
I am not sure if someone of you has already noticed that but if you take a closer look at the
Beastiary you will see that already a majority of monsters has their own
GLDEFS lump attached. These definitions add dynamic lights to projectiles and animations to the actors if you use them with
GZDoom (or an equal doom port) and make up for a much cooler visual effect. To the end of the next week, all of them should be done. First, I write this little news item to let you know about this great note and second - even more important - I want to thank those who help to complete the GLDEFS for all the actors in the Beastiary, especially
Dreadopp and
Ghastly Dragon who have done most of them and still are working on those left to do. Thanks alot guys!