A conversion that aims to faithfully bring the original NES land of Hyrule to life in the GZDoom engine. The DOOM and Zelda games have been huge sources of influence and inspiration for detwelve personally. Now adays he finds the fandoms and creator communities that have grown up with these franchises equally inspiring. He has long held dreams to see this world realized in 3D and to create a DOOM mod. This is his first project and he has a great time learning ZScript and the basics of how to develop something for the GZDoom engine.