Repository

Creating complex and convincing projects always requires a certain amount of custom resources. This doesn't only cost a lot of time, you are also supposed to have the skill and software to realise custom actors, new sprite sets and complete new content. If you can't do that on your own, you can still ask someone else to help you but in most of the cases you are left on your own, especially if you have just started mapping. The Realm667 Repositories are supposed to fill this gap by offering all kinds of resources a project might need - no matter if you are looking for weapons, items, props, textures, monsters or special effects, no matter if you need them for your Doom-, Heretic-, Hexen- or Strife-themed map - we have what you are looking for. But the repositories aren't only an opportunity for mappers, it's also a chance for modders and spriters to spread their work - it's a give and take.

For the various categories of resource-types, simply choose from the left menu (e.g. "Beastiary", "Armory", etc.) to get a full list of all entries. If you want to have the classic preview overview with details, simply choose the theme/subtype of the category (e.g. "Doom style", "Heretic/Hexen style", etc.).
           Welcome to the Beastiary

Latest submissions

Ghost Revenant

Preview

GhostRevenant

Info

Name: Ghost Revenant
Difficulty: Medium
Connection: None
Summon: GhostRevenant
Melee: Yes
Distance: Hitscan
Type: Spectre, Undead
Brightmaps: Yes
Added States: No
ACS: No

Credits

Submitted: DBJ87
Decorate: DBJ87
GLDefs: DBJ87
Brightmaps: DBJ87
Sounds: id Software (PS1 Revenant)
Sprites: id Software (Doom 2 and Doom 64), DBJ87
Idea Base: Own idea

Description

A spectral Revenant that uses a weak blinding flash attack as its ranged offence while it closes in to use its more powerful melee attack. It moves a lot faster than the normal Revenants and is almost completely invisible. It breaks its invisibility briefly when attacking at a distance, before rapidly returning back to its ghostly status. When blinded by the flash attack, the player is more open to damage from the ghost's attacks as well as melee damage and any attacks from other enemies for 12 seconds.
Download
archive Ghost Revenant  (146 KB)

Chaos Cube

Preview

ChaosCube

Info

Name: Chaos Cube
Difficulty: Medium
Connection: None
Summon: ChaosCube
Melee: No
Distance: Projectile
Type: Mechanical, Magical
Brightmaps: No
Added States: No
ACS: No

Credits

Submitted: DoomedArchvileDemon
Decorate: DoomedArchvileDemon, Eriance
GLDefs: DoomedArchvileDemon
Sounds: Raven Software
Sprites: Neoworm
Idea Base: Guardian Cube and Neoworm's sprite sheet of this enemy

Description

These large cubes were created by powerful wizards who sought out to create magical bombs by storing massive amount of magical energies inside. While they did not create the weapon they were attempting to make, they did create something more unique. With the amount of energy stored inside these cubes are unstable, have erratic movements, and can fire a variety of magical projectiles. With such behavior they have earned the name Chaos Cubes.
Download
archive Chaos Cube  (291 KB)

Undying Textures

Preview

UndyingTex

Info

Source: Clive Barker's Undying
Count: ~1597
Palette: Truecolor
Format: Textures Folder
Anims/Switches: Yes
Description: Clive Barker's Undying textures

Credits

Conversion: Ozymandias81
Author: Electronic Arts
Submitted: Ozymandias81

Description

All textures from Clive Barker's Undying in PNG Truecolor format.
Download
archive Undying Textures  (34.7 MB)

Heavy Metal F.A.K.K. II Textures

Preview

HMF2Tex

Info

Source: Heavy Metal F.A.K.K. II
Count: 1094
Palette: Truecolor
Format: Textures Folder
Anims/Switches: Yes
Description: Textures from Heavy Metal F.A.K.K. II

Credits

Conversion: Ozymandias81
Author: Metal Mammoth & Ritual Entertainment
Submitted: Ozymandias81

Description

All the textures from Heavy Metal FAKK II, Much of them are PNGOUT'd and resized.
Download
archive Heavy Metal F.A.K.K. II Textures  (22.4 MB)

Quiver Textures

Preview

QuiverTex

Info

Source: Quiver
Count: 201
Palette: Truecolor
Format: Textures Folder
Anims/Switches: Yes
Description: Quiver textures

Credits

Conversion: Dynamo, Ozymandias81
Author: ADvertainment Software
Submitted: Ozymandias81

Description

Textures from Quiver, an obscure forgotten DOS FPS game, No animations, only switches.
Download
archive Quiver Textures  (344 KB)

Floor and Ceiling Lanterns

Preview

Lanterns

Info

Name: Floor and Ceiling Lanterns
Connection: None
Palette: Full-color
Summon: (Floor/Ceiling)Lantern[Tall][_Animated]
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
ACS: No

Credits

Submitted: Jimmy
Decorate: Jimmy
GLDefs: Jimmy
Sprites: id Software
Sprite Edit: Jimmy
Idea Base: The small floor lamps found in Mapgame

Description

Shorter, non-blocking versions of the stock light columns.
Download
archive Floor and Ceiling Lanterns  (4.6 KB)

Improved DBigFont + Variants

Preview

DBigFontVariants

Info

Name: Improved DBigFont + Variants
Type: BigFont
Format: FON2
Variants: 15
Replaces: BigFont
Size: 10px (small), 12px (regular), 17px (with uppercases)
Paletted: Doom
Lower-cases: Yes
Individual glyphs/character maps included: Yes
Standard GFX included: No

Credits

Submitted: Jimmy
Author: randi, Jimmy (edits)
Original font: Doom menu font
Additional Credits: id Software and randi for the original glyphs; Eriance for some of the large uppercase glyphs.

Description

Our friend the Doom/ZDoom bigfont. Comes with some new glyphs to fill in some of the formerly blank characters, plus some custom uppercases/lowercases.
"Condensed" version features slightly smaller characters.
"Lowercase" version features these smaller characters for the lowercase characters.
"Uppercase" version features the large characters from the menu graphics as the uppercase characters.
"Square" version features all rounded corners sharpened into right angles.
Download
archive Improved DBigFont + Variants  (137 KB)

Small Rat

Preview

SmallRat

Info

Name: Small Rat
Difficulty: Very East
Connections: None
Summon: SmallRat
Melee: Yes
Distance: No
Type: Animal
Brightmaps: No
Added States: No
ACS: No

Credits

Submitted: Doomedarchviledemon
Decorate: Ghastly_dragon, Doomedarchviledemon
Sounds: FreeSounds
Sprites: Raven Software, Neoworm
Sprite Edits: Doomedarchviledemon
Idea Base: Hostile population animal

Description

Small critters that are hungry for human flesh. They are very small and are only able to nibble at a player's feet. More of a nuisance than anything.
Download
archive Small Rat  (72 KB)

Mars 3D Textures

Preview

MARS3DTex

Info

Source: Mars 3D
Count: 417
Palette: Doom
Format: TX_Markers
Anims/Switches: ZDoom Compatible
Description: Textures from the Taiwanese Doom clone Mars 3D.

Credits

Conversion: Player Lin
Author: ENGINE Technology
Submitted: Gothic

Description

Textures from the Taiwanese Doom clone Mars 3D. Most of these are edits of textures from Doom, Heretic, Hexen, Strife and Duke Nukem 3D.
Download
archive Mars 3D Textures  (610 KB)

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