Repository

Creating complex and convincing projects always requires a certain amount of custom resources. This doesn't only cost a lot of time, you are also supposed to have the skill and software to realise custom actors, new sprite sets and complete new content. If you can't do that on your own, you can still ask someone else to help you but in most of the cases you are left on your own, especially if you have just started mapping. The Realm667 Repositories are supposed to fill this gap by offering all kinds of resources a project might need - no matter if you are looking for weapons, items, props, textures, monsters or special effects, no matter if you need them for your Doom-, Heretic-, Hexen- or Strife-themed map - we have what you are looking for. But the repositories aren't only an opportunity for mappers, it's also a chance for modders and spriters to spread their work - it's a give and take.

For the various categories of resource-types, simply choose from the left menu (e.g. "Beastiary", "Armory", etc.) to get a full list of all entries. If you want to have the classic preview overview with details, simply choose the theme/subtype of the category (e.g. "Doom style", "Heretic/Hexen style", etc.).
           Welcome to the Beastiary

Latest submissions

Rifle Zombieman

Preview

RifleZombieman

Info

Name: Rifle Zombieman
Difficulty: Easy
Connections: None
Summon: RifleGuy, deadrifleguy
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Added States: No
ACS: No

Credits

Submitted: Skelegant
Decorate: Skelegant
GLDefs: Skelegant
Sounds: id Software, Skelegant, Valve Software
Sprites: id Software, David G.
Sprite Edit: Skelegant, David G.
Idea Base: Alpha rifle (plus those armour bonuses had to have come from somewhere)

Description

A heavily-armored undead trooper. He's fairly accurate and does a decent amount of damage, but his helmet can be picked up to regain an armour point. Comes with an impaled corpse, complete with still-beating heart.
Download
archive Rifle Zombieman (58.7 KB)

Rocket Imp

Preview

RocketImp

Info

Name: Rocket Imp
Difficulty: Medium
Connections: None
Summon: RocketImp, HungRocketImp
Melee: No
Distance: Projectile
Type: Demon, Cybernetic
Brightmaps: No
Added States: No
ACS: No

Credits

Submitted: Skelegant
Decorate: Skelegant
GLDefs: Skelegant
Sounds: id Software
Sprites: id Software
Sprite Edit: Skelegant

Description

A cyborg imp with dual rocket launchers. Gibbing causes it to explode. Comes with hanging corpse prop.
Download
archive Rocket Imp (94.6 KB)

Flak Cannon

Preview

FlakCannon

Info

Name: Flak Cannon
Class: 5
Type: Hitscan/Projectile
Palette: Custom
Summon: FlakCannon
Ammo Type: FlakAmmo (custom)
Altfire: No
Powered Mode: No
Brightmaps: No
Added States: No
ACS: No
ZScript: Yes

Credits

Submitted: DavidN
Decorate: DavidN
ZScript: Blue Shadow
GLDefs: DavidN
Sounds: id Software, DavidN
Sprites: DavidN, PillowBlaster
Sprite Edit: BadMojo
Idea Base: Unreal Tournament's Flak Cannon

Description

An Unreal Tournament-inspired flak cannon. It fires a hitscan attack similar to the super shotgun, with an additional random spread of rebounding flak projectiles. With some skill, this allows you to damage enemies around corners!
Download
archive Flak Cannon (199 KB)

EMS Rifle

Preview

EMSRifle

Info

Name: EMS Rifle
Class: 3
Type: Hitscan
Palette: Custom
Summon: EMSRifle
Ammo Type: Slugs (custom)
Altfire: No
Powered Mode: No
Brightmaps: No
Added States: No
ACS: No
ZScript: Yes

Credits

Submitted: BadMojo
Decorate: BadMojo
ZScript: Ed the Bat, Blue Shadow, BadMojo
Sounds: BadMojo
Sprites: BadMojo, Midway (ammo)
Sprite Edit: BadMojo

Description

Slow fire rate, powerful damage, shoots through enemies, 6 shot mag with "duke3d" style reload, custom ammo.
Download
archive EMS Rifle (95.5 KB)

Stained Glass Windows

Preview

StainedGlassWindowsTex

Info

Source: Hexen, Hexen Beta, Heretic
Count: ~40
Palette: Hexen/Heretic
Format: Textures directory
Anims/Switches: Yes, ZDoom compatible

Credits

Conversion: N/A
Author: Raven Software, Raccoon, ItsNatureToDie
Submitted: Raccoon
Additional Credits: RaVen-05 for textures from Hexen Beta

Description

Stained glass windows for and from Hexen and Heretic. This pack contains 128px wide and 256px tall versions of Hexen's stained glass textures, a Heresiarch one, blank ones for new characters, the ones from Heretic, and the ones from the Hexen beta.
Download
default Stained Glass Windows (223 KB)

Frag Grenade

Preview

FragGrenade

Info

Name: Frag Grenade
Class: 5
Type: Projectile, Explosive
Palette: Doom
Summon: FragGrenade
Ammo Type: FragGrenadeAmmo (custom)
AltFire: Yes
Powered Mode: No
Brightmaps: No
Added States: No
ACS: No

Credits

Submitted: DBJ87
Decorate: DBJ87
Sounds: id Software (Doom 3), Froon
Sprites: Kronos (Doom 2.5), BloodyAcid (ClipBox Variant used for GrenadeBox)
Sprite Edit: Kronos, DBJ87
Idea Base: Doom 3; extra grenades or mines thrown by hand instead of fired from a gun.

Description

Standard issue UAC infantry frag grenades. Dealing high damage for crowd control, wiping out weaker enemies quickly and packing a punch to tougher enemies. You can take advantage of various throwing distances bouncing off walls or the floor, as well as using full speed attack, throwing the grenade with little bounce intended, adding a faster attack.
Download
archive Frag Grenade (107 KB)

Fire Blast

Preview

FireBlast

Info

Name: Fire Blast
Class: 3
Type: Projectile
Palette: Hexen
Summon: MWeapFire
Ammo Type: Blue Mana
Altfire: No
Powered Mode: No
Brightmaps: No
Added States: No
ACS: No

Credits

Submitted: RockstarRaccoon
Decorate: RockstarRaccoon
Sounds: Raven Software
Sprites: Raven Software
Sprite Edit: RockstarRaccoon
Idea Base: Needed the Mage to deal fire damage

Description

A fire-based attack for Hexen's mage, based on the Frost Shards and about that power level. Great if you're using damage-types and need the mage to have a fire-based attack alongside the ice one.
Download
archive Fire Blast (61.3 KB)

Headless Zombie Scientist

Preview

ZombieScientistHeadless

Info

Name: Headless Zombie Scientist
Difficulty: Easy
Connections: None
Summon: ZombieScientistHeadless
Melee: Yes (special bullet attack when close)
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Added States: No
ACS: No

Credits

Submitted: DavidN
Decorate: DavidN
GLDefs: DavidN
Sounds: id Software, DavidN
Sprites: scalliano (base for zombie scientist)
Sprite Edit: DavidN
Idea Base: Needed a creatively inaccurate enemy

Description

This former scientist doesn't have very good aim, for reasons that are understandable in the circumstances. When he detects your presence he'll be quick to fire some shots off with his uzi, but will usually miss. However, if you touch him, he'll fire a devastating point-blank attack.
Download
archive Headless Zombie Scientist (103 KB)

Armor Belt

Preview

ArmorBelt

Info

Name: Armor Belt
Type: Armor/Ammo
Palette: Doom
Summon: ArmorBelt
Use Type: Instant
Duration: Instant
Brightmaps: No
Added States: No
ACS: No

Credits

Submitted: TOMISURRO
Decorate: TOMISURRO
Sprites: id Software
Sprite Edit: TOMISURRO
Idea Base: Lack of armor items in the item store.

Description

This new type of armor makes it possible to add armor and ammo together. This could save your life in difficult situations.
Download
archive Armor Belt (1.4 KB)

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