#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[Submission\] Sniper Commando Zombie

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- **Xim**
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   5 years 3 months ago - 5 years 3 months ago [\#8855](#8855) by Xim  *[\[Submission\] Sniper Commando Zombie](https://www.realm667.com/forum/closed-submissions/1587-submission-sniper-commando-zombie#8855 "Thought I'd share this version of the zombie commando with a sniper rifle I put together.

Information:
Name: Sniper Commando
Difficulty: Easy
Connection: M40Rifle
Summon: SniperCommando
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Xim, Ghastly
GLDefs: Xim
Sounds: VALVe
Sprites: Id Software
Sprite Edit: Xim, David G

Description:
A zombie commando armed with a hitscan sniper rifle.
They have high accuracy and damage but a slow fire rate.

Sprite:

Download Link:
 ")* was created by *Xim*

 Thought I'd share this version of the zombie commando with a sniper rifle I put together.

Information:
Name: Sniper Commando
Difficulty: Easy
Connection: M40Rifle
Summon: SniperCommando
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Xim, Ghastly
GLDefs: Xim
Sounds: VALVe
Sprites: Id Software
Sprite Edit: Xim, David G

Description:
A zombie commando armed with a hitscan sniper rifle.
They have high accuracy and damage but a slow fire rate.

Sprite:
[ imgur link](https://imgur.com/a/So7tUyd)
Download Link:

####  File Attachment:

 File Name: [ SniperCommando.zip](https://www.realm667.com/forum/attachment/988 "SniperCommando.zip")
 File Size:140.17 KB

 Last edit: 5 years 3 months ago by Xim.

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- **Gothic**
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   5 years 3 months ago [\#8860](#8860) by Gothic  Replied by *Gothic* on topic *[\[Submission\] Sniper Commando Zombie](https://www.realm667.com/forum/closed-submissions/1587-submission-sniper-commando-zombie#8860 "Thought I'd share this version of the zombie commando with a sniper rifle I put together.

Information:
Name: Sniper Commando
Difficulty: Easy
Connection: M40Rifle
Summon: SniperCommando
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Xim, Ghastly
GLDefs: Xim
Sounds: VALVe
Sprites: Id Software
Sprite Edit: Xim, David G

Description:
A zombie commando armed with a hitscan sniper rifle.
They have high accuracy and damage but a slow fire rate.

Sprite:

Download Link:
 ")*

 For a sniper enemy, he's quite unnaccurate at large distances, but I guess that's asking too much for an undead creature.

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   5 years 3 months ago [\#8861](#8861) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[Submission\] Sniper Commando Zombie](https://www.realm667.com/forum/closed-submissions/1587-submission-sniper-commando-zombie#8861 "Thought I'd share this version of the zombie commando with a sniper rifle I put together.

Information:
Name: Sniper Commando
Difficulty: Easy
Connection: M40Rifle
Summon: SniperCommando
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Xim, Ghastly
GLDefs: Xim
Sounds: VALVe
Sprites: Id Software
Sprite Edit: Xim, David G

Description:
A zombie commando armed with a hitscan sniper rifle.
They have high accuracy and damage but a slow fire rate.

Sprite:

Download Link:
 ")*

- Its attack, as a minimum, does 6 points of damage, which I find odd considering the weapon it's holding. I feel it should have a higher minimum range of damage (I don't know if this is intended or not, but the damage is randomized twice, once in the damage parameter, and another internally by A\_CustomBulletAttack).
- When it aims down the sight, it doesn't face its target first, which is weird.
- Its gib animation stops at a frame where you can see pieces of gibs are still in the air. On that note, why does it use the zombieman's gib sprites instead of its own?

> Gothic wrote: For a sniper enemy, he's quite unnaccurate at large distances, but I guess that's asking too much for an undead creature.

Yeah, the description says that it has high accuracy, but I didn't find it to be high. It's high relative to Doom's former humans' accuracy, but not generally high, I'd say.

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- **Xim**
- ![Xim's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11498.jpg?1718773843) Topic Author
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   5 years 3 months ago [\#8905](#8905) by Xim  Replied by *Xim* on topic *[\[Submission\] Sniper Commando Zombie](https://www.realm667.com/forum/closed-submissions/1587-submission-sniper-commando-zombie#8905 "Thought I'd share this version of the zombie commando with a sniper rifle I put together.

Information:
Name: Sniper Commando
Difficulty: Easy
Connection: M40Rifle
Summon: SniperCommando
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Xim, Ghastly
GLDefs: Xim
Sounds: VALVe
Sprites: Id Software
Sprite Edit: Xim, David G

Description:
A zombie commando armed with a hitscan sniper rifle.
They have high accuracy and damage but a slow fire rate.

Sprite:

Download Link:
 ")*

 Alrighty, had a little hiccup with the forums. Hopefully these edits are good. I increased his accuracy and damage and fixed his XDeath state.

[ Here's the link for the updated version.](https://1drv.ms/u/s!Al4yf_bIZOPOiGuobYiM_B7fCkxI?e=w8yK8Z)

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   5 years 3 months ago - 5 years 3 months ago [\#8908](#8908) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[Submission\] Sniper Commando Zombie](https://www.realm667.com/forum/closed-submissions/1587-submission-sniper-commando-zombie#8908 "Thought I'd share this version of the zombie commando with a sniper rifle I put together.

Information:
Name: Sniper Commando
Difficulty: Easy
Connection: M40Rifle
Summon: SniperCommando
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Xim, Ghastly
GLDefs: Xim
Sounds: VALVe
Sprites: Id Software
Sprite Edit: Xim, David G

Description:
A zombie commando armed with a hitscan sniper rifle.
They have high accuracy and damage but a slow fire rate.

Sprite:

Download Link:
 ")*

 You didn't address this point:> - When it aims down the sight, it doesn't face its target first, which is weird.

 Last edit: 5 years 3 months ago by Blue Shadow.

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- **Xim**
- ![Xim's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11498.jpg?1718773843) Topic Author
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   5 years 3 months ago [\#8910](#8910) by Xim  Replied by *Xim* on topic *[\[Submission\] Sniper Commando Zombie](https://www.realm667.com/forum/closed-submissions/1587-submission-sniper-commando-zombie#8910 "Thought I'd share this version of the zombie commando with a sniper rifle I put together.

Information:
Name: Sniper Commando
Difficulty: Easy
Connection: M40Rifle
Summon: SniperCommando
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Xim, Ghastly
GLDefs: Xim
Sounds: VALVe
Sprites: Id Software
Sprite Edit: Xim, David G

Description:
A zombie commando armed with a hitscan sniper rifle.
They have high accuracy and damage but a slow fire rate.

Sprite:

Download Link:
 ")*

 Well, that's because he's just lining the gun up. But since it looks odd I've changed it so he starts off facing you.

[ Here's the update](https://1drv.ms/u/s!Al4yf_bIZOPOiGuobYiM_B7fCkxI?e=LmXJj0)

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   5 years 3 months ago [\#8911](#8911) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[Submission\] Sniper Commando Zombie](https://www.realm667.com/forum/closed-submissions/1587-submission-sniper-commando-zombie#8911 "Thought I'd share this version of the zombie commando with a sniper rifle I put together.

Information:
Name: Sniper Commando
Difficulty: Easy
Connection: M40Rifle
Summon: SniperCommando
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Xim, Ghastly
GLDefs: Xim
Sounds: VALVe
Sprites: Id Software
Sprite Edit: Xim, David G

Description:
A zombie commando armed with a hitscan sniper rifle.
They have high accuracy and damage but a slow fire rate.

Sprite:

Download Link:
 ")*

 [ Added](https://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/2393-sniper-commando-zombie)

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