Credits:
Code: Captain Toenail
GLDefs: GZDoom
Sounds: Freesound.org (acclivity, bradsimkisshill, l4red0, tvlaudio)
Sprites: Hexen, GZDoom
Sprite Edit: Captain Toenail
Idea Base: Nurgle's minions from Warhammer

Information:
Name: Rot Wraith
Difficulty: Medium
Connections: Hexen iwad required
Summon: RotWraith, RotWraithBuried
Melee: Yes
Distance: Projectile
Type: Magical, Undead
Brightmaps: None
Actor modification: None
ACS: None

Description:
	This undead corpse is the embodiment of death, disease and decay. 
	Exuding noxious fumes and buzzing with flies, the Rot Wraith causes 
	everything it touches to wither and rot.
	
	This monster is a variant of Hexen's Reaver. It launches projectiles at a 
	distance that explode into a cloud of poison gas. It can leech health with
	a melee attack to heal itself. Included is a variant that emerges from the 
	ground like a buried corpse. File also contains a simplified version of the
	monster compatible with Zandronum.
	
	
Note:
	This monster use several sprites and sounds from the Hexen iwad. If you wish
	to use it with another game e.g. Heretic, you will need to copy over the 
	following lumps from the Hexen iwad.
	
	Sprites:
		D2FX*	(Brown Chaos Serpent green fireball)
		ROCKD-I	(Small green and brown rocks)
		
	Sounds:
		GLBHISS1
		IMPFIRE2
		PUFF1
		VAMP5
	
	
	To use this monster with Zandronum, swap the commented out $include lines
	within the DECORATE file.