#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Romero's Doom Dump Gore

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- **NaturalTvventy**
- ![NaturalTvventy's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg) Topic Author
- Shotgunner
- ![Shotgunner](https://www.realm667.com/media/kunena/ranks/rank_3_shotgunner.png)

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   6 years 5 months ago [\#7825](#7825) by NaturalTvventy  *[Romero's Doom Dump Gore](https://www.realm667.com/forum/closed-submissions/1419-romeros-doom-dump-gore#7825 "Name: Romero's Doom Dump Gore

Connection: NA
Palette: Doom
Summon:
HumanBBQ1, HumanBBQ2
BloodySkulls
SkullCandles1, SkullCandles2
Hanging1. Hanging2, Hanging3, Hanging4, Hanging5, Hanging6, Hanging7, Hanging8, Hanging9, Hanging10, Hanging11, Hanging12
BigPool
SkullCandles1, SkullCandles2
Skulls1, Skulls2, Skulls3, Skulls4, Skulls5, Skulls6
Spine
CorpsePile
Arm1, Arm2
Gib1, Gib2, Gib3, Gib4, Gib5
Head1, Head2, Head3, Head4, Head5
DeadPlayer1, DeadPlayer2, DeadPlayer3

Credits:
Code: NaturalTvventy, Gothic, Ghastly_dragon
Sprites: IdSoftware
Sprite Edit: NaturalTvventy, Xaser, Jimmy, Minigunner
Idea Base: Romero's Doom Dump

Description:
Dead things pulled from Romero's Doom Dump:

https://github.com/fragglet/RomeroDoomDump

Sprites:

Download Link:")* was created by *NaturalTvventy*

 Name: Romero's Doom Dump Gore
Connection: NA
Palette: Doom
Summon:
HumanBBQ1, HumanBBQ2
BloodySkulls
SkullCandles1, SkullCandles2
Hanging1. Hanging2, Hanging3, Hanging4, Hanging5, Hanging6, Hanging7, Hanging8, Hanging9, Hanging10, Hanging11, Hanging12
BigPool
SkullCandles1, SkullCandles2
Skulls1, Skulls2, Skulls3, Skulls4, Skulls5, Skulls6
Spine
CorpsePile
Arm1, Arm2
Gib1, Gib2, Gib3, Gib4, Gib5
Head1, Head2, Head3, Head4, Head5
DeadPlayer1, DeadPlayer2, DeadPlayer3

Credits:
Code: NaturalTvventy, Gothic, Ghastly_dragon
Sprites: IdSoftware
Sprite Edit: NaturalTvventy, Xaser, Jimmy, Minigunner
Idea Base: Romero's Doom Dump

Description:
Dead things pulled from Romero's Doom Dump:

https://github.com/fragglet/RomeroDoomDump

Sprites:
 [ ![Preview.png](https://www.realm667.com/forum/attachment/845) ](https://www.realm667.com/forum/attachment/845 "Preview.png")

Download Link:

####  File Attachment:

 File Name: [ RomeroDoom...Gore.zip](https://www.realm667.com/forum/attachment/847 "RomeroDoomDumpGore.zip")
 File Size:26.13 KB

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
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   6 years 1 month ago [\#8182](#8182) by Gothic  Replied by *Gothic* on topic *[Romero's Doom Dump Gore](https://www.realm667.com/forum/closed-submissions/1419-romeros-doom-dump-gore#8182 "Name: Romero's Doom Dump Gore

Connection: NA
Palette: Doom
Summon:
HumanBBQ1, HumanBBQ2
BloodySkulls
SkullCandles1, SkullCandles2
Hanging1. Hanging2, Hanging3, Hanging4, Hanging5, Hanging6, Hanging7, Hanging8, Hanging9, Hanging10, Hanging11, Hanging12
BigPool
SkullCandles1, SkullCandles2
Skulls1, Skulls2, Skulls3, Skulls4, Skulls5, Skulls6
Spine
CorpsePile
Arm1, Arm2
Gib1, Gib2, Gib3, Gib4, Gib5
Head1, Head2, Head3, Head4, Head5
DeadPlayer1, DeadPlayer2, DeadPlayer3

Credits:
Code: NaturalTvventy, Gothic, Ghastly_dragon
Sprites: IdSoftware
Sprite Edit: NaturalTvventy, Xaser, Jimmy, Minigunner
Idea Base: Romero's Doom Dump

Description:
Dead things pulled from Romero's Doom Dump:

https://github.com/fragglet/RomeroDoomDump

Sprites:

Download Link:")*

 Two thing about this:
- The red demon arm and the big corpse pile are already in the repository, so there's no need to include them.
- I have my doubts about the 2 corpses with their arms extended. Unless you give them the FLATSPRITE flag, they may not look good placed on maps like the rest.

Other than that, it's a good pile of props.

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
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   5 years 9 months ago [\#8670](#8670) by Gothic  Replied by *Gothic* on topic *[Romero's Doom Dump Gore](https://www.realm667.com/forum/closed-submissions/1419-romeros-doom-dump-gore#8670 "Name: Romero's Doom Dump Gore

Connection: NA
Palette: Doom
Summon:
HumanBBQ1, HumanBBQ2
BloodySkulls
SkullCandles1, SkullCandles2
Hanging1. Hanging2, Hanging3, Hanging4, Hanging5, Hanging6, Hanging7, Hanging8, Hanging9, Hanging10, Hanging11, Hanging12
BigPool
SkullCandles1, SkullCandles2
Skulls1, Skulls2, Skulls3, Skulls4, Skulls5, Skulls6
Spine
CorpsePile
Arm1, Arm2
Gib1, Gib2, Gib3, Gib4, Gib5
Head1, Head2, Head3, Head4, Head5
DeadPlayer1, DeadPlayer2, DeadPlayer3

Credits:
Code: NaturalTvventy, Gothic, Ghastly_dragon
Sprites: IdSoftware
Sprite Edit: NaturalTvventy, Xaser, Jimmy, Minigunner
Idea Base: Romero's Doom Dump

Description:
Dead things pulled from Romero's Doom Dump:

https://github.com/fragglet/RomeroDoomDump

Sprites:

Download Link:")*

 [ Added.](https://www.realm667.com/index.php/en/prop-stop-mainmenu-163-64831/gore-a-corpses-mainmenu-167-96249/2314-romero-s-doom-dump-gore) A few things were changed:
- All non solid props now have the NOBLOCKMAP and MOVEWITHSECTOR flags.
- The BloodySkulls and Spine actors were solid for some reason. I removed the SOLID flag from them.
- The hanging corpses are more thin now, including the ones with extended arms.
- The BloodySkulls sprites were conflicting with the Lost Soul sprites, so I renamed them.
- Added GLDEFS for the luminiscent props.

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