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