#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) Soul Blob

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- **Sir Squidly**
- ![Sir Squidly's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar10071.png?1548540392) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

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   7 years 6 months ago - 7 years 6 months ago [\#7334](#7334) by Sir Squidly  *[Soul Blob](https://www.realm667.com/forum/closed-submissions/1245-soul-blob#7334 "Name: Soul Blob

Difficulty: Easy
Connections: Lost Soul
Summon: SoulBlob
Melee: No
Distance: Summon
Type: Demon Summon
Brightmaps: No
ACS: No

Credits:
Submitted: Sir Squidly
Decorate: Sir Squidly
Sounds: ID Software
Sprites: ID Software unused sprite sheet
Sprite Edit: Rotations and additional flair by Sir Squidly
Idea Base: Based off Romero's descriptions of the sprite, and personal interpretation.

Description:
The Soul Blob is not an enemy in itself, but rather the nasty suprise of a Lost Soul hiding in the environment. It becomes more visible the closer you are to it, and makes a groan before firing off a Soul Soul, before dying.

It's transparency is hooked to the user's set Lost Soul Transparency, making it consistent with normal Lost Souls.

Sprite:

Download Link:")* was created by *Sir Squidly*

 Name: Soul Blob
Difficulty: Easy
Connections: Lost Soul
Summon: SoulBlob
Melee: No
Distance: Summon
Type: Demon Summon
Brightmaps: No
ACS: No

Credits:
Submitted: Sir Squidly
Decorate: Sir Squidly
Sounds: ID Software
Sprites: ID Software unused sprite sheet
Sprite Edit: Rotations and additional flair by Sir Squidly
Idea Base: Based off Romero's descriptions of the sprite, and personal interpretation.

Description:
The Soul Blob is not an enemy in itself, but rather the nasty suprise of a Lost Soul hiding in the environment. It becomes more visible the closer you are to it, and makes a groan before firing off a Soul Soul, before dying.

It's transparency is hooked to the user's set Lost Soul Transparency, making it consistent with normal Lost Souls.

Sprite:

 [ ![400 ](https://i.imgur.com/w1f48sD.png) ](https://i.imgur.com/w1f48sD.png "400 ")

Download Link:
[ Updated Download v1](https://www.dropbox.com/s/w4k20sp0d3l3fhp/Soul%20Blob.rar?dl=0)

 Last edit: 7 years 6 months ago by Sir Squidly. Reason: Updated page a tad, added more info, and the distance based transparency to the blob.

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

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   6 years 1 month ago [\#8266](#8266) by Gothic  Replied by *Gothic* on topic *[Soul Blob](https://www.realm667.com/forum/closed-submissions/1245-soul-blob#8266 "Name: Soul Blob

Difficulty: Easy
Connections: Lost Soul
Summon: SoulBlob
Melee: No
Distance: Summon
Type: Demon Summon
Brightmaps: No
ACS: No

Credits:
Submitted: Sir Squidly
Decorate: Sir Squidly
Sounds: ID Software
Sprites: ID Software unused sprite sheet
Sprite Edit: Rotations and additional flair by Sir Squidly
Idea Base: Based off Romero's descriptions of the sprite, and personal interpretation.

Description:
The Soul Blob is not an enemy in itself, but rather the nasty suprise of a Lost Soul hiding in the environment. It becomes more visible the closer you are to it, and makes a groan before firing off a Soul Soul, before dying.

It's transparency is hooked to the user's set Lost Soul Transparency, making it consistent with normal Lost Souls.

Sprite:

Download Link:")*

 Fucker scared me when I first tried it, nice job. Since it is supposed to be a wall hugger, you should get rid of its rotations and make it a FLATSPRITE.

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