It is currently 23 May 2013, 16:19

Post new topic Reply to topic  Page 1 of 1
 [ 9 posts ] 

[BUG FIXED] Animated UAC Logo


Author Message
 Post subject: Animated UAC Logo
PostPosted: 10 Jun 2012, 16:59 
Offline
Cyberdemon  Approved Adder
User avatar
Joined: 01 Feb 2011, 20:07
Posts: 858
This monitor you see in the screenshot below, makes use of CaptainToenail's Animated UAC Logo submission. Unfortunately, being only used on this small side monitor in a room where the player will only visit once is a waste for such a briliant special effect.

Image


Top
 Profile  
 
 Post subject: Re: Animated UAC Logo
PostPosted: 10 Jun 2012, 17:50 
Offline
Site Admin  Site Admin
Joined: 19 Jan 2010, 00:05
Posts: 1546
Yeah, it should be used in other areas as well. Consider this single use an example for other detailers how to use it.

(Note: there is also a larger version.)
I want YOU to read the wiki.
And this one too. Also, SLADE3.


Top
 Profile  
 
 Post subject: Re: Animated UAC Logo
PostPosted: 10 Jun 2012, 18:15 
Offline
Icon of Sin  Icon of Sin
Joined: 19 Dec 2009, 17:08
Posts: 1053
I'm just worried that the large version might be a bit obnoxious and distracting? >.<

I also considered doing one with the ZDoom logo for this map, but I cannot find a logo with clean letters to cut up. :\


Top
 Profile  
 
 Post subject: Re: Animated UAC Logo
PostPosted: 10 Jun 2012, 23:41 
Offline
Cyberdemon  Approved Adder
User avatar
Joined: 01 Feb 2011, 20:07
Posts: 858
CaptainToenail wrote:
I also considered doing one with the ZDoom logo for this map, but I cannot find a logo with clean letters to cut up. :\
Would something like this work?
Attachment:
animated_zdoom_logo.zip


Top
 Profile  
 
 Post subject: Re: Animated UAC Logo
PostPosted: 11 Jun 2012, 10:40 
Offline
Icon of Sin  Icon of Sin
Joined: 19 Dec 2009, 17:08
Posts: 1053
Yeah pretty much, that's good. I might have a go making a variant with a different animation, if I have time. :P


Top
 Profile  
 
 Post subject: Re: Animated UAC Logo
PostPosted: 11 Jun 2012, 12:48 
Offline
Site Admin  Site Admin
Joined: 19 Jan 2010, 00:05
Posts: 1546
Make one that spells "ZDCMP2". :)

Also, note that the decals are not necessarily limited to monitors. They could be used, for example, on the "enter simulation" portal. This way, you can combine static animations over a scrolling, warped, or scrolling and warped background; which can be useful.

Other possible uses include projecting shadow silhouettes on the walls in hell, as if there were tortured souls crawling along the walls or something.


Top
 Profile  
 
 Post subject: Re: Animated UAC Logo
PostPosted: 12 Jun 2012, 18:01 
Offline
Cyberdemon  Approved Adder
User avatar
Joined: 01 Feb 2011, 20:07
Posts: 858
Gez wrote:
Make one that spells "ZDCMP2". :)
There you go... ;-)


Top
 Profile  
 
 Post subject: Re: Animated UAC Logo
PostPosted: 11 Jul 2012, 18:31 
Offline
Site Admin  Site Admin
User avatar
Joined: 11 Dec 2009, 18:51
Posts: 4279
Location: Germany
This definitely needs to be added


Top
 Profile  
 
 Post subject: Re: Animated UAC Logo
PostPosted: 11 Jul 2012, 18:38 
Offline
Site Admin  Site Admin
User avatar
Joined: 11 Dec 2009, 18:51
Posts: 4279
Location: Germany
Added, it's placed near the cargoroom where the big portal is in the very beginning - I hope it works :P


Top
 Profile  
 
Display posts from previous:  Sort by  

Post new topic Reply to topic  Page 1 of 1
 [ 9 posts ] 


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: