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[REJECTED] Cluster Launcher


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 Post subject: Re: Cluster Launcher
PostPosted: 19 May 2012, 15:34 
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Arachnotron  Not an Arachnotron
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Joined: 19 Dec 2010, 00:25
Posts: 388
Location: Santiago, Chile
ok, probably I'm interested on this, I think this is a cool weapon

EDIT: what do you think about this sprite?


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CLAUA0.png
CLAUA0.png [ 5.88 KiB | Viewed 578 times ]
wut?
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 Post subject: Re: Cluster Launcher
PostPosted: 25 May 2012, 18:46 
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Dark Imp  Dark Imp
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Joined: 06 May 2010, 23:38
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Location: A Secret in British Columbia
gothic wrote:
EDIT: what do you think about this sprite?


That looks great! You can go ahead and finish the weapon if you're up for it. :-D
The Cluster Rocket Launcher, because aiming is for noobs.


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 Post subject: Re: Cluster Launcher
PostPosted: 26 May 2012, 09:52 
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Site Admin  Site Admin
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Location: Germany
No code, no upload, this is no submission


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 Post subject: Re: Cluster Launcher
PostPosted: 26 May 2012, 17:19 
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Arachnotron  Not an Arachnotron
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Joined: 19 Dec 2010, 00:25
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Location: Santiago, Chile
Quote:
Name: Cluster Launcher
Class: 7
Type: Projectile
Palette: Custom
Summon: ClusterLauncher
Ammo Type: Rocket
Altfire: no
Powered Mode: no

Submitted: MasterOFMorag
Decorate: MasterOFMorag, Chronoseth, minor improvements by Gothic
Sounds: Midway
Sprites: Apogee, ID, Midway, Eriance, Scuba Steve
Sprite Edit: MasterOFMorag, Gothic
Idea Base: Cluster Missile from Command And Conquer Tiberian Sun.

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Cluster Launcher.wad [67.99 KiB]
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CLUSA0.png
CLUSA0.png [ 1.74 KiB | Viewed 504 times ]

Attachment:
CLAUA0.png
CLAUA0.png [ 6.2 KiB | Viewed 504 times ]


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 Post subject: Re: Cluster Launcher
PostPosted: 27 May 2012, 20:05 
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Dark Imp  Dark Imp
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Joined: 06 May 2010, 23:38
Posts: 67
Location: A Secret in British Columbia
That's really good, keep at it!


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 Post subject: Re: Cluster Launcher
PostPosted: 01 Jun 2012, 15:09 
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Commander Keen  A rather ghastly dragon
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Joined: 11 Dec 2009, 20:01
Posts: 2661
The new set has potential, but this thread is more for the original submission. Post a WIP thread for the new Cluster Launcher.

As an aside, make a new pickup sprite and actually balance the attack.
Currently reading: Blood Ravens, The Dawn of War Omnibus
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 Post subject: Re: Cluster Launcher
PostPosted: 02 Jun 2012, 01:04 
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Icon of Sin  O'Neill with it.
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Agreed. The sprites were never the whole issue...
Douglas Adams wrote:
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so.


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