#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[CLOSED\] The Mad Fly King

##

- **doomedarchviledemon**
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- Pain Elemental
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   8 years 7 months ago - 5 years 10 months ago [\#6715](#6715) by doomedarchviledemon  *[\[CLOSED\] The Mad Fly King](https://www.realm667.com/forum/closed-submissions/1063-closed-the-mad-fly-king#6715 "As an Item:

Name: Mad Fly King
Type: Morph
Palette: PNG
Summon: MadFlyKing
Use Type: Inventory
Duration: 60 seconds

As an Enemy:
Difficulty: Very East
Summon: MadFlyKing
Melee: Yes
Distance: No
Type: Insect

Decorate: Doomedarchviledemon
Sprites: Blood
Sounds: FreeSounds
Sprite Edits: Doomedarchviledemon
Idea Base: Morphable that allows the player near complete access through the smallest of cracks, but is also ultra fragile.

Description: An enormous fly that's gone mad! It summons its mad minions to attack. Even when you clip its wings it'll chase after you and bite your toe!
If you kill it and eat its corpse you will gain the abilities of the Mad Fly King. Able to fly and fit in just about anywhere! You can even spawn in your
own minions to fight for you. Unfortunately being a fly means you are super weak. One hit from anything and you are dead.

Edit: I did toy around with including +TOUCHY to this to make it a little less op but decided to not include it for the time being. If this addition would make this a little more balanced then I will go ahead and add it. Additionally, I would like it if the player gets hit while transformed that they die instead of turning back to normal, which was the initial plan but not sure how to accomplish this. Is this possible?")* was created by *doomedarchviledemon*

 As an Item:
Name: Mad Fly King
Type: Morph
Palette: PNG
Summon: MadFlyKing
Use Type: Inventory
Duration: 60 seconds

As an Enemy:
Difficulty: Very East
Summon: MadFlyKing
Melee: Yes
Distance: No
Type: Insect

Decorate: Doomedarchviledemon
Sprites: Blood
Sounds: FreeSounds
Sprite Edits: Doomedarchviledemon
Idea Base: Morphable that allows the player near complete access through the smallest of cracks, but is also ultra fragile.

Description: An enormous fly that's gone mad! It summons its mad minions to attack. Even when you clip its wings it'll chase after you and bite your toe!
If you kill it and eat its corpse you will gain the abilities of the Mad Fly King. Able to fly and fit in just about anywhere! You can even spawn in your
own minions to fight for you. Unfortunately being a fly means you are super weak. One hit from anything and you are dead.

 [ ![[img  ](https://s18.postimg.org/yvbk0t5rd/Mad_Fly_King.png) ](https://s18.postimg.org/yvbk0t5rd/Mad_Fly_King.png "[img  ")

[ The Mad Fly King](https://www.dropbox.com/s/o1aoy45zmtc89ff/MadFlyKing.wad?dl=0)

Edit: I did toy around with including +TOUCHY to this to make it a little less op but decided to not include it for the time being. If this addition would make this a little more balanced then I will go ahead and add it. Additionally, I would like it if the player gets hit while transformed that they die instead of turning back to normal, which was the initial plan but not sure how to accomplish this. Is this possible?

 Last edit: 5 years 10 months ago by Blue Shadow.

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- **Gothic**
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   5 years 11 months ago - 5 years 11 months ago [\#8570](#8570) by Gothic  Replied by *Gothic* on topic *[The Mad Fly King](https://www.realm667.com/forum/closed-submissions/1063-closed-the-mad-fly-king#8570 "As an Item:

Name: Mad Fly King
Type: Morph
Palette: PNG
Summon: MadFlyKing
Use Type: Inventory
Duration: 60 seconds

As an Enemy:
Difficulty: Very East
Summon: MadFlyKing
Melee: Yes
Distance: No
Type: Insect

Decorate: Doomedarchviledemon
Sprites: Blood
Sounds: FreeSounds
Sprite Edits: Doomedarchviledemon
Idea Base: Morphable that allows the player near complete access through the smallest of cracks, but is also ultra fragile.

Description: An enormous fly that's gone mad! It summons its mad minions to attack. Even when you clip its wings it'll chase after you and bite your toe!
If you kill it and eat its corpse you will gain the abilities of the Mad Fly King. Able to fly and fit in just about anywhere! You can even spawn in your
own minions to fight for you. Unfortunately being a fly means you are super weak. One hit from anything and you are dead.

Edit: I did toy around with including +TOUCHY to this to make it a little less op but decided to not include it for the time being. If this addition would make this a little more balanced then I will go ahead and add it. Additionally, I would like it if the player gets hit while transformed that they die instead of turning back to normal, which was the initial plan but not sure how to accomplish this. Is this possible?")*

 I like the idea, but there are some problems with the excecution. The flies, due to being TOUCHY, can spawn dead if you go forward and fire them. They also die if you touch them.
Also if you get killed as a fly, the game crashes GZDoom.

 Last edit: 5 years 11 months ago by Gothic.

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- **doomedarchviledemon**
- ![doomedarchviledemon's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar209.png) Topic Author
- Pain Elemental
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   5 years 10 months ago [\#8631](#8631) by doomedarchviledemon  Replied by *doomedarchviledemon* on topic *[The Mad Fly King](https://www.realm667.com/forum/closed-submissions/1063-closed-the-mad-fly-king#8631 "As an Item:

Name: Mad Fly King
Type: Morph
Palette: PNG
Summon: MadFlyKing
Use Type: Inventory
Duration: 60 seconds

As an Enemy:
Difficulty: Very East
Summon: MadFlyKing
Melee: Yes
Distance: No
Type: Insect

Decorate: Doomedarchviledemon
Sprites: Blood
Sounds: FreeSounds
Sprite Edits: Doomedarchviledemon
Idea Base: Morphable that allows the player near complete access through the smallest of cracks, but is also ultra fragile.

Description: An enormous fly that's gone mad! It summons its mad minions to attack. Even when you clip its wings it'll chase after you and bite your toe!
If you kill it and eat its corpse you will gain the abilities of the Mad Fly King. Able to fly and fit in just about anywhere! You can even spawn in your
own minions to fight for you. Unfortunately being a fly means you are super weak. One hit from anything and you are dead.

Edit: I did toy around with including +TOUCHY to this to make it a little less op but decided to not include it for the time being. If this addition would make this a little more balanced then I will go ahead and add it. Additionally, I would like it if the player gets hit while transformed that they die instead of turning back to normal, which was the initial plan but not sure how to accomplish this. Is this possible?")*

 Hm... After messing with this again I'd actually like to close this for now. I think I will redesign this to be a normal fly morph with no abilities other than super free-roaming capabilities with the player able to fit through very tiny areas. I think having an animal-based summoner/attacking morph powerup may be better suited for a bee/hornet type instead of a fly.

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- **Blue Shadow**
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   5 years 10 months ago - 5 years 10 months ago [\#8637](#8637) by Blue Shadow  Replied by *Blue Shadow* on topic *[The Mad Fly King](https://www.realm667.com/forum/closed-submissions/1063-closed-the-mad-fly-king#8637 "As an Item:

Name: Mad Fly King
Type: Morph
Palette: PNG
Summon: MadFlyKing
Use Type: Inventory
Duration: 60 seconds

As an Enemy:
Difficulty: Very East
Summon: MadFlyKing
Melee: Yes
Distance: No
Type: Insect

Decorate: Doomedarchviledemon
Sprites: Blood
Sounds: FreeSounds
Sprite Edits: Doomedarchviledemon
Idea Base: Morphable that allows the player near complete access through the smallest of cracks, but is also ultra fragile.

Description: An enormous fly that's gone mad! It summons its mad minions to attack. Even when you clip its wings it'll chase after you and bite your toe!
If you kill it and eat its corpse you will gain the abilities of the Mad Fly King. Able to fly and fit in just about anywhere! You can even spawn in your
own minions to fight for you. Unfortunately being a fly means you are super weak. One hit from anything and you are dead.

Edit: I did toy around with including +TOUCHY to this to make it a little less op but decided to not include it for the time being. If this addition would make this a little more balanced then I will go ahead and add it. Additionally, I would like it if the player gets hit while transformed that they die instead of turning back to normal, which was the initial plan but not sure how to accomplish this. Is this possible?")*

> doomedarchviledemon wrote: Hm... After messing with this again I'd actually like to close this for now.

Done.

 Last edit: 5 years 10 months ago by Blue Shadow.

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