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#  [Closed Submissions](https://www.realm667.com/forum/closed-submissions "View Category 'Closed Submissions'")  884 topics

 | This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else. |
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 | <a id="forumtop"> </a> [ ](#forumbottom) | Subject | Replies / Views | Last Post |

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| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1879-submission-jackal) | [\[SUBMISSION\] Jackal](https://www.realm667.com/forum/closed-submissions/1879-submission-jackal "Name: Jackal Difficulty: Easy Connection: None Summon: Jackal Melee: Yes Distance: Projectile Type: Animal, Egyptian, Demon, Magical Brightmaps: No Actor modification: No ACS: No  Code: Amuscaria and Skelegant, (Dark Devil code), PGE and JMartinez2098 (Code modification) Sounds: Raven Software (Hexen), Osiris TC Sprites: Id Software (Doom/Doom II), Raven Software (Hexen), FormGen (Spear of Destiny Mission Packs), Vader (Skulltag Dark Imp), Captain Toenail (Jackal Dog) Sprite Edit: PGE Idea Base: Osiris Imp  Description: "These strange beasts appeared around the Great Pyramids of Giza during hell's invasion, and fought off many waves of demonic incursion. Once the invasion ended, they patrolled the many tombs of Egypt, fiercely defending them from man and demon alike." An imp-level monster that attacks with a burst of three projectiles. It can also drain your health with its melee attack.  EDIT 1: R667 wouldn't accept the file as a .pk3, so I put in in a .zip instead.  EDIT 2: Updated file to Gothic's requests.")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 1 month ago, by Margaret Thatcher       [Last Post](https://www.realm667.com/forum/closed-submissions/1879-submission-jackal#10647) 3 years 1 month ago     by Gothic | Replies:4  Views:845 | [Last Post](https://www.realm667.com/forum/closed-submissions/1879-submission-jackal#10647) by Gothic      3 years 1 month ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1876-submission-cyber-hell-knight) | [\[SUBMISSION\] Cyber Hell Knight](https://www.realm667.com/forum/closed-submissions/1876-submission-cyber-hell-knight "Name: Cyber Hell Knight Difficulty: Hard Connections: Cyber Baron of Hell Summon: CyberHellKnight Melee: Yes Distance: Projectile Type: Demon Brightmaps: No GLDefs: Yes Actor modification: No ACS: No Cyber Hell Knight Submitted: Ganbare-Lucifer Decorate: Ben2k9, mattbratt11 Sounds: id Software Sound Edits: mattbratt11 Sprites: id Software Sprite Edits: Ben2k9, mattbratt11, Ganbare-Lucifer Idea Base: Cyber Baron  A cyber-enhanced counterpart of the Hell Knight, and weaker Cyber Baron of Hell.  https://drive.google.com/file/d/1kTeWYBMJzetPV6qnZ3666LHI3GOFj_Zr/view?usp=drive_link")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 1 month ago, by Ganbare-Lucifer       [Last Post](https://www.realm667.com/forum/closed-submissions/1876-submission-cyber-hell-knight#10634) 3 years 1 month ago     by Gothic | Replies:1  Views:804 | [Last Post](https://www.realm667.com/forum/closed-submissions/1876-submission-cyber-hell-knight#10634) by Gothic      3 years 1 month ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1877-submission-sawcubus) | [\[SUBMISSION\] Sawcubus](https://www.realm667.com/forum/closed-submissions/1877-submission-sawcubus "Name: Sawcubus Difficulty: Medium Connection: none Summon: Sawcubus Melee: Yes Distance: None Type: Demon Submitted: Ganbare-Lucifer Decorate: Bouncy, Graf Zahl, Ganbare-Lucifer Sounds: id Software Sound Edits: Ganbare-Lucifer Sprites: id Software Sprite Edits: Captain J, aeea7835, Eriance, ItsNatureToDie, Midway Entertainment, Kinsie  https://drive.google.com/file/d/1VMr71W71QpeNBlDMggull2MfmQb_R5Oo/view?usp=drive_link")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 1 month ago, by Ganbare-Lucifer       [Last Post](https://www.realm667.com/forum/closed-submissions/1877-submission-sawcubus#10633) 3 years 1 month ago     by Gothic | Replies:3  Views:800 | [Last Post](https://www.realm667.com/forum/closed-submissions/1877-submission-sawcubus#10633) by Gothic      3 years 1 month ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1875-submission-spider-bot) | [\[Submission\] Spider Bot](https://www.realm667.com/forum/closed-submissions/1875-submission-spider-bot "Name: Spider Bot Difficulty: Very Easy Connections: None Summon: Spiderbot Melee: No (Self destructs when close) Distance: No Type: Robotic Brightmaps: No Added States: No ACS: No  Submitted: TheDoomedArchvile Decorate: TheDoomedArchvile, Gothic Sounds: FreeSounds, Bulletstorm Sprites: Barnyard Blast: Swine of the Night Idea Base: Mini-mines with legs  Description: The Itsy bitsy spider crawled up and jumped in joy. The space marine noticed, and thought it was a toy. A light upon its back flashed, before they could react, The itsy bitsy spider wiped them off the map.  [strike]Note: The Obituary does not seem to work. May I please have some help on this bit?[/strike]")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 1 month ago, by doomedarchviledemon       [Last Post](https://www.realm667.com/forum/closed-submissions/1875-submission-spider-bot#10632) 3 years 1 month ago     by Gothic | Replies:4  Views:886 | [Last Post](https://www.realm667.com/forum/closed-submissions/1875-submission-spider-bot#10632) by Gothic      3 years 1 month ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1873-blood-demon-and-devil-update) | [Blood Demon and Devil (Update](https://www.realm667.com/forum/closed-submissions/1873-blood-demon-and-devil-update "I noticed that Amuscaria (formerly Eriance) updated the sprites for the Bloodfiend and Devil in their 2019 wad, Hell-Forged (it's pretty cool go check it out). I took the new sprites (and higher...")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 2 months ago, by Margaret Thatcher       [Last Post](https://www.realm667.com/forum/closed-submissions/1873-blood-demon-and-devil-update#10619 "Took care of the file conversion, and made brightmaps for the new Blood Fiend.") 3 years 1 month ago     by Gothic | Replies:8  Views:1220 | [Last Post](https://www.realm667.com/forum/closed-submissions/1873-blood-demon-and-devil-update#10619 "Took care of the file conversion, and made brightmaps for the new Blood Fiend.") by Gothic      3 years 1 month ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1866-submission-glock-19) | [\[SUBMISSION\] Glock 19](https://www.realm667.com/forum/closed-submissions/1866-submission-glock-19 "Information: Name: Glock 19 Class: 2 Type: Hitscan Summon: Glock Ammo Type: Clip Description: Glock 19, a sidearm alternative to vanilla pistol. Update 06/05/23: - polished sprites (made them brighter and shinier) - added //$Catergory and //$Title to code.")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 3 months ago, by Boorka       [Last Post](https://www.realm667.com/forum/closed-submissions/1866-submission-glock-19#10591) 3 years 2 months ago     by Gothic | Replies:4  Views:999 | [Last Post](https://www.realm667.com/forum/closed-submissions/1866-submission-glock-19#10591) by Gothic      3 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png)](https://www.realm667.com/forum/closed-submissions/1614-submission-humming-buzzing-crackling-ambience) | [\[SUBMISSION\]Humming/Buzzing/Crackling Ambience](https://www.realm667.com/forum/closed-submissions/1614-submission-humming-buzzing-crackling-ambience "Information: Name: Humming/Buzzing/Crackling Ambience  Format: OGG Variants: 10 Random: No Looping: Looping Surround: Surround  Credits: SNDINFO: KILLA DIO Sounds: KILLA DIO  Sound:https://www.dropbox.com/s/kck7g9ljxlefc5m/Ambience Sample.mp3?dl=0  Download Link:https://www.dropbox.com/s/rym25ybhoat0th1/Techbase%20Ambience.zip?dl=0")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 5 years 2 months ago, by KILLA DIO       [Last Post](https://www.realm667.com/forum/closed-submissions/1614-submission-humming-buzzing-crackling-ambience#10590 "Rejected due to lack of interest from the author") 3 years 2 months ago     by Gothic | Replies:8  Views:3629 | [Last Post](https://www.realm667.com/forum/closed-submissions/1614-submission-humming-buzzing-crackling-ambience#10590 "Rejected due to lack of interest from the author") by Gothic      3 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png)](https://www.realm667.com/forum/closed-submissions/1749-submission-revenant-skull) | [\[SUBMISSION\] Revenant Skull](https://www.realm667.com/forum/closed-submissions/1749-submission-revenant-skull "Info: Name: Revenant Skull Class: 5 Type: Projectile Palette: Custom\Doom Summon: Revskull Ammo Type: RSKAMMMO (DUMMY ACTOR, DO NOT SPAWN) Altfire: No Powered Mode: No  Credit: Submitted: KILLA DIO Decorate: KILLA DIO GLDefs: KILLA DIO Sounds: ID software, Banjo software Sprites: Monolith software, Lobotomy Software, ID software, Unknown(Hands) Sprite Edit: KILLA DIO, Dzierzan  Download https://drive.google.com/file/d/1YS0OjOB1zPrdjZ9-nfGsbDJuFzMBq2ob/view?usp=sharing  Sprites:")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 4 years 4 months ago, by KILLA DIO       [Last Post](https://www.realm667.com/forum/closed-submissions/1749-submission-revenant-skull?start=10#10589 "Rejected due to lack of interest from the author") 3 years 2 months ago     by Gothic   - [1](https://www.realm667.com/forum/closed-submissions/1749-submission-revenant-skull?start=0 "Page:1") - [2](https://www.realm667.com/forum/closed-submissions/1749-submission-revenant-skull?start=10 "Page:2") | Replies:14  Views:5474 | [Last Post](https://www.realm667.com/forum/closed-submissions/1749-submission-revenant-skull?start=10#10589 "Rejected due to lack of interest from the author") by Gothic      3 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1738-submission-hell-to-pay-perditions-gate-textures) | [\[SUBMISSION\] Hell To Pay/Perdition's Gate Textures](https://www.realm667.com/forum/closed-submissions/1738-submission-hell-to-pay-perditions-gate-textures "https://drive.google.com/file/d/1EHQyXsHVAzE2Q8wfL-iVrUj2xaXxg7cK/view?usp=sharing ")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 4 years 6 months ago, by Margaret Thatcher       [Last Post](https://www.realm667.com/forum/closed-submissions/1738-submission-hell-to-pay-perditions-gate-textures?start=10#10588) 3 years 2 months ago     by Gothic   - [1](https://www.realm667.com/forum/closed-submissions/1738-submission-hell-to-pay-perditions-gate-textures?start=0 "Page:1") - [2](https://www.realm667.com/forum/closed-submissions/1738-submission-hell-to-pay-perditions-gate-textures?start=10 "Page:2") | Replies:19  Views:7102 | [Last Post](https://www.realm667.com/forum/closed-submissions/1738-submission-hell-to-pay-perditions-gate-textures?start=10#10588) by Gothic      3 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png)](https://www.realm667.com/forum/closed-submissions/1751-submission-cardboard-box) | [\[SUBMISSION\] Cardboard Box](https://www.realm667.com/forum/closed-submissions/1751-submission-cardboard-box "Credits: Code: KILLA DIO, Ghastly_dragon (Code from Icon Of The Raven) GLDefs: None Sounds: Coral_Island_Studios (Freesound.org) Sprites: Konami, ID software, KILLA DIO Sprite Edit: KILLA DIO Idea Base: Metal Gear Solid  Information: Name: Cardboard Box Type: Transformation / Stealth Palette: Doom Summon: Carbox Use type: Inventory Duration: 60 seconds Brightmaps: No Actor modification: No ACS: No  Description: A cardboard box. Using this item makes enemies have a harder time spotting you  Download: https://drive.google.com/file/d/1v9BDDtTZ6NoqLh4hH7Ai19n-UiUtgHOi/view?usp=sharing  Images:")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 4 years 4 months ago, by KILLA DIO       [Last Post](https://www.realm667.com/forum/closed-submissions/1751-submission-cardboard-box#10579 "Thanks for letting us know.") 3 years 2 months ago     by Gothic | Replies:7  Views:2287 | [Last Post](https://www.realm667.com/forum/closed-submissions/1751-submission-cardboard-box#10579 "Thanks for letting us know.") by Gothic      3 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1829-submission-spirit-staff) | [\[Submission\] Spirit Staff](https://www.realm667.com/forum/closed-submissions/1829-submission-spirit-staff "Name: Spirit Staff Class: 2 Type: Light/Healing/Tracer Palette: Custom Summon: SpiritStaff Ammo Type: StaffOrbAmmo Powered Mode: No Added States: No  Submitted: TheDoomedArchvile Decorate: TheDoomedArchvile GLDefs: TheDoomedArchvile Sounds: Hexen, Freesounds Sprites: Hexen, Neoworm, Gothic Sprite Edit: TheDoomedArchvile, Gothic Idea Base: Healing and light utility weapon with a powerful attack ACS: Yes  Description: The Spirit Staff is a very tall staff that absorbs the spiritual energies around the caster. When the caster holds the staff in front of them it will slowly absorb energy while lighting the area around them. Additionally, every time the orb absorbs energy it will heal the caster a tiny bit at a time. Once the orb is filled with enough energy the caster can fire the orb and release the trapped spirits within. The spirits inside the orb will be released over a series of five pulses, haunting any enemies that are within the area. It can be very useful in an area with a lot of enemies, but not at all reliable for constant use. It is more useful as a tool for exploring dark caverns and healing old wounds than anything else.  Note: I am having an issue with the altfire where I am trying to have it check if the player has a certain amount of ammo to use the altfire, and if not to jump to a message saying that it needs more energy to use. I tried to use the CountInv thing but I am not sure if I am doing it right? May I please have some help with this?")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 7 months ago, by doomedarchviledemon       [Last Post](https://www.realm667.com/forum/closed-submissions/1829-submission-spirit-staff#10578 "Good job.") 3 years 2 months ago     by Gothic | Replies:8  Views:1452 | [Last Post](https://www.realm667.com/forum/closed-submissions/1829-submission-spirit-staff#10578 "Good job.") by Gothic      3 years 2 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1778-submission-uac-pistol) | [\[SUBMISSION\] UAC PIstol](https://www.realm667.com/forum/closed-submissions/1778-submission-uac-pistol "Information: Name: UAC Pistol Class: 2 Type: Hitscan Palette: Doom Summon: uacpistol Ammo Type: clip  Credits: Code: Tyrannotitan Fan Sounds: OneShotOfficial, DICE Sprites: Amuscaria/Eriance Idea Base: Basic reloadable pistol.  Description: Your trusty Glock-17-ish pistol  Sprite: https://www.dropbox.com/s/3gt82dyq9zx1ngd/DEPIA0.png?dl=0 https://www.dropbox.com/s/zxhsxo4w4ufqcrw/DPIGA0.png?dl=0 Download Link: https://www.dropbox.com/s/6gkq19xonko8a4w/UAC_Pistol.pk3?dl=0")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 10 months ago, by TyrannotitanFan       [Last Post](https://www.realm667.com/forum/closed-submissions/1778-submission-uac-pistol?start=10#10566 "I had to make some minor fixes I forgot to report, I converted the sounds to ogg, as one of them didn't play properly, and added a Weapon.AmmoGive amount, because I couldn't pick it up.") 3 years 3 months ago     by Gothic   - [1](https://www.realm667.com/forum/closed-submissions/1778-submission-uac-pistol?start=0 "Page:1") - [2](https://www.realm667.com/forum/closed-submissions/1778-submission-uac-pistol?start=10 "Page:2") | Replies:12  Views:3120 | [Last Post](https://www.realm667.com/forum/closed-submissions/1778-submission-uac-pistol?start=10#10566 "I had to make some minor fixes I forgot to report, I converted the sounds to ogg, as one of them didn't play properly, and added a Weapon.AmmoGive amount, because I couldn't pick it up.") by Gothic      3 years 3 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png)](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man) | [\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man "nformation: Name: Burning man Difficulty: Very easy (Almost not a threat) Connections: None Summon: BurnMan Melee: Yes (Contact Damage Distance: No Type: Human, Fire Brightmaps: No Actor modification: No ACS: No  Credits: Code: KILLA DIO GLDefs: KILLA DIO Sounds: Monolith Productions Sprites: Monolith Productions Idea Base: Blood Burning Enemies  Description: A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy  Download: https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0  Sprite: (Downscaled to fit restrictions)")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 5 years 4 days ago, by KILLA DIO       [Last Post](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man?start=10#10549 "Killa Dio's last login was 11 months ago, I don't think I could wait anymore. Closing") 3 years 3 months ago     by Gothic   - [1](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man?start=0 "Page:1") - [2](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man?start=10 "Page:2") | Replies:19  Views:7820 | [Last Post](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man?start=10#10549 "Killa Dio's last login was 11 months ago, I don't think I could wait anymore. Closing") by Gothic      3 years 3 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1859-submission-clusterfiend-and-midasfiend) | [\[SUBMISSION\] Clusterfiend and Midasfiend](https://www.realm667.com/forum/closed-submissions/1859-submission-clusterfiend-and-midasfiend "Name: Clusterfiend Difficulty: Medium Connections: None Summon: Clusterfiend Melee: No Distance: Projectile Type: Demon Brightmaps: Yes Actor modification: No ACS: No Submitted: Ganbare-Lucifer Decorate: Cranium, Noisyvelvet Sounds: Bjorn Torske Sprites: Noisyvelvet Sprite Edits: Noisyvelvet Idea Base: Item Rewarding Enemy  A floating demon that drops health bonuses upon death.  Name: Midasfiend Difficulty: Medium Connections: Clusterfiend Summon: Clusterfiend Melee: Yes Distance: Projectile Type: Demon Brightmaps: Yes Actor modification: No ACS: No Submitted: Ganbare-Lucifer Decorate: Cranium, Noisyvelvet Sounds: Bjorn Torske Sprites: Noisyvelvet Sprite Edit: Noisyvelvet Idea Base: Item Rewarding Enemy  A floating demon, stronger than the Clusterfiend, drops armor bonuses upon death.  https://drive.google.com/file/d/1ubJ8y92L0BGV-5_4CvBwijZiuf6vmEZN/view?usp=share_link")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 3 months ago, by Ganbare-Lucifer       [Last Post](https://www.realm667.com/forum/closed-submissions/1859-submission-clusterfiend-and-midasfiend#10519) 3 years 3 months ago     by Gothic | Replies:7  Views:1100 | [Last Post](https://www.realm667.com/forum/closed-submissions/1859-submission-clusterfiend-and-midasfiend#10519) by Gothic      3 years 3 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1850-submission-rat-king) | [\[SUBMISSION\] Rat King](https://www.realm667.com/forum/closed-submissions/1850-submission-rat-king "Info: Name: Rat King Difficulty: Medium Connection: Small Rat, Giant Rat (Included in the file if needed) Summon: RatKing Melee: Yes Distance: Yes, Rock Type: Animal, Demon Credits: Submitted: Ganbare-Lucifer Decorate: Ganbare-Lucifer, Captain Toenail GLDEFs: No Sounds: YouTube Sprites: 3D Engine Technologies (Mars - The Ultimate Warrior) Idea Base: Rat King Concept Description: Legends say of a rodent monarch demon that rules on the rats, when encountered, he will throw rocks and summon three small or one giant rat to help him in the fight. Upon falling, he will summon five small or three giant rats in one last attempt to take you down.  https://drive.google.com/file/d/1Xp561Okoa4MF17On6Y8FFLZZAcEmITPH/view?usp=share_link")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 4 months ago, by Ganbare-Lucifer       [Last Post](https://www.realm667.com/forum/closed-submissions/1850-submission-rat-king?start=10#10483) 3 years 3 months ago     by Gothic   - [1](https://www.realm667.com/forum/closed-submissions/1850-submission-rat-king?start=0 "Page:1") - [2](https://www.realm667.com/forum/closed-submissions/1850-submission-rat-king?start=10 "Page:2") | Replies:10  Views:2247 | [Last Post](https://www.realm667.com/forum/closed-submissions/1850-submission-rat-king?start=10#10483) by Gothic      3 years 3 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1855-submission-maggot) | [\[SUBMISSION\] Maggot](https://www.realm667.com/forum/closed-submissions/1855-submission-maggot "Info: Name: Maggot Difficulty: Easy Connections: None Summon: Maggot Melee: Yes Distance: Melee Type: Demon  Credits: Submitted: Xim Decorate: Xim Sprites: DBThanatos, Vader Sprite Edit: Xim, Craneo Sounds: iD Software Idea Base: Doom 3 Maggot  Description: A two-headed imp-strength melee-only monster. Maggots either rush up to the player to rend at them with their claws or perform a long-range leap which can cause significant damage.")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 3 months ago, by Xim       [Last Post](https://www.realm667.com/forum/closed-submissions/1855-submission-maggot#10480) 3 years 3 months ago     by Gothic | Replies:1  Views:836 | [Last Post](https://www.realm667.com/forum/closed-submissions/1855-submission-maggot#10480) by Gothic      3 years 3 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1653-submission-guardian-of-hell) | [\[SUBMISSION\] Guardian Of Hell](https://www.realm667.com/forum/closed-submissions/1653-submission-guardian-of-hell)        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 4 years 11 months ago, by Xim       [Last Post](https://www.realm667.com/forum/closed-submissions/1653-submission-guardian-of-hell?start=30#10468) 3 years 3 months ago     by Gothic   - [1](https://www.realm667.com/forum/closed-submissions/1653-submission-guardian-of-hell?start=0 "Page:1") - [2](https://www.realm667.com/forum/closed-submissions/1653-submission-guardian-of-hell?start=10 "Page:2") - [3](https://www.realm667.com/forum/closed-submissions/1653-submission-guardian-of-hell?start=20 "Page:3") - [4](https://www.realm667.com/forum/closed-submissions/1653-submission-guardian-of-hell?start=30 "Page:4") | Replies:30  Views:11.2k | [Last Post](https://www.realm667.com/forum/closed-submissions/1653-submission-guardian-of-hell?start=30#10468) by Gothic      3 years 3 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png)](https://www.realm667.com/forum/closed-submissions/1833-hail-the-duke-voxel-prop-pack) | [Hail the Duke - Voxel Prop Pack](https://www.realm667.com/forum/closed-submissions/1833-hail-the-duke-voxel-prop-pack "Hail the Duke: Voxel Prop Pack For use with GZDoom and Ultimate Doom Builder. A collection of 303 unique prop models.  All static, some improperly scaled or improperly adjusted.  Ported directly from the Duke Nukem 3D Voxel Pack with very little extra fluff.  Basically the last thing needed from realm667, in my humble opinion.  Credits:  - Compilation: NightFright - Project Initiator/contributor: ReaperMan - Voxel contributors: Borion, DJP, DotK3D, Dzierzan, mxrtxn, pavigna, ShodanbotSpecial thanks to:- Hendricks266 - Phredreeke (World Tour maphacks) - Scott_AW - Wolfe - The whole Duke4.net community   ")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 6 months ago, by innerethos       [Last Post](https://www.realm667.com/forum/closed-submissions/1833-hail-the-duke-voxel-prop-pack#10399 "I'll take that as a no.") 3 years 4 months ago     by Gothic | Replies:2  Views:1203 | [Last Post](https://www.realm667.com/forum/closed-submissions/1833-hail-the-duke-voxel-prop-pack#10399 "I'll take that as a no.") by Gothic      3 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1841-submission-automatic-crossbow) | [\[SUBMISSION\] Automatic Crossbow](https://www.realm667.com/forum/closed-submissions/1841-submission-automatic-crossbow "Info Name: Automatic Crossbow Class: 4 Type: Projectile Palette: Doom Summon: AutoCBow Ammo Type: DartAmmo(Custom) Reload: Yes Altfire: No Powered Mode: No Brightmaps: No Actor modification: No ACS: Yes  Credits Submitted: Kan3 Code: Kan3 Sprites: ddzeeeeee (Model), Kan3, Medieval Doom (Hand) Sprite Edit: Kan3 Sounds: Bethesda (TES: Skyrim) Idea base: Van Helsing automatic crossbow  Description The nightmare of every vampire out there, this fully automatic crossbow will rain metal darts on your enemies thanks to its elaborate gas powered mechanism.     Download https://drive.google.com/file/d/1agejEM-fySXv_B2ZlmdOZ_TiaJjW7dRe/view?usp=sharing")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 5 months ago, by Kan3       [Last Post](https://www.realm667.com/forum/closed-submissions/1841-submission-automatic-crossbow#10398) 3 years 4 months ago     by Gothic | Replies:9  Views:1136 | [Last Post](https://www.realm667.com/forum/closed-submissions/1841-submission-automatic-crossbow#10398) by Gothic      3 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1845-submission-fusion-cyber-imp) | [\[SUBMISSION\] Fusion Cyber Imp](https://www.realm667.com/forum/closed-submissions/1845-submission-fusion-cyber-imp "Info: Name: Fusion Cyber Imp Difficulty: Medium Connection: Imp Summon: FusionCyberImp Melee: Yes Distance: Yes, Plasma and Rocket Type: Demon Credits: Submitted: Ganbare-Lucifer Decorate: Ganbare-Lucifer, Virtue, Skelegant GLDEFs: Yes Sounds: id Software, Virtue Sprites: id Software Sprite Edit: Tsran908, Virtue, Skelegant Idea Base: Cyber Imp and Rocket Imp Description: A mix between the Cyber Imp and the Rocket Imp, fires a plasma ball and two rockets, being a bit difficult to deal with. https://www.m*diafire.com/file/e4qks4v9tg7umfa/FusionCyberImp.pk3/file")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 4 months ago, by Ganbare-Lucifer       [Last Post](https://www.realm667.com/forum/closed-submissions/1845-submission-fusion-cyber-imp#10397 ". Had to fix lots of typos in the GLDEFS, please test the lights and check for message errors next time.") 3 years 4 months ago     by Gothic | Replies:5  Views:1044 | [Last Post](https://www.realm667.com/forum/closed-submissions/1845-submission-fusion-cyber-imp#10397 ". Had to fix lots of typos in the GLDEFS, please test the lights and check for message errors next time.") by Gothic      3 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png)](https://www.realm667.com/forum/closed-submissions/1750-submission-pentagram-of-power) | [\[SUBMISSION\] Pentagram of Power](https://www.realm667.com/forum/closed-submissions/1750-submission-pentagram-of-power "Info: Information: Name: Pentagram of Power Type: Transformation Palette: Doom Summon: Pentacaco Use type: Inventory Duration: 60 seconds Brightmaps: No Actor modification: No ACS: No  Credits: Credits: Code: KILLA DIO GLDefs: KILLA DIO Sounds: None included, uses doom sounds Sprites: Capstone software  Description: A pentagram that temporarily transforms the user into a Cacodemon. Requires Cacodemon sprites to be imported if used in any game other than doom  Download: https://drive.google.com/file/d/1QvXxzvRd8UCy_DWzDff-33i0wo-C6CAh/view?usp=sharing  Sprites:")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 4 years 4 months ago, by KILLA DIO       [Last Post](https://www.realm667.com/forum/closed-submissions/1750-submission-pentagram-of-power?start=10#10390 "No progress reported. Closing. Feel free to resubmit in the future if you're still interested.") 3 years 4 months ago     by Gothic   - [1](https://www.realm667.com/forum/closed-submissions/1750-submission-pentagram-of-power?start=0 "Page:1") - [2](https://www.realm667.com/forum/closed-submissions/1750-submission-pentagram-of-power?start=10 "Page:2") | Replies:13  Views:5428 | [Last Post](https://www.realm667.com/forum/closed-submissions/1750-submission-pentagram-of-power?start=10#10390 "No progress reported. Closing. Feel free to resubmit in the future if you're still interested.") by Gothic      3 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png)](https://www.realm667.com/forum/closed-submissions/1765-submission-puriigenestealer-hubrid) | [\[SUBMISSION\] Puriigenestealer/Hubrid](https://www.realm667.com/forum/closed-submissions/1765-submission-puriigenestealer-hubrid "Puriigenestealer Medium No connection to other monsters in the bestiary  "Puriigenestealer" has a melee atttack no ranged attack Alien no actor modifications and no ACS I wrote the DECORATE no GLDEFS The sounds originated from Strife: Quest for the Sigil and Space Hulk Vengeance of the Blood Angels None of them have been edited The monster, blood and gore sprites are all from Space Hulk VotBA and were made by Key Made and Krisalis games The monsters were inspired by the Warhammer 40k Space Hulk VotBA game and the Genestealer lore in general. the Puriigenestealer is a quick and towering Xenos(alien) that seeks to close the distance to the player and tear them apart with its four powerful arms. Will also seek out Zombiemen, Shotgunguys, and Chaingunguys in order to "infect" and transform them into Genestealer Hybrids  Hybrid Easy no connection to other monsters in the bestiary  "Hybrid" Has no melee attack Has a projectile ranged attack Alien no actor modifications and no ACS CREDITS I wrote the DECORATE no GLDEFS The sounds originated from Strife: Quest for the Sigil and Space Hulk Vengence of the Blood Angels None of them have been edited The monster, blood and gore sprites are all from Space Hulk VotBA and were made by Key Made and Krisalis games The monsters were inspired by the Warhammer 40k Space Hulk VotBA game and the Genestealer lore in general. the Hybrid is an aggressive humanoid Xenos(alien) that attacks with its powerful Laspistol.  completely loyal to the Puriigenestealer that transformed it, it does not infight with other Hybrids or Puriigenestealers.  Despite these advantages, it is only marginally tougher and faster than the possessed humans and can be easily disposed of.")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 4 years 1 week ago, by ToiletWineConnoisseur       [Last Post](https://www.realm667.com/forum/closed-submissions/1765-submission-puriigenestealer-hubrid#10382 "No progress reported since last check. Closing.") 3 years 4 months ago     by Gothic | Replies:6  Views:2017 | [Last Post](https://www.realm667.com/forum/closed-submissions/1765-submission-puriigenestealer-hubrid#10382 "No progress reported since last check. Closing.") by Gothic      3 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1843-submission-black-panther-and-stalker-of-rodem) | [\[SUBMISSION\] Black Panther and Stalker of Rodem](https://www.realm667.com/forum/closed-submissions/1843-submission-black-panther-and-stalker-of-rodem "Info: Name: Black Panther Difficulty: Easy Connection: Stalker of Rodem Summon: BlackPanther Melee: Yes Distance: Leap Type: Animal, Demon  Name: Stalker of Rodem Difficulty: Medium Connection: Black Panther Summon: StalkerOfRodem Melee: Yes Distance: Yes, Baron Ball Type: Animal, Demon  Credits: Submitted: Ganbare-Lucifer Decorate: IMX, Ganbare-Lucifer GLDEFs: N/A Sounds: Lobotomy Software, IMX, Ganbare-Lucifer Sprites: id Software, 3D Realms and Lobotomy Software Sprite Edit: IMX, Ganbare-Lucifer Idea Base: The original Black Panther by IMX, along with the Shadow Warrior prototype sprites, decided to modify them into an entity that morphs into another after death so it looks less like a quick Hell Knight edit. Description: A spirit entity that takes the shape of a black panther, which chases you until it finds its delicious meal. Make sure it dies in a blast, otherwise, it will revive and transform into its true form, known as the Stalker of Rodem, where it will be more pissed than before.  https://www.m*diafire.com/file/q0x2q8hnqnkurrx/BlackPanther%252BStalkerOfRodem.pk3/file")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 4 months ago, by Ganbare-Lucifer       [Last Post](https://www.realm667.com/forum/closed-submissions/1843-submission-black-panther-and-stalker-of-rodem#10349) 3 years 4 months ago     by Gothic | Replies:7  Views:1061 | [Last Post](https://www.realm667.com/forum/closed-submissions/1843-submission-black-panther-and-stalker-of-rodem#10349) by Gothic      3 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1842-submission-obsidian-ravager) | [\[SUBMISSION\] Obsidian Ravager](https://www.realm667.com/forum/closed-submissions/1842-submission-obsidian-ravager "Information: Name: Obsidian Ravager Difficulty: medium - hard Connections: uses BaronBall sprites Summon: ObsidianRavager Melee: yes Distance: projectile, homing projectiles, trap Type: Demon, Ch’thonic Brightmaps: yes Actor modification: no ACS: no  Credits: Code: DeVloek GLDefs: DeVloek Sounds: Crate Entertainment Sprites: DeVloek, Crate Entertainment Sprite Edit: DeVloek Idea Base: Obsidian Ravager from Grim Dawn  Description: The Obsidian Ravager from Grim Dawn. Uses similar attacks as in the original game, which includes 2 different projectile attacks, a trap that encases the target in a circle of obsidian shards, and a devastating melee lunge.  Sprite:  Download Link: https://drive.google.com/file/d/1OTuRLNAyMEMzG9bZsf-eFWqXYpbvXX-m/view?usp=sharing")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 4 months ago, by DeVloek       [Last Post](https://www.realm667.com/forum/closed-submissions/1842-submission-obsidian-ravager#10348) 3 years 4 months ago     by Gothic | Replies:8  Views:1186 | [Last Post](https://www.realm667.com/forum/closed-submissions/1842-submission-obsidian-ravager#10348) by Gothic      3 years 4 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1834-update-sawedoff-zombie) | [\[UPDATE\] SawedOff Zombie](https://www.realm667.com/forum/closed-submissions/1834-update-sawedoff-zombie "* Added normal death, sprites by Tsran908* Converted sprites to PNG    ")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 6 months ago, by Xim       [Last Post](https://www.realm667.com/forum/closed-submissions/1834-update-sawedoff-zombie#10308 "I had to edit the GLDEFS a little due to a problem with the paths, sprites should have the name only, and the mapped brightmap should have the full path, like this:") 3 years 5 months ago     by Gothic | Replies:4  Views:1143 | [Last Post](https://www.realm667.com/forum/closed-submissions/1834-update-sawedoff-zombie#10308 "I had to edit the GLDEFS a little due to a problem with the paths, sprites should have the name only, and the mapped brightmap should have the full path, like this:") by Gothic      3 years 5 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png)](https://www.realm667.com/forum/closed-submissions/1837-submission-4-very-simple-quick-and-or-lazy-32x32-crate-textures) | [\[SUBMISSION\] 4 very simple, quick and/or lazy 32x32 crate textures.](https://www.realm667.com/forum/closed-submissions/1837-submission-4-very-simple-quick-and-or-lazy-32x32-crate-textures "Lazy crate textures I made about 1.5 weeks ago. Might be useful for anyone who's starting out, but I dunno.This is probably not gonna get approved, but I don't really care (for now, at least). BOTTOP textures are meant for the top and bottom of crates, while SIDES textures are meant for the sides.")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 5 months ago, by GreatestDosFanEVAH       [Last Post](https://www.realm667.com/forum/closed-submissions/1837-submission-4-very-simple-quick-and-or-lazy-32x32-crate-textures#10297 "There isn't much use for just 4 simple textures, and we have the for placeholder textures. Sorry but this won't go.") 3 years 5 months ago     by Gothic | Replies:1  Views:1001 | [Last Post](https://www.realm667.com/forum/closed-submissions/1837-submission-4-very-simple-quick-and-or-lazy-32x32-crate-textures#10297 "There isn't much use for just 4 simple textures, and we have the for placeholder textures. Sorry but this won't go.") by Gothic      3 years 5 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1836-submission-floating-candles) | [\[SUBMISSION\] Floating Candles](https://www.realm667.com/forum/closed-submissions/1836-submission-floating-candles "Information Name: Floating Candles Connection: No Palette: Doom(PNG) Summon: FloatingCandleWhite, FloatingCandleBrick, FloatingCandleGreen, FloatingCandlePurple Destroyable: No Special Effects: No ACS: No  Credits Submitted: Kan3 Decorate: Kan3 GLDefs: Kan3 Sprites: Hexen Sprite Edit: TODM, Kan3 Idea Base: Harry Potter Floating Candles  Description Simple floating candles in 4 different colors to make medieval, haunted mansions, graveyards etc. more appealing.  Sprite    Download Link")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 6 months ago, by Kan3       [Last Post](https://www.realm667.com/forum/closed-submissions/1836-submission-floating-candles#10292) 3 years 6 months ago     by Gothic | Replies:1  Views:891 | [Last Post](https://www.realm667.com/forum/closed-submissions/1836-submission-floating-candles#10292) by Gothic      3 years 6 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1835-submission-large-techno-columns) | [\[SUBMISSION\] Large Techno Columns](https://www.realm667.com/forum/closed-submissions/1835-submission-large-techno-columns "The previous Techno Pillars entry proved popular with mappers so here's some more. These ones are larger, silver and have an optional animation.  Information: Name: Large Techno Columns Connection: No Palette: Custom Summon: HugeTechnoPillar[Blue/Red/Green/Yellow/Orange/Grey/Purple] Ambient Sound: Yes De-/Activatable: No Destroyable: No Special Effects: No Brightmaps: Yes Actor modification: Yes ACS: No  Credits: Code: Captain Toenail Sounds: NoiseCollector Sprites: Strife, Doom Sprite Edit: Captain Toenail  Description:     Large tech columns with a computer circuit design. Pack contains several      different colours. Columns have an optional pulsing animation which can     be configured within the map editor.")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 6 months ago, by CaptainToenail       [Last Post](https://www.realm667.com/forum/closed-submissions/1835-submission-large-techno-columns#10291) 3 years 6 months ago     by Gothic | Replies:1  Views:932 | [Last Post](https://www.realm667.com/forum/closed-submissions/1835-submission-large-techno-columns#10291) by Gothic      3 years 6 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1828-update-hanging-marines) | [\[UPDATE\] Hanging Marines](https://www.realm667.com/forum/closed-submissions/1828-update-hanging-marines "This is an update to the  submission, with sprites remade by Craneo and some of the DECORATE fixed by me.  Credits: Submitted: TODM Decorate: TODM, inkoalawetrust GLDefs: N/A Sounds: N/A Sprites: Eternal Doom Sprite Edit: Doom64hunter, TODM, Craneo Idea Base: Hanging Former Humans   ")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 7 months ago, by inkoalawetrust       [Last Post](https://www.realm667.com/forum/closed-submissions/1828-update-hanging-marines#10288) 3 years 6 months ago     by Gothic | Replies:3  Views:1149 | [Last Post](https://www.realm667.com/forum/closed-submissions/1828-update-hanging-marines#10288) by Gothic      3 years 6 months ago |

| [![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png)](https://www.realm667.com/forum/closed-submissions/1818-submission-war) | [\[SUBMISSION\] War](https://www.realm667.com/forum/closed-submissions/1818-submission-war "Information Name: War Difficulty: Very Hard Connection: None Summon: War Melee: Yes Distance: Projectile, Shield Type: Cybernetic Demon Brightmaps: Yes ACS: No Actor modification: No  Credits Code: Kan3, Captain Toenail GLDefs: Kan3 Sounds: Kan3, Id Software, freesound.org Sprites: Id Software, Nanami, Virtue, Captain Toenail Sprite Edit: Kan3 Idea Base: War from Apocalypse (Psx game)  Description Lord of weapons and warfare, it possesses a powerful arsenal of destructive weapons, including: a massive minigun, two rocket launchers on its shoulders, a cybernetic arm that can  electrocute in a few hits and grab its victims from afar, plus, it is equipped with a massive BFG! If you're lucky enough to be able to deal some damage, it will activate its force shield to reflect anything thrown at it. It has a high amount health and it's fairly resistent to most weapons, but, it seems that his meaty upper body is quite weak to poison...  Sprite    Download Link")        Category: [Closed Submissions](https://www.realm667.com/forum/closed-submissions "This is the place all closed submissions go, no matter if they were approved or rejected. It's meant to be an archive, nothing else.")     Topic started 3 years 7 months ago, by Kan3       [Last Post](https://www.realm667.com/forum/closed-submissions/1818-submission-war#10271) 3 years 7 months ago     by Gothic | Replies:9  Views:1465 | [Last Post](https://www.realm667.com/forum/closed-submissions/1818-submission-war#10271) by Gothic      3 years 7 months ago |

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