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Doom Style

No matter if you need better shotguns, faster chainguns, stronger plasmaguns, latest bfgs - everything's here. All Doom-kind weapons can be found here. (needs doom hands to go in here if visible)

Grenade Launcher

1 1 1 1 1 1 1 1 1 1 Rating 4.23 (37 Votes)

{tab=Preview}

STGrenadeLauncher

{tab=Info}
Name: Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: STGrenadeLauncher
Ammo Type: RocketAmmo
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
{tab=Credits}
Submitted: Ghastly
Code: The Skulltag Team, Ghastly (ZScript conversion)
GLDefs: The Skulltag Team
Sounds: The Skulltag Team
Sprites: The Skulltag Team
Idea Base: Quake series' Grenade Launcher
Download
archive Grenade Launcher  (33.7 KB)
Updated Sep 1st, 2020

Grenade Launcher (KDiZD)

1 1 1 1 1 1 1 1 1 1 Rating 4.24 (25 Votes)

{tab=Preview}

GrenadeLauncher(KDiZD)

{tab=Info}
Name: Grenade Launcher (KDiZD)
Class: 6
Type: Projectile
Palette: Custom
Summon: KDIZDGrenadeLauncher
Ammo Type: RocketAmmo
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
{tab=Credits}
Submitted: Ghastly
Code: TheDarkArchon, Ghastly (ZScript conversion)
GLDefs: Ghastly
Sounds: Valve Software, FreeDoom
Sprites: Nmn
Download
archive Grenade Launcher (KDiZD)  (56.9 KB)
Updated Sep 1st, 2020

Hand Cannon

1 1 1 1 1 1 1 1 1 1 Rating 3.72 (9 Votes)

{tab=Preview}

HandCannon

{tab=Info}
Name: Hand Cannon
Class:
2
Type:
Hitscan
Palette:
Doom
Summon:
HandCannon
Ammo Type:
none
Altfire:
No
Powered Mode:
No
Added States:
No
{tab=Credits}
Submitted: TyrannotitanFan
Code: TyrannotitanFan
Sprites: Neccronixis
Sounds: Navaro
Idea Base: Pistol from DOOM (2016)
Download
archive Hand Cannon  (290 KB)

Hand Grenade

1 1 1 1 1 1 1 1 1 1 Rating 3.52 (46 Votes)
{tab=Preview}
HandGrenade.png
{tab=Info} Name: Hand Grenade
Class:
Level 5
Type:
Projectile
Palette:
Doom
Summon:
HandGrenade
Ammotype:
HandGrenadeAmmo
AltFire:
No
{tab=Credits}
Submitted: Xim
Decorate:
Froon
Sprites:
Lobotomy Software, Edited by NeoWorm
Sounds:
Lobotomy Software
Idea Base:
Hand Grenades from PowerSlave
Download
archive HandGrenade (70KB)

Heavy Carbine

1 1 1 1 1 1 1 1 1 1 Rating 4.38 (17 Votes)

{tab=Preview}

HeavyCarbine

{tab=Info}
Name: Heavy Carbine
Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Note: Requires zdoom 2.8.1 or later
{tab=Credits}
Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (www.freesfx.co.uk/sfx/knife?p=2)
{tab=Description}
This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin').  The "salvaged" carbine has lower accuracy due to its battle-wear.
Download
archive Heavy Carbine  (78 KB)

Heavy Chaingun

1 1 1 1 1 1 1 1 1 1 Rating 4.31 (37 Votes)
{tab=Preview}
Heavy Chaingun
{tab=Info} Class: 6
Type: Hitscan
Palette: Doom
Summon: HeavyChaingun
Ammo Type: Clip
AltFire: Yes
Powered Mode: No
Added States: No
ACS: No
{tab=Credits}
Submitted:
Z86
Decorate: Z86
Sounds: Raven Software (Quake 4)
Sprites: Eriance
Sprite Edit: Z86 (In-between frames)
Idea Base: Quake 2 and Unreal Tournament Chaingun
Download
archive Heavy Chaingun (54KB)

Heavy Machinegun

1 1 1 1 1 1 1 1 1 1 Rating 4.03 (44 Votes)
{tab=Preview}
HeavyMachinegun
{tab=Info} Name: Heavy Machinegun
Class: 4
Type: Hitscan
Palette: Doom
Summon: HMachinegun
Ammo Type: Clip
Altfire: No
Powered Mode: No
Added States: No
{tab=Credits}Submitted: HellCattX
Decorate: HellCattX
Sprites: ID Software
Sounds: Firearms 3.0 PKM
Sprite Edit: HellCattX
Idea Base: Machineguns
{tab=Description}
The UAC Heavy machine gun, developed for Light Vehicles, has been removed from one found its way to you!
Download
  archive Heavy Machinegun (20KB)

Heavy Rifle

1 1 1 1 1 1 1 1 1 1 Rating 3.68 (17 Votes)
{tab=Preview}
HeavyRifle.png
{tab=Info} Name: Heavy Rifle
Class:
Level 3
Type:
Projectile
Palette:
Doom
Summon:
HeavyRifle
Ammotype:
Clip
AltFire:
No
{tab=Credits}
Submitted: Xim
Decorate:
ZChronos
Sprites:
id Software
Sounds:
Unknown
Download
archive HeavyRifle (36KB)

Hellstorm Cannon

1 1 1 1 1 1 1 1 1 1 Rating 4.35 (20 Votes)

{tab=Preview}

HellstormCannon

{tab=Info}
Name: HellStorm Cannon
Class: 6
Type: Projectile
Palette: Doom
Summon: HellStormCannon
Ammo Type: ImpactGrenade (Custom)
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
{tab=Credits}
Submitted: Ghastly_dragon
Code: Ghastly_dragon
GLDefs: Ghastly_dragon
Sounds: Epic Games, The Funktasm
Sprites: Eriance, KDiZD Team (Projectile)
Sprite Edit: Ghastly_dragon, Infernus, Xaser
Idea Base: Fallout 3's Experimental MIRV.
{tab=Description}
The HellStorm fires a cluster of impact grenades. Individually, each impact grenade has only half the explosive potential of a rocket, but the entire cluster has a total of four times the yield, easily able to clear a swarming group or a more powerful demon with a single shot.

The drawback is that the weapon takes some skill to fire correctly. One mis-fire could smear a careless marine across the walls, and the spread itself it difficult to aim correctly. It also has a reload time greater than that of the rocket launcher, and must reload after every shot.
Download
archive Hellstorm Cannon  (57.2 KB)
Updated Sep 1st, 2020

Hotchkiss M1914

1 1 1 1 1 1 1 1 1 1 Rating 4.50 (1 Vote)

{tab=Preview}

Hotchkiss

{tab=Info}
Name: Hotchkiss M1914
Class: 4
Type: Hitscan
Palette: Custom
Summon: HotchkissHMG
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor Modification: No
ACS: No
{tab=Credits}
Submitted: BFGMajorMike
Code: BFGMajorMike
Sounds: Call of Juarez Bound in Blood
Sprites: BFGMajorMike
Idea Base: The Project im doing, the Doughboys in WWI (God bless the USMC)
{tab=Description}
One combatant may have arrived late, but not too late to be able to change the outcome of the war. Unexpectedly, it seems that this unit is actually excited about entering the conflict. And that unit is you. Thanks to the ingenious Hotchkiss et Cie company, you can now wield this beaut, but instead of clips, you use a box for sustained fire, high damage but chews up ammo fast. And while your allies are in retreat, hell has just arrived.
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archive Hotchkiss HMG  (69 KB)
Updated Mar 30th, 2024

Hunting Rifle

1 1 1 1 1 1 1 1 1 1 Rating 3.91 (27 Votes)

{tab=Preview}

HuntingRifle

{tab=Info}Name: Hunting Rifle
Class: 4-5
Type: (Scoped)Hitscan
Palette: Doom
Summon: HuntingRifle
Ammo Type: Clip
Altfire: "Activates/Changes The Zoom For/Deactivates" The Scope
Powered Mode: No
Added States: No
{tab=Credits}Submitted: TODM
Decorate: TODM
GLDefs: N/A
Sounds: VALVe
Sprites: TODM
Sprite Edit: TODM
Idea Base: Left 4 Dead 2 Hunting Rifle
{tab=Description}
A Scoped Sniper Rifle with variable Zoom
Download
archive Hunting Rifle  (90.6 KB)

Ice Crystal Gun

1 1 1 1 1 1 1 1 1 1 Rating 4.50 (2 Votes)

{tab=Preview}

IceCrystalGun

{tab=Info}
Name: Ice Crystal Gun
Class: 5
Type: Projectile
Palette: Custom
Summon: CrystalGun
Ammo Type: CrystalAmmo (custom)
Altfire: Yes
Powered Mode: No
Brightmaps: Yes
Actor modification: No
ACS: No
{tab=Credits}
Submitted: Captain Toenail
Code: Daniel, Kan3, Sir Robin, Captain Toenail
GLDefs: lights.pk3, Captain Toenail
Sounds: Unknown (wrw.wad)
Sprites: DukeNukem3D, Heretic, Hexen, HacX, Daniel, Marty Kira, Sgt_Mark_IV, Craneo
Sprite Edit: Captain Toenail
Idea Base: Daniel's Crystal Gun from the Weapons Resource Wad.
{tab=Description}
Daniel's Ice Crystal Gun from the Weapons Resource Wad. Now with new graphics, effects and a kick attack!

This frigid weapon thrusts spikes of magical crystalline ice towards the enemy. These will seek out and embed themselves in their target, before promptly exploding, dealing additional ice damage.
Download
archive Ice Crystal Gun  (160 KB)

iGun

1 1 1 1 1 1 1 1 1 1 Rating 3.49 (35 Votes)
{tab=Preview}
iGun.png
{tab=Info} Name: iGun
Class:
Level 2
Type:
Hitscan
Palette:
Doom
Summon:
iGun
Ammotype:
Clip
AltFire:
No
{tab=Credits}
Submitted: Xim
Decorate:
Xim
Sprites:
Apple(?), iD Software
Sounds:
3D Realms
Idea Base:
Gun from those "shoot the iPod" pop-ups
Download
archive iGun (8KB)

Impactor Gauntlet

1 1 1 1 1 1 1 1 1 1 Rating 4.05 (10 Votes)

{tab=Preview}

ImpactorGauntlet

{tab=Info}
Name: Impactor Gauntlet
Class:
1
Type:
Melee
Palette:
Doom
Summon:
Impactor
Ammo Type:
None
Powered Mode:
No
Added States:
No
ACS:
No
{tab=Credits}
Submitted: TheDoomedArchvile
Code:
TheDoomedArchvile
Sounds:
Capcom
Sprites:
HacX
Sprite Edit:
TheDoomedArchvile
Idea Base:
Big mechanical punchy arm
{tab=Description}
The Impactor Gauntlet was created with the aim to give space marines a perminent powerful melee weapon in case they run out of ammo. This heavy beast packs a serious punch which can knock back some foes when up close. This weapon also includes a boost thruster which allows the wearer to speed forward a ways to cross gaps and hit enemies multiple times, but deals significantly less damage. With careful timing, the primary fire can even punch away projectiles!
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archive Impactor Gauntlet  (97 KB)

Infantry Rifle

1 1 1 1 1 1 1 1 1 1 Rating 2.71 (7 Votes)

{tab=Preview}

InfantryRifle

{tab=Info}
Name: Infantry Rifle
Class: 3
Type: Hitscan
Palette: Doom
Summon: InfantryRifle
Ammo Type: Ammo30(Custom)
{tab=Credits}
Submitted: Joblez
Code: Joblez
Sounds: Joblez, Cauldron, Infinity Ward
Sprites: TNT Team, Tripwire, Joblez, Sky_Hunter(Sketchfab), Id Software
Sprite Edit: Joblez
Idea Base: M1 Garand from Call of Duty 2
{tab=Description}
Worn from generations of continuous use, the Infantry Rifle is an iconic and reliable service weapon. In practice, it's fairly accurate with decent damage, effective in both close and relatively far ranges. The only major trade-off is the rifle's limited clip capacity, which requires the weapon to be reloaded every eight rounds.
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archive Infantry Rifle  (99 KB)

Insane Plasma Array

1 1 1 1 1 1 1 1 1 1 Rating 4.25 (4 Votes)

{tab=Preview}

InsanePlasmaArray

{tab=Info}
Name: Insane Plasma Array
Class: 7
Type: Projectile
Palette: Custom
Summon: InsanePlasmaArray
Ammo Type: Cell
Altfire: No
Powered Mode: No
Brightmaps: Yes
Actor modification: No
ACS: No
{tab=Credits}
Submitted: Captain Toenail
Code: Kirby, Captain Toenail
GLDefs: Captain Toenail
Sounds: SamsterBirdies, GreenFireSound, CmdRobot, Pixabay, Quake3, Doom3
Sprites: Doom, Doom Beta, ROTT, Exhumed, Kirby, Unknown (wrw.wad)
Sprite Edit: Captain Toenail
Idea Base: Kirby's Insanity Plasma Rifle from the Weapons Resource Wad
{tab=Description}
Four supercharged plasmaguns are welded together to create this monstrous beast. Careful, this cannon can easily overheat with sustained use!
Download
archive Insane Plasma Array  (492 KB)
Updated Mar 28th, 2024

Ionspray

1 1 1 1 1 1 1 1 1 1 Rating 4.38 (21 Votes)
{tab=Preview}
IonSpray.png
{tab=Info} Name: Ionspray
Class:
6
Type: Projectile
Palette: Doom
Summon: Ionspray
Ammotype: Cell
Altfire: None
Powered Mode: None
{tab=Credits}
Submitted:
Ghastly_dragon
Decorate: Ghastly_dragon, Dolores49
Sprites: Id Software, Apogee, Xaser, Vader
Sounds: Id Software
Download
archive Ionspray (34KB)

Karasawa

1 1 1 1 1 1 1 1 1 1 Rating 3.57 (30 Votes)

{tab=Preview}

Karasawa

{tab=Info}
Name: Karasawa
Class: 6
Type: Projectile
Palette: Doom
Summon: Karasawa
Ammo Type: KSawCell (Custom)
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
{tab=Credits}
Submitted: Ghastly
Code: Mechadon, Ghastly (ZScript conversion)
Sounds: Unknown, Mechadon
Sprites: Eriance, Mechadon (Pickup sprite base)
Idea Base: Karasawa from Armored Core
Download
archive Karasawa  (78.6 KB)
Updated Sep 1st, 2020

Knife

1 1 1 1 1 1 1 1 1 1 Rating 3.97 (31 Votes)

{tab=Preview}

knife.png

{tab=Info}
Name: Combat Knife
Class:
Level 1
Type:
Melee
Palette:
Doom
Summon:
Knife
Ammotype:
None
AltFire:
No
{tab=Credits}
Submitted: Xim
Code:
Xim
Sprites:
ScubaSteve
Sounds:
Unknown
Download
archive Knife (25 KB)
Updated Dec 3rd, 2023

LandMine Layer

1 1 1 1 1 1 1 1 1 1 Rating 4.48 (21 Votes)

{tab=Preview}

LandMineLayer

{tab=Info}
Name: Land Mines
Class: 5
Type: Projectile, Proximity
Palette: Doom
Summon: LandMineLayer
Ammo Type: MineAmmo (custom)
Altfire: Yes
Powered Mode: No
Brightmaps: Yes
Actor modification: No
ACS: Yes
{tab=Credits}
Submitted: Gothic
Code: Gothic
GLDefs: Gothic
Sounds: LucasArts (Dark Forces), id Software (Quake 2)
Sprites: LucasArts (Dark Forces), Gothic
Sprite Edit: Gothic
Idea Base: Land Mines from Stronghold
Download
archive LandMine Layer  (67.7 KB)
Updated Jun 24th, 2020

Laser Cannon

1 1 1 1 1 1 1 1 1 1 Rating 3.72 (16 Votes)

{tab=Preview}

LaserCannon

{tab=Info}
Name: Laser Cannon
Class: 6
Type: Projectile
Palette: Doom
Summon: LaserCannon, QuakeLaserCannon
Ammo Type: Cell
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
{tab=Credits}
Submitted: Karltroid51
Code: Karltroid51
Sounds: id Software (Quake)
Sprites: Captain J
Idea Base: Scourge of Armagon's Laser Cannon
{tab=Description}
A high rate-of-fire cannon which fires laser bolts that ricochet off walls up to 3 times. Works best indoors where there are surfaces for the bolts to bounce off, and not recommended for outdoor use. Goes in the chaingun slot. Comes with a variant that's colored like Quake weapons.
Download
archive Laser Cannon  (87.4 KB)

Lazer Rifle

1 1 1 1 1 1 1 1 1 1 Rating 4.88 (4 Votes)

{tab=Preview}

LazerRifle

{tab=Info}
Name: Lazer Rifle
Class: 6
Type: Rail, Projectile
Palette: Doom
Summon: LazerRifle
Ammo Type: Cell
Altfire: Yes
Powered Mode: No
Brightmaps: Yes
Actor modification: No
ACS: No
{tab=Credits}
Submitted: Gothic
Code: MaxPower8905, Gothic
GLDefs: Gothic
Sounds: Volition (Descent), Blizzard (Starcraft)
Sprites: Amuscaria, Raven Software (Cyclones)
Sprite Edit: Gothic
Idea Base: The Rapid Lazer Rifle from the WRW
Download
archive Rapid Lazer Rifle  (76 KB)

Light Machinegun

1 1 1 1 1 1 1 1 1 1 Rating 3.95 (28 Votes)
{tab=Preview}
LightMachinegun
{tab=Info}Name: Light Machinegun
Class: 4
Type: Hitscan
Palette: Doom
Summon: Machinegun
Ammo Type: Clip
Altfire: No
Powered Mode: No
Added States: No
{tab=Credits}Submitted: HellCattX
Decorate HellCattX
Sprites: ID Software
Sounds: Firearms 3.0 PKM
Sprite Edit: HellCattX
Idea Base: Machineguns
{tab=Description}
The UAC light machine gun, developed for Light support for troops, has found its way to you!
Download
archive Light Machinegun (25KB)

M16

1 1 1 1 1 1 1 1 1 1 Rating 4.13 (27 Votes)
{tab=Preview}
M16.png
{tab=Info}Name: M16
Class:
4
Type:
Hitscan
Palette:
Doom
Summon:
M16
Ammotype:
Clip
AltFire:
No
Powered Mode: No
Added States: No
{tab=Credits}
Submitted: JoeyTD
Decorate:
Xim
Sprites: Terminator Rampage
Sounds: Unknown
Sprite Edit: JoeyTD, Xim
Download
archive M16 (117KB)
Updated May 29th, 2011

M16 (Vanilla)

1 1 1 1 1 1 1 1 1 1 Rating 4.50 (2 Votes)

{tab=Preview}

VanillaM16

{tab=Info}
Name: M16 (Vanilla)
Class: 4
Type: Hitscan
Ammo Type: Clip
Palette: Doom
GLDefs: No
{tab=Credits}
Submitted: Okgo5555
Code: Okgo5555
Sounds: OKgo555
Sprites: Id Software, Luchador (model), adapted by Sgt_Mark_IV
Sprite Edit: Okgo5555
{tab=Description}
This is a more Vanilla DooM styled M16 Assault Rifle. It shoots in COD style 3-round bursts and is fully automatic when holding down the trigger.
Download
archive Vanilla M16  (30 KB)

M40A1 Sniper Rifle

1 1 1 1 1 1 1 1 1 1 Rating 4.24 (29 Votes)
{tab=Preview}
M40A1SniperRifle.png
{tab=Info} Name: M40A1
Class:
6
Type:
Hitscan
Palette:
Custom
Summon:
M40Rifle
Ammotype:
M40762Ammo
AltFire:
Yes
Powered Mode: No
Added States: No
{tab=Credits}
Submitted: TODM
Decorate:
TODM
Sprites:
HL:OpFor, TODM
Sounds: Valve
Sprite Edit: Cory Whittle, TheDarkArchon, TODM
Idea Base: Left 4 Dead 2/CS:S/HL:OpFor "AWP"
Download
archive M40A1 Sniper Rifle (140KB)

M79

1 1 1 1 1 1 1 1 1 1 Rating 3.70 (20 Votes)

{tab=Preview}

M79.png

{tab=Info} Name: M79
Class:
5
Type:
Projectile
Palette:
Custom
Summon:
M79
Ammotype:
M79Ammo
AltFire:
No
Powered Mode: No
Added States: No
{tab=Credits}
Submitted: TODM
Decorate:
TODM
Sprites:
'Nam
Sounds: Valve
Sprite Edit: TODM
Idea Base: "Thumper" From MW2, GL from Left 4 Dead, An Arched Grenade Luancher that Explodes On Impact
Download
archive M79  (85 KB)

Machine Gun

1 1 1 1 1 1 1 1 1 1 Rating 4.11 (31 Votes)

{tab=Preview}

machinegun.png

{tab=Info} Name: Machinegun
Class:
Level 4
Type:
Hitscan
Palette:
Doom
Summon:
Machinegun
Ammotype:
Clip
AltFire:
No
{tab=Credits}
Submitted: Captain Toenail
Decorate:
Captain Toenail
Sprites:
id Software
Sprites
Edit: Captain Toenail
Sounds:
FreeDoom
Idea Base:
Quake 2 Machinegun
Download
archive MachineGun (19KB)
Updated Aug 3rd, 2021

Mag .60

1 1 1 1 1 1 1 1 1 1 Rating 4.24 (25 Votes)

{tab=Preview}

Mag60.png

{tab=Info} Name: Mag .60
Class:
2
Type:
Hitscan
Palette:
Doom
Summon:
Mag60
Ammotype:
Clip
AltFire:
No
Powered Mode: No
Added States: No
{tab=Credits}
Submitted: ProjectAngel
Decorate:
ProjectAngel
Sprites: 3D Realms
Sounds: ID Software
Sprite Edit: Zero Prophet
Idea Base: Mag .60 pistol from the Turok games
Download
archive Mag .60  (32 KB)

Magnum Revolver

1 1 1 1 1 1 1 1 1 1 Rating 3.58 (12 Votes)

{tab=Preview}

MagnumRevolver

{tab=Info}
Name: Magnum Revolver
Class:
2
Type:
Hitscan
Palette:
Doom
Summon:
Magnum
Ammotype:
Ammo44 (custom)
AltFire:
No
Powered Mode:
No
Brightmaps:
No
Added States:
Yes
ACS:
No
{tab=Credits}
Submitted: Deon
Zscript:
Deon
Sounds:
Uzver, Lippeth
Sprites:
Doom Nukem, Carbine Dioxide, Deon, KDiZD team
Sprite Edit:
Deon
Download
archive Magnum Revolver  (226 KB)
Updated Dec 7th, 2021

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