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Massive lack of ambient sounds


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 Post subject: Massive lack of ambient sounds
PostPosted: 10 Jun 2012, 13:06 
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Some of you might already have noticed (or not), we have a massive lack of ambient sounds - which is one of the most important things actually to have a good ambience ant atmosphere. Is anyone willed to completely take care of this, add resources and get them into the right places? Fire, lava sounds, tech noise, waterfalls ... we almost need everything!


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 10 Jun 2012, 15:12 
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Cyberdemon  Approved Adder
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At the beginning of the project, Icytux mentioned something about implementing ambient sounds himself here.


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 10 Jun 2012, 15:20 
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Still, someone needs to add 'em


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 10 Jun 2012, 15:29 
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Cyberdemon  Approved Adder
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Yeah, I agree with you.


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 10 Jun 2012, 17:20 
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Icon of Sin  Icon of Sin
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And here is my previous suggestions for ambient sounds. I am not voluntering however. :D:
viewtopic.php?f=41&t=2479

Edit: had a change of heart. If no one does anything about this by the 17th I'll use my slot to add as many sounds as I can. Means I will have less time to direct towards actual mapping however. I'll start compiling a wad of sound sequences in advance I guess.


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 11 Jun 2012, 23:18 
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Icon of Sin  Icon of Sin
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Ok, I have begun my quest for ambient sounds. I've already nailed down trickling/rushing water, nukage gooping and cave dripping.

I had to get creative and use Decorate code for the computer sound effects. Here's a sample so far, summon ComputerBeepBoop ingame, is this ok?

http://www.speedyshare.com/Z3mT8/BeepBoop.zip


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 12 Jun 2012, 06:27 
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Well done :) I am fine with it!


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 18 Jun 2012, 10:58 
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Still missing a lot of ambient sounds!


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 18 Jun 2012, 12:35 
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Don't worry I added a heap of them on Saturday night. The map is much more atmospheric now. ;-)


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 Post subject: Re: Massive lack of ambient sounds
PostPosted: 18 Jun 2012, 18:10 
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I <3 U :)


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