The mapper Exl has just released the first testing version of his Verdant Citadel, a map he hqas been working on for the past 6 months. He wanted to get better at non-linear layouts so this is as about non-linear as he could stand making it. As a result there are a few ways to approach the map, some a little easier some a little harder. Playtime is estimated between 25 and 35 minutes at UV. Any feedback about difficulty, ammo\health balance, boredom, bugs, misaligned textures, poor taste in music or or otherwise is greatly appreciated! He is also looking to find the author of the sky he modified for this, sadly he has lost track of who this was. Must be played with the recently released GZDoom 4.0.0. Earlier versions of GZDoom will fail to run this.