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[BUG FIXED] Empty conveyor belt


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 Post subject: Empty conveyor belt
PostPosted: 12 Jun 2012, 00:36 
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Hades Elemental  Hades Elemental
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Joined: 19 Dec 2010, 18:53
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Location: Finland
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Could use some pickups/stuff here..


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 Post subject: Re: Empty conveyor belt
PostPosted: 12 Jun 2012, 06:32 
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Site Admin  Site Admin
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Doomdolls (tm)


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 Post subject: Re: Empty conveyor belt
PostPosted: 12 Jun 2012, 08:34 
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Chaingunner  Chaingunner
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The problem here is that the conveyor belts aren't carrying the items. If you fix the sector behaviour, this will be fixed too.


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 Post subject: Re: Empty conveyor belt
PostPosted: 12 Jun 2012, 10:15 
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Hades Elemental  Hades Elemental
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Hm... I witnessed it working fine in Deus Vult II.


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 Post subject: Re: Empty conveyor belt
PostPosted: 12 Jun 2012, 11:16 
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Icon of Sin  Icon of Sin
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Um, Deus Vult is a completely different map format. This being UDMF there is probably a sector option to toggle for scrollers to carry actors.


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 Post subject: Re: Empty conveyor belt
PostPosted: 12 Jun 2012, 12:25 
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Hades Elemental  Hades Elemental
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Internally though all map formats are parsed into an internal format anyway. The fact that it does work in DVII is sorta relevant..

I guess I'll see why it works, then.


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 Post subject: Re: Empty conveyor belt
PostPosted: 12 Jun 2012, 13:06 
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Site Admin  Site Admin
Joined: 19 Jan 2010, 00:05
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The most relevant fact is that it works on the scroller I made. :p

I used special 223 on a nearby control line.

Here, what do we have? Sector types 201, 204, and 207.

What's the difference? Special 223 is used to create Boom scrollers, which carry things. Sector types 200+ are the Raven scrollers, which only carry the player. Here ends the lesson. =:3l
I want YOU to read the wiki.
And this one too. Also, SLADE3.


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 Post subject: Re: Empty conveyor belt
PostPosted: 12 Jun 2012, 23:54 
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Hades Elemental  Hades Elemental
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Joined: 19 Dec 2010, 18:53
Posts: 317
Location: Finland
Well, that's some time saved for me..


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 Post subject: Re: Empty conveyor belt
PostPosted: 23 Jun 2012, 20:51 
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Hades Elemental  Hades Elemental
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Joined: 19 Dec 2010, 18:53
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Bollocks, the thing was empty.
Detailed and filled with stuff.


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