#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[APPROVED\]\[UPDATE\] Zombie Plasma Scientist

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- **DavidN**
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   7 years 9 months ago - 7 years 9 months ago [\#7158](#7158) by DavidN  *[\[APPROVED\]\[UPDATE\] Zombie Plasma Scientist](https://www.realm667.com/forum/closed-submissions/1189-approved-update-zombie-plasma-scientist#7158 "An update to the Zombie Plasma Scientist already in the repository, thanks to Enjay! He added full rotations for the sprites, some brightmaps and new sounds.

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Name: Zombie Plasma Scientist
Difficulty: Easy (Imp)
Connections: Zombie Scientist (based on)
Summon: ZombieScientistPlasma
Melee: No
Distance: Projectile (11-15 damage)
Type: Human, Undead
Brightmaps: Yes
Added States: None
ACS: No

Submitted: DavidN
Code: DavidN/Enjay
GLDefs: DavidN/Enjay
Sounds: Id Software, adapted by Enjay
Sprites: Scalliano (base for zombie scientist)
Sprite Edit: DavidN/Enjay
Idea Base: Needed a ranged-weapon scientist!
Description:
A scientist monster based on scalliano's great zombie scientist suite. It carries a plasma pistol that does 11-15 damage per hit. It is about as tough as an imp, but moves a little faster.

Sprite:

Download Link:
http://teamouse.net/games/doom/ZombieScientistPlasma.wad")* was created by *DavidN*

 An update to the Zombie Plasma Scientist already in the repository, thanks to Enjay! He added full rotations for the sprites, some brightmaps and new sounds.

---

Name: Zombie Plasma Scientist
Difficulty: Easy (Imp)
Connections: Zombie Scientist (based on)
Summon: ZombieScientistPlasma
Melee: No
Distance: Projectile (11-15 damage)
Type: Human, Undead
Brightmaps: Yes
Added States: None
ACS: No

Submitted: DavidN
Code: DavidN/Enjay
GLDefs: DavidN/Enjay
Sounds: Id Software, adapted by Enjay
Sprites: Scalliano (base for zombie scientist)
Sprite Edit: DavidN/Enjay
Idea Base: Needed a ranged-weapon scientist!
Description:
A scientist monster based on scalliano's great zombie scientist suite. It carries a plasma pistol that does 11-15 damage per hit. It is about as tough as an imp, but moves a little faster.

Sprite:
 [ ![[img](http://teamouse.net/games/doom/zombiescientistplasma.png) ](http://teamouse.net/games/doom/zombiescientistplasma.png "[img")

Download Link:
http://teamouse.net/games/doom/ZombieScientistPlasma.wad

 Last edit: 7 years 9 months ago by Blue Shadow.

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- **Blue Shadow**
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   7 years 9 months ago [\#7160](#7160) by Blue Shadow  Replied by *Blue Shadow* on topic *[Update: Zombie Plasma Scientist](https://www.realm667.com/forum/closed-submissions/1189-approved-update-zombie-plasma-scientist#7160 "An update to the Zombie Plasma Scientist already in the repository, thanks to Enjay! He added full rotations for the sprites, some brightmaps and new sounds.

---

Name: Zombie Plasma Scientist
Difficulty: Easy (Imp)
Connections: Zombie Scientist (based on)
Summon: ZombieScientistPlasma
Melee: No
Distance: Projectile (11-15 damage)
Type: Human, Undead
Brightmaps: Yes
Added States: None
ACS: No

Submitted: DavidN
Code: DavidN/Enjay
GLDefs: DavidN/Enjay
Sounds: Id Software, adapted by Enjay
Sprites: Scalliano (base for zombie scientist)
Sprite Edit: DavidN/Enjay
Idea Base: Needed a ranged-weapon scientist!
Description:
A scientist monster based on scalliano's great zombie scientist suite. It carries a plasma pistol that does 11-15 damage per hit. It is about as tough as an imp, but moves a little faster.

Sprite:

Download Link:
http://teamouse.net/games/doom/ZombieScientistPlasma.wad")*

 [ Added](https://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/1778-zombie-plasma-scientist#preview)

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