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[UNFINISHED] Sky texture wad


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 Post subject: Re: Sky texture wad
PostPosted: 14 Mar 2012, 18:52 
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Site Admin  Site Admin
Joined: 19 Jan 2010, 00:05
Posts: 1546
Here's a bunch of skies I just made.

Credits: Cleimos.wad for mountains, Ultimate Doom E4 for sky, SLADE 3 & myself for the edits and translations. All fit perfectly in the Doom palette.

Image Image Image Image Image Image Image Image Image
I want YOU to read the wiki.
And this one too. Also, SLADE3.


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 Post subject: Re: Sky texture wad
PostPosted: 15 Mar 2012, 07:28 
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Site Admin  Site Admin
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Joined: 11 Dec 2009, 18:51
Posts: 4281
Location: Germany
Sweet :)


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 Post subject: Re: Sky texture wad
PostPosted: 29 Apr 2012, 10:49 
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Location: Germany
Various sky textures that I've found laying around at my hd, all PNG'd


Attachments:
SKIES.zip [122.89 KiB]
Downloaded 90 times
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 Post subject: Re: Sky texture wad
PostPosted: 29 Apr 2012, 12:36 
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Cyberdemon  Approved Adder
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Nice set. However, I couldn't help but notice that the set includes Doom 1's skies.


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 Post subject: Re: Sky texture wad
PostPosted: 29 Apr 2012, 14:18 
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Location: Germany
I know but that might be always of use - also in Doom2 or other games.


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 Post subject: Re: Sky texture wad
PostPosted: 19 Jul 2012, 02:07 
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Chaingunner  Chaingunner
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Joined: 30 Mar 2010, 15:05
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Location: on the shores of the river Styx
here's a nice mash-up:
Attachment:
Sky333.png
Sky333.png [ 20.72 KiB | Viewed 814 times ]
Don't stalk anyone; follow them with puppy-like affection.


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 Post subject: Re: Sky texture wad
PostPosted: 19 Jul 2012, 07:18 
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Arachnotron  Some Kind of Monster
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Joined: 20 Feb 2012, 21:52
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Location: Southern California
Does this look like anything you might be able to use? It's a skybox I created for my project.
Attachment:
skylineB.png
skylineB.png [ 38.43 KiB | Viewed 76 times ]

It's a 1024x128 skybox designed for Vanilla Doom compatibility (using the old Final Doom split-into-4-patches trick), but it looks pretty decent in zDoom and is custom-paletted for gzDoom, too (though the moon gets a little warped in gzDoom due to how gzDoom handles short skies).

EDIT: Re-uploaded, now with moon in proper compass position.
Co-founder of Awesome Towne, an indie game studio--come visit our website!


Last edited by MagicWazard on 01 Apr 2013, 03:48, edited 1 time in total.

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 Post subject: Re: Sky texture wad
PostPosted: 01 Oct 2012, 01:00 
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Cyberdemon  Approved Adder
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Joined: 01 Feb 2011, 20:07
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From the Custom Texture thread on the ZDoom forums:

Image

Original Sgt Dopey's edit.

Image

A "fixed-up" version of the above, courtesy of Cage.

Credits: id Software, Raven Software, Sgt Dopey, Cage


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 Post subject: Re: Sky texture wad
PostPosted: 25 Oct 2012, 18:26 
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Dark Imp  Music & Graphics
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Joined: 08 Jun 2010, 01:26
Posts: 66
Location: Cleveland
That's a very nice sky! Tempted to use that in a project I'm working on.
Music & Graphics at your request
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 Post subject: Re: Sky texture wad
PostPosted: 26 Oct 2012, 02:29 
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Hades Elemental  10th Ringwraith
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Joined: 19 May 2012, 16:43
Posts: 304
Location: The United States
I know this is just a recolor of a Heretic sky, but I wanted to submit a sky to this project. I won't mind if people don't like it.
Attachment:
SKY2.png
SKY2.png [ 11.62 KiB | Viewed 484 times ]
They have come to end the living;
unforetold and unforgiving.


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