It has been a rumor for several weeks since I started raging the ZDoom forums with questions and requests and since a few days, the rumor has become reality: Tormentor667 is working on a brand-new WolfenDoom in the spirit of Laz Rojas original work. The mod has the promising title Blade of Agony, will be heavily story-driven and take the full advantage of GZDoom to bring new life to the old Nazi-setting. Currently most of the gameplay-mechanics are done, mission 1 is playable and the intermission map available. There is still a lot of work to be done but feel free to give feedback and suggestions in the official development thread as soon as the first alpha version is out.