#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[Submission\] Melee Revenant

##

- **CARRiON**
- ![CARRiON's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar10962.png) Topic Author
- Wraith
- ![Wraith](https://www.realm667.com/media/kunena/ranks/rank_41_wraith.png)

 Less More- Posts: 17
-
-

   8 years 8 months ago - 8 years 7 months ago [\#6669](#6669) by CARRiON  *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6669 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")* was created by *CARRiON*

 Name: Melee Revenant
Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

 [ ![[img](https://i.imgur.com/3keVKDl.png) ](https://i.imgur.com/3keVKDl.png "[img")

E: DEADLINK

 Last edit: 8 years 7 months ago by CARRiON.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **ravick**
- ![ravick's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar369.jpg)
- Dark Imp
- ![Dark Imp](https://www.realm667.com/media/kunena/ranks/rank_41_darkimp.png)

 Less More- Posts: 8
-
-

   8 years 8 months ago [\#6680](#6680) by ravick  Replied by *ravick* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6680 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

 I like the way it follows you at the end of the melee, it is simple but also makes a good difference in the way of fight (or foolish) melee monsters in Doom.

But, as it does not have an armor as the normal revenant does, I guess it should not survive a super shotgun point blank blast.

Just my two cents. ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **CARRiON**
- ![CARRiON's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar10962.png) Topic Author
- Wraith
- ![Wraith](https://www.realm667.com/media/kunena/ranks/rank_41_wraith.png)

 Less More- Posts: 17
-
-

   8 years 8 months ago - 8 years 8 months ago [\#6681](#6681) by CARRiON  Replied by *CARRiON* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6681 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

 A valid point, as I'm sure a mapper would like to have a group or even a horde of them charge the player. I could lower the health down to 150, putting it on the same level as a Pinky.

http://www.m*diafire.com/file/jb81dn6gg6mlo3s/MeleeRevenantUpdated.7z

A version with 150 Health.

 Last edit: 8 years 8 months ago by CARRiON. Reason: Added updated link.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1131
-
-
-

   8 years 7 months ago [\#6728](#6728) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6728 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

 No complaints here. It seems to be a decent monster. I like how its melee attack isn't as easy to dodge as the normal monsters', which makes it more threatening.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **MagicWazard**
- ![MagicWazard's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar517.png)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 808
-
-
-
-

   8 years 7 months ago [\#6736](#6736) by MagicWazard  Replied by *MagicWazard* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6736 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

 I don't really have any complaints either. It's a nice enough sprite edit of a popular monster, and the melee attack modification is a good way to increase its threat level without introducing any weird behavioral quirks. I'd be OK with anywhere from 150 to 200 health; seems appropriate for what he is and does.

 Warning: Spoiler!

 Would you be able to put the submission in a .PK3 file instead of a 7z file, though? Although ZDoom will load it from a 7z, we'd want to upload it in a .PK3 format to make it easier for folks to open up. Also, the S_END marker is missing from the WAD, so ZDoom will throw a warning at runtime (although it will still *work* correctly without the marker).

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **CARRiON**
- ![CARRiON's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar10962.png) Topic Author
- Wraith
- ![Wraith](https://www.realm667.com/media/kunena/ranks/rank_41_wraith.png)

 Less More- Posts: 17
-
-

   8 years 7 months ago - 8 years 7 months ago [\#6748](#6748) by CARRiON  Replied by *CARRiON* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6748 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

 I assumed PK3 was off limits for monsters? In any case I put it in a .zip if that works too? And I fixed the marker.

E: DEAD LINK

 Last edit: 8 years 7 months ago by CARRiON.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1131
-
-
-

   8 years 7 months ago [\#6750](#6750) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6750 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

 It looks like you based your fixes on an older version of the file. The monster's health is 250 now, as opposed to 150.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **CARRiON**
- ![CARRiON's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar10962.png) Topic Author
- Wraith
- ![Wraith](https://www.realm667.com/media/kunena/ranks/rank_41_wraith.png)

 Less More- Posts: 17
-
-

   8 years 7 months ago [\#6751](#6751) by CARRiON  Replied by *CARRiON* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6751 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

 My bad... this is what happens when you're totally out of the loop for a few days.

http://www.m*diafire.com/file/x24e6j2x2ite3qf/MeleeRevenant.zip &lt; Should be the updated one, in a .zip, markers fixed.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **MagicWazard**
- ![MagicWazard's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar517.png)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 808
-
-
-
-

   8 years 7 months ago - 8 years 7 months ago [\#6753](#6753) by MagicWazard  Replied by *MagicWazard* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6753 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

> CARRiON wrote: I assumed PK3 was off limits for monsters? In any case I put it in a .zip if that works too? And I fixed the marker.
>
> E: DEAD LINK

Whoops, damn it! Yes, I meant zip, but we do technically accept .pk3 for monsters (usually only if the monster benefits from the extra directory structure for some reason). Anyways, yes, thank you for the changes. I'd be OK with this in its current state.

 Last edit: 8 years 7 months ago by MagicWazard. Reason: clarification and softening the language a bit :D

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1131
-
-
-

   8 years 7 months ago [\#6755](#6755) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[Submission\] Melee Revenant](https://www.realm667.com/forum/closed-submissions/1045-submission-melee-revenant#6755 "Name: Melee Revenant

Difficulty: Easy
Connections: None
Summon: MeleeRevenant
Melee: Yes
Distance: None
Type: Demon, Undead
Brightmaps: No
GLDEFS: No
Added States: No
ACS: No

Decorate: 00_Zombie_00
Sounds: id Software
Sprites: id Software
Sprite Edit: 00_Zombie_00
Idea Base: A naked Revenant.

This is a fantastic and simple sprite edit that gives the mapper a completely melee based Revenant who is a bit weaker, but still packs a hell of a wallop.

E: DEADLINK")*

 Approved, then.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xMDQ1LXN1Ym1pc3Npb24tbWVsZWUtcmV2ZW5hbnQ/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

[Powered by](https://www.realm667.com/forum/credits) [Kunena Forum](https://www.kunena.org)
