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Tormentor667
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Post subject: Bloodfalls need more room Posted: 07 Jun 2012, 12:48 |
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Site Admin |
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Joined: 11 Dec 2009, 18:51 Posts: 4279 Location: Germany
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It looks strange that these bloodfalls directly connect to the lower METAL texture. They should have a seperate sector in between with BLOOD ceiling and BLOOD floor to look better and have more sense. Adding some ambient sounds would be important here as well. This also goes for all the following bloodfall areas.
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Blue Shadow
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Post subject: Re: Bloodfalls need more room Posted: 07 Jun 2012, 12:54 |
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Approved Adder |
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Joined: 01 Feb 2011, 20:07 Posts: 860
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Yeah, the doors suffer from this as well. When you open them, you see the bloodfall midtex "attached" to them there.
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Phobus
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Post subject: Re: Bloodfalls need more room Posted: 07 Jun 2012, 14:10 |
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Chaingunner |
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Joined: 18 Mar 2012, 16:13 Posts: 139 Location: UK
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Remember that Hell doesn't need to make sense. I put these textures in because jsut having the sudden fade to red looked worse.
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Tormentor667
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Post subject: Re: Bloodfalls need more room Posted: 07 Jun 2012, 14:12 |
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Site Admin |
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Joined: 11 Dec 2009, 18:51 Posts: 4279 Location: Germany
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I already thought of that, yes, but the placement of the bloodfall could still be improved the way I mentioned it.
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