#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Shinobi

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- **skelepound**
- ![skelepound's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar10896.png) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

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   8 years 9 months ago [\#6553](#6553) by skelepound  Replied by *skelepound* on topic *[\[SUBMISSION\] Shinobi](https://www.realm667.com/forum/closed-submissions/1011-submission-shinobi?start=20#6553 "[INFO]

Name: Shinobi
Difficulty: Easy
Connection: Hell Knight, Satyr
Melee: Yes
Distance: None
Type: Demon, Shadow

[CREDITS]
Submitted: skelepound
Sprites: id Software
Sprite EditsL skelepound
Original DECORATE: Vader(I used alot of the Satyr DECORATE)
DECORATE Edits: skelepound
Idea Base: My own idea

[DESCRIPTION]

Among the noble demons of Hell, few are so feared as the Shinobi. They hold no domains, but are among the most
deadly beasts to wander the foetid bowels of perdition. Physically frail though they may be, they make up for their
lack of endurance and ability to attack at a distance with their incredible speed and the raw destructive power of the
Black Flame they wield, seized from the claws of Death Himself.

Essentially designed for ambushes, the Shinobi has low health but an enormous damage score and a very high speed
as well. This means that an ambush from one of these creatures can tear a huge chunk of health from a clumsy player,
as it can close the distance between a player and itself incredibly fast. Also makes for good cannon fodder distractions,
for if the player fails to prioritize killing the Shinobi, it will VERY quickly kill the player. On its own, if not hidden, though,
even the handgun can kill it reasonably quickly.

Image here:
https://postimg.org/image/6hsdf04lh/

Download the WAD here:
http://www.m*diafire.com/file/8vygoxev2vq5121/Shinobi.wad")*

 Not yet - Im sorry, I keep putting it off, and I constantly lose progress because my computer is jacked up. It WILL happen, its just a re-skin anyhow - i'll try and have another version up in a couple of days.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDExLXN1Ym1pc3Npb24tc2hpbm9iaT9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
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   8 years 8 months ago [\#6646](#6646) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Shinobi](https://www.realm667.com/forum/closed-submissions/1011-submission-shinobi?start=20#6646 "[INFO]

Name: Shinobi
Difficulty: Easy
Connection: Hell Knight, Satyr
Melee: Yes
Distance: None
Type: Demon, Shadow

[CREDITS]
Submitted: skelepound
Sprites: id Software
Sprite EditsL skelepound
Original DECORATE: Vader(I used alot of the Satyr DECORATE)
DECORATE Edits: skelepound
Idea Base: My own idea

[DESCRIPTION]

Among the noble demons of Hell, few are so feared as the Shinobi. They hold no domains, but are among the most
deadly beasts to wander the foetid bowels of perdition. Physically frail though they may be, they make up for their
lack of endurance and ability to attack at a distance with their incredible speed and the raw destructive power of the
Black Flame they wield, seized from the claws of Death Himself.

Essentially designed for ambushes, the Shinobi has low health but an enormous damage score and a very high speed
as well. This means that an ambush from one of these creatures can tear a huge chunk of health from a clumsy player,
as it can close the distance between a player and itself incredibly fast. Also makes for good cannon fodder distractions,
for if the player fails to prioritize killing the Shinobi, it will VERY quickly kill the player. On its own, if not hidden, though,
even the handgun can kill it reasonably quickly.

Image here:
https://postimg.org/image/6hsdf04lh/

Download the WAD here:
http://www.m*diafire.com/file/8vygoxev2vq5121/Shinobi.wad")*

 Closing. Feel free to resubmit when it's ready.

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