Info
Name: ZSpecOps
Difficulty: Medium
Connections: Some actors in other ZSpecOps variants in the decorate version
Summon: ZSpecOpsShotgun, ZSpecOpsMachinegun, ZSpecOpsRailgun
Melee: No
Distance: Hitscan, Rail
Type: Human, Undead
Brightmaps: Yes
Actor modification: No
ACS: No
Credits
Submitted: Ghastly_dragon
Code: Ghastly_dragon
GLDefs: Ghastly_dragon, MagicWazard (brightmaps)
Sounds: Id Software
Sprites: Id Software
Sprite Edit: Mark Quinn, Vegeta, Xim, Ghastly_dragon, MagicWazard
Description
Very intelligent monsters that change AI modes based on their current situation. Different ZSpecOps can be made with different weapons, with different weighted behavior. If you want to make a new ZSpecOps, contact Ghastly on the forums.