Blue Shadow wrote:
The monsters in the simulation area aren't already aware of player presence when spawned.
I was in a rush to get things done and I had trouble with Thing_Hate before so I decided not to waste time bothering with that.
Blue Shadow wrote:
Also, why a bunch of yellow keycards are spawned when you finish killing all the monsters? Isn't one keycard enough?
In case you lose the one you carry. It was Toenail's idea, I thought it was good, so.

Speaking about those keycards, they're meant to fly off from the podium as well but for some reason they don't.