#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_submission.png) \[Submission\] HM1A2 'Flame Rifle'

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- **Joblez\_I**
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- Wraith
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   7 months 2 weeks ago [\#12877](#12877) by Joblez\_I  *[\[Submission\] HM1A2 'Flame Rifle'](https://www.realm667.com/forum/armory/2308-submission-hm1a2-flame-rifle#12877 "Name: HM1A2 Flame Rifle 

Class: 6
Type: Projectile
Palette: Doom
Summon: HM1A2
Ammo Type: Cells

Description:

The HM1A2 'Flame Rifle' is a Plasma Weapon built for the UAC's New Combat Units. What it lacks in ROF it makes up for in stopping power.
Made to fire in 3-round bursts, the weapon fires two side-by-side plasma projectiles that tear through enemies.

Submitted: Joblez
Code: Joblez
Sounds: Joblez, Id Software
Sprites: Cascade, Joblez, Tesefy, Id Software
Sprite Edit: Joblez

 ")* was created by *Joblez\_I*

 Name: HM1A2 Flame Rifle
Class: 6
Type: Projectile
Palette: Doom
Summon: HM1A2
Ammo Type: Cells

Description:

The HM1A2 'Flame Rifle' is a Plasma Weapon built for the UAC's New Combat Units. What it lacks in ROF it makes up for in stopping power.
Made to fire in 3-round bursts, the weapon fires two side-by-side plasma projectiles that tear through enemies.

Submitted: Joblez
Code: Joblez
Sounds: Joblez, Id Software
Sprites: Cascade, Joblez, Tesefy, Id Software
Sprite Edit: Joblez

 [ ![[img](https://i.imgur.com/k5EwUT5.png) ](https://i.imgur.com/k5EwUT5.png "[img")

[ Download Here.](https://drive.google.com/file/d/1SCIKIZMCTrT8mKvDDB9cbkT5FkQpyrlz/view?usp=drive_link)

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- **Gothic**
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   7 months 1 day ago [\#12906](#12906) by Gothic  Replied by *Gothic* on topic *[\[Submission\] HM1A2 'Flame Rifle'](https://www.realm667.com/forum/armory/2308-submission-hm1a2-flame-rifle#12906 "Name: HM1A2 Flame Rifle 

Class: 6
Type: Projectile
Palette: Doom
Summon: HM1A2
Ammo Type: Cells

Description:

The HM1A2 'Flame Rifle' is a Plasma Weapon built for the UAC's New Combat Units. What it lacks in ROF it makes up for in stopping power.
Made to fire in 3-round bursts, the weapon fires two side-by-side plasma projectiles that tear through enemies.

Submitted: Joblez
Code: Joblez
Sounds: Joblez, Id Software
Sprites: Cascade, Joblez, Tesefy, Id Software
Sprite Edit: Joblez

 ")*

 Really good.
I suggest reducing the amount of damage to (random(1,3)*2) to balance it with the plasma rifle.
Also at the end of the first and second shots, you should add an ammo check so it stops its firing animation if you run out of ammo: Code:

 Fire: //First Shot TNT1 A 0 A_Playsound("Hellmortar/fire",CHAN_WEAPON) HLFG B 1 BRIGHT { A_OverlayOffset(0,0,38,WOF_INTERPOLATE); A_FireProjectile("HellBall",-2); A_FireProjectile("HellBall",2); } HLFG C 1 BRIGHT A_OverlayOffset(0,0,38,WOF_INTERPOLATE) HLFG A 1 { A_OverlayOffset(0,0,36,WOF_INTERPOLATE); A_CheckReload; } //Second Shot TNT1 A 0 A_Playsound("Hellmortar/fire",CHAN_WEAPON) HLFG B 1 BRIGHT { A_OverlayOffset(0,0,38,WOF_INTERPOLATE); A_FireProjectile("HellBall",-2); A_FireProjectile("HellBall",2); } HLFG C 1 BRIGHT A_OverlayOffset(0,0,38,WOF_INTERPOLATE) HLFG A 1 { A_OverlayOffset(0,0,36,WOF_INTERPOLATE); A_CheckReload; }

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- **Joblez\_I**
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- Wraith
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   5 months 4 days ago [\#12960](#12960) by Joblez\_I  Replied by *Joblez\_I* on topic *[\[Submission\] HM1A2 'Flame Rifle'](https://www.realm667.com/forum/armory/2308-submission-hm1a2-flame-rifle#12960 "Name: HM1A2 Flame Rifle 

Class: 6
Type: Projectile
Palette: Doom
Summon: HM1A2
Ammo Type: Cells

Description:

The HM1A2 'Flame Rifle' is a Plasma Weapon built for the UAC's New Combat Units. What it lacks in ROF it makes up for in stopping power.
Made to fire in 3-round bursts, the weapon fires two side-by-side plasma projectiles that tear through enemies.

Submitted: Joblez
Code: Joblez
Sounds: Joblez, Id Software
Sprites: Cascade, Joblez, Tesefy, Id Software
Sprite Edit: Joblez

 ")*

 I think these are good changes. The file the link sends you to has been updated with the edits you have suggested.

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