Doom Launcher

Doom Launcher

The N°1-Frontend for organizing, updating and tracking your wad collection - the one and only thing you will ever need!

Network

ZDoomDRDTeamDoomworldSkulltagZandronum

Help us out!

John Romero doomed againThis is one of the most historic events of all time for any of us Doomers: John Romero released a new map for Doom after being absent for 21 years, actually his own replacement of E1M8 for "Knee-Deep in the Dead" (Sandy did the original one that we all know). This is what John says about what to expect:

After exiting the Computer Station you knew the worst was up ahead. You still hadn't reached the place where the demons were coming from. The steel door shuts behind you as you realize you're there; you're at the Phobos Anomaly. Cracks from hell are all over the place as seepage from the portal invades the entire installation. Now it's time to find the portal and stop the demons from coming through. You know UAC had hundreds of scientists working at a high-tech lab somewhere in this area, and the portal must be connected to it somehow. Time to lock and load.

So check the Doomworld thread for a download and enjoy the master's creation, I doubt that this will happen again anytime soon.

Discuss this article in the forums (0 replies).
DoomLauncher v2.1.0

Good news to all those control freaks (as I am): hobomaster has finally updated his library frontend DoomLauncher coming with a lot of new and useful improvements to you and going up to version 2.1.0 now - consider this as a small christmas present. So what can be…

Read more...

Discuss this article in the forums (0 replies).
12 Cacodemons

Dang, another year passed, another DoomsDay reached. Congratulations to your 22nd birthday Doom. Who would have thought that we are still here now after such a long time. The last year was full of achievements, surprises but also of sad moments, if we just think about…

Read more...

Discuss this article in the forums (0 replies).
Threshold Act 2

Ever played 2010's Cacoward-also-ran Threshold of Pain by scalliano? If you missed it, time to catch up, because the second act of it's sequel Threashold of Pain has been released some time ago (how could I have missed that!). Along the way you'll find out more about…

Read more...

Discuss this article in the forums (0 replies).
Operation Serpent

This is not perfectly Doom-related but considering its history in relation to Wolfenstein 3D it somehow is after all. The mapper Woolie Wool has released his project Operation Serpent First Encounter about 2 weeks ago and in my eyes it's one of the most ambitious…

Read more...

Discuss this article in the forums (0 replies).
Golden Souls - Live!

One week ago, Batandy streamed a session over Twitch showcasing his project Golden Souls 2 including a lot of never-seen-before footage and also some live mapping. I took the opportunity to watch it myself last sunday and had a lot of fun talking to the author and…

Read more...

Discuss this article in the forums (0 replies).
Ashes

I've already followed the development of Vostyok's project Ashes for a while now. At the beginning, I already found it a bit too ambitious but since the screenshots proof, that the author knows what he does, it's time to give the mod a bit more attention. So what is…

Read more...

Discuss this article in the forums (0 replies).
Metal Gear Blazkowicz

For those of you who aren't active in the forums at ZDoom.org or Doomworld.com, you might have missed the latest development news from Realm667's very own project WolfenDoom - Blade of Agony. No problem though, we don't forget our loyal visitors here. We are currently…

Read more...

Discuss this article in the forums (0 replies).
Skulldash Expansion

A few days ago, we reported the release of DragonFly's arcade-style mod SkullDash. The new approach was well-received by the community and therefore an expansion pack was inevitable, not only in my and many other Doomer's eyes but also for the author himself. And well,…

Read more...

Discuss this article in the forums (0 replies).