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[BUG FIXED] Ruined flesh spawn trick


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 Post subject: Ruined flesh spawn trick
PostPosted: 27 Apr 2012, 23:50 
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Arachnotron  Not an Arachnotron
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Joined: 19 Dec 2010, 00:25
Posts: 389
Location: Santiago, Chile
now my flesh spawn trick became useless, because you can pickup the blue key without having to go through this area
Image

in 2 ways

Image
Image

how this can be evited?
also, it's supposed the flesh spawns appears only in the right side, for the hellish reference
wut?


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 Post subject: Re: Ruined flesh spawn trick
PostPosted: 28 Apr 2012, 02:09 
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Revenant  i am a xaser
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Joined: 10 Jun 2010, 05:51
Posts: 554
Eh? It's not useless. It's optional. The fact that you aren't forced to go through that particular hallway is a good thing -- it's called nonlinearity. [Not a bug], as far as I'm concerned.

Not sure what "hellish reference" you're referring to, either. I added the two others because 3 went down too quickly.


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 Post subject: Re: Ruined flesh spawn trick
PostPosted: 28 Apr 2012, 02:47 
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Arachnotron  Not an Arachnotron
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Joined: 19 Dec 2010, 00:25
Posts: 389
Location: Santiago, Chile
Xaser wrote:
Eh? It's not useless. It's optional.

well, originally I was planing that trick obligatory, like a "lsurprise"

Xaser wrote:
Not sure what "hellish reference" you're referring to

that brain texture on the wall

Xaser wrote:
I added the two others because 3 went down too quickly.

I have no problem with that :-)


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 Post subject: Re: Ruined flesh spawn trick
PostPosted: 28 Apr 2012, 09:16 
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Site Admin  Site Admin
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Joined: 11 Dec 2009, 18:51
Posts: 4298
Location: Germany
Xaser wrote:
Eh? It's not useless. It's optional. The fact that you aren't forced to go through that particular hallway is a good thing -- it's called nonlinearity. [Not a bug], as far as I'm concerned.

Exactly that, so this can be considered as solved :)


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