#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Rocket Turret

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- **Gothic**
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   7 years 8 months ago [\#7251](#7251) by Gothic  *[Rocket Turret](https://www.realm667.com/forum/closed-submissions/1217-rocket-turret#7251 "Name: Rocket Turret

Difficulty: Medium
Connections: Spawns Strife RocketTrails, sprites are included.
Summon: RocketTurret
Melee: No
Distance: Projectile
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Code: Gothic
GLDefs: Gothic
Sounds: People Can Fly (Painkiller), Rogue Entertainment (Q1: Dissolution of Eternity, Q2: Ground Zero)
Sprites: Accolade (Erradicator), Rogue Entertainment (Strife), id Software (Doom), Amuscaria
Sprite Edit: Gothic

A rocket firing turret... I feel like that's enough of an explanation. Like the acolytes in Strife, it will only react to gunfire, so be careful.")* was created by *Gothic*

 Name: Rocket Turret
Difficulty: Medium
Connections: Spawns Strife RocketTrails, sprites are included.
Summon: RocketTurret
Melee: No
Distance: Projectile
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Code: Gothic
GLDefs: Gothic
Sounds: People Can Fly (Painkiller), Rogue Entertainment (Q1: Dissolution of Eternity, Q2: Ground Zero)
Sprites: Accolade (Erradicator), Rogue Entertainment (Strife), id Software (Doom), Amuscaria
Sprite Edit: Gothic

A rocket firing turret... I feel like that's enough of an explanation. Like the acolytes in Strife, it will only react to gunfire, so be careful.

 [ ![[img](https://i.imgur.com/tyXYnUR.png) ](https://i.imgur.com/tyXYnUR.png "[img")

[ Download](https://drive.google.com/open?id=1xkCj_2mDAyi-SNyA6QII_4Z1KHUHIHeI)

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- **Blue Shadow**
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   7 years 7 months ago [\#7279](#7279) by Blue Shadow  Replied by *Blue Shadow* on topic *[Rocket Turret](https://www.realm667.com/forum/closed-submissions/1217-rocket-turret#7279 "Name: Rocket Turret

Difficulty: Medium
Connections: Spawns Strife RocketTrails, sprites are included.
Summon: RocketTurret
Melee: No
Distance: Projectile
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Code: Gothic
GLDefs: Gothic
Sounds: People Can Fly (Painkiller), Rogue Entertainment (Q1: Dissolution of Eternity, Q2: Ground Zero)
Sprites: Accolade (Erradicator), Rogue Entertainment (Strife), id Software (Doom), Amuscaria
Sprite Edit: Gothic

A rocket firing turret... I feel like that's enough of an explanation. Like the acolytes in Strife, it will only react to gunfire, so be careful.")*

 I feel it's too resilient; 400 HP + immunity to splash damage... But I don't know, my experience with Strife is almost non-existent. I could do with hearing from someone who has experience with the game.

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674) Topic Author
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   7 years 7 months ago [\#7291](#7291) by Gothic  Replied by *Gothic* on topic *[Rocket Turret](https://www.realm667.com/forum/closed-submissions/1217-rocket-turret#7291 "Name: Rocket Turret

Difficulty: Medium
Connections: Spawns Strife RocketTrails, sprites are included.
Summon: RocketTurret
Melee: No
Distance: Projectile
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Code: Gothic
GLDefs: Gothic
Sounds: People Can Fly (Painkiller), Rogue Entertainment (Q1: Dissolution of Eternity, Q2: Ground Zero)
Sprites: Accolade (Erradicator), Rogue Entertainment (Strife), id Software (Doom), Amuscaria
Sprite Edit: Gothic

A rocket firing turret... I feel like that's enough of an explanation. Like the acolytes in Strife, it will only react to gunfire, so be careful.")*

 Update:

-health reduced
-replaced the NORADIUSDMG flag with DONTHARMCLASS

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- **ozymandias81**
- ![ozymandias81's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar933.gif)
- Pain Elemental
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   7 years 7 months ago [\#7293](#7293) by ozymandias81  Replied by *ozymandias81* on topic *[Rocket Turret](https://www.realm667.com/forum/closed-submissions/1217-rocket-turret#7293 "Name: Rocket Turret

Difficulty: Medium
Connections: Spawns Strife RocketTrails, sprites are included.
Summon: RocketTurret
Melee: No
Distance: Projectile
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Code: Gothic
GLDefs: Gothic
Sounds: People Can Fly (Painkiller), Rogue Entertainment (Q1: Dissolution of Eternity, Q2: Ground Zero)
Sprites: Accolade (Erradicator), Rogue Entertainment (Strife), id Software (Doom), Amuscaria
Sprite Edit: Gothic

A rocket firing turret... I feel like that's enough of an explanation. Like the acolytes in Strife, it will only react to gunfire, so be careful.")*

 Looks cool :cool:

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- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
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   7 years 7 months ago [\#7302](#7302) by Blue Shadow  Replied by *Blue Shadow* on topic *[Rocket Turret](https://www.realm667.com/forum/closed-submissions/1217-rocket-turret#7302 "Name: Rocket Turret

Difficulty: Medium
Connections: Spawns Strife RocketTrails, sprites are included.
Summon: RocketTurret
Melee: No
Distance: Projectile
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Code: Gothic
GLDefs: Gothic
Sounds: People Can Fly (Painkiller), Rogue Entertainment (Q1: Dissolution of Eternity, Q2: Ground Zero)
Sprites: Accolade (Erradicator), Rogue Entertainment (Strife), id Software (Doom), Amuscaria
Sprite Edit: Gothic

A rocket firing turret... I feel like that's enough of an explanation. Like the acolytes in Strife, it will only react to gunfire, so be careful.")*

 [ Added](https://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/strife-style-mainmenu-173-3492/2100-rocket-turret)

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