Article Index
Page 11 of 11
So this is the end of my second "Art of 2.5D Mapping" article. I hope that some of you might find this useful and helpful, that's the reason why I wrote this. And have in mind most of these tipps are things that I am used to and that both articles are based on experiences I made. Sure, there might be persons which absolutely don't understand why I wrote something or do something just the way I did it but that's just the thing about editing for this old engine :) If you have proposals, fixes, ideas or language tipps for me, feel free to comment this and I will do something about it if it makes sense for me. ;)
-Tormentor667