#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Thunderbolt

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- **KILLA DIO**
- ![KILLA DIO's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11563.png?1598298529) Topic Author
- Lost Soul
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   5 years 2 months ago - 5 years 2 months ago [\#8983](#8983) by KILLA DIO  *[\[SUBMISSION\] Thunderbolt](https://www.realm667.com/forum/closed-submissions/1610-submission-thunderbolt#8983 "Name: Thunderbolt

Class: 6
Type: Hitscan
Palette: Custom\Doom
Summon: Thunderbolt
Ammo Type: Cell
Altfire: No
Powered Mode: No

Submitted: KILLA DIO
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Librequake Project
Sprites: Librequake Project, ID Software, Banjo Software
Sprite Edit: KILLA DIO
Idea base: Quake Lightning gun

Sprite:

Download
https://www.dropbox.com/s/1jqod6iiekikb6a/Lightgun.zip?dl=0")* was created by *KILLA DIO*

 Name: Thunderbolt
Class: 6
Type: Hitscan
Palette: Custom\Doom
Summon: Thunderbolt
Ammo Type: Cell
Altfire: No
Powered Mode: No

Submitted: KILLA DIO
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Librequake Project
Sprites: Librequake Project, ID Software, Banjo Software
Sprite Edit: KILLA DIO
Idea base: Quake Lightning gun

Sprite:
 [ ![[img](https://i.imgur.com/qh3KwNh.png) ](https://i.imgur.com/qh3KwNh.png "[img")

 [ ![[img](https://i.imgur.com/Z01BELm.png) ](https://i.imgur.com/Z01BELm.png "[img")

Download
https://www.dropbox.com/s/1jqod6iiekikb6a/Lightgun.zip?dl=0

 Last edit: 5 years 2 months ago by KILLA DIO.

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- **Gothic**
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   5 years 2 months ago [\#8991](#8991) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Thunderbolt](https://www.realm667.com/forum/closed-submissions/1610-submission-thunderbolt#8991 "Name: Thunderbolt

Class: 6
Type: Hitscan
Palette: Custom\Doom
Summon: Thunderbolt
Ammo Type: Cell
Altfire: No
Powered Mode: No

Submitted: KILLA DIO
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Librequake Project
Sprites: Librequake Project, ID Software, Banjo Software
Sprite Edit: KILLA DIO
Idea base: Quake Lightning gun

Sprite:

Download
https://www.dropbox.com/s/1jqod6iiekikb6a/Lightgun.zip?dl=0")*

 It's an ok weapon, I have 3 suggestions: - Give the lightning puff GLDEFS
- Reduce the volume of the hit sound, like 50%
- Maybe it should leave decals

Also if you fire into raised sectors, puffs appear at the top:
 [ ![[img](https://i.imgur.com/ymgR6xo.png) ](https://i.imgur.com/ymgR6xo.png "[img")

Adding the NOINTERACTION flag to the puff seems to solve this issue, but I think it may cause some problems if someone wants to expand its functionality, so I'm waiting for a second opinion.

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   5 years 2 months ago [\#8995](#8995) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Thunderbolt](https://www.realm667.com/forum/closed-submissions/1610-submission-thunderbolt#8995 "Name: Thunderbolt

Class: 6
Type: Hitscan
Palette: Custom\Doom
Summon: Thunderbolt
Ammo Type: Cell
Altfire: No
Powered Mode: No

Submitted: KILLA DIO
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Librequake Project
Sprites: Librequake Project, ID Software, Banjo Software
Sprite Edit: KILLA DIO
Idea base: Quake Lightning gun

Sprite:

Download
https://www.dropbox.com/s/1jqod6iiekikb6a/Lightgun.zip?dl=0")*

> Gothic wrote: Reduce the volume of the hit sound, like 50%

I agree. It's a little loud.> Also if you fire into raised sectors, puffs appear at the top

It doesn't seem to be the case always For example, I tested it in MAP27 by shooting at the platform where the rocket launcher is found; the puffs appeared where I shot.

I think it's something to do with how puffs are spawned by rail attacks.

Now, one thing I found during my test run is that the weapon doesn't switch out automatically when it runs out of ammo.

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- **KILLA DIO**
- ![KILLA DIO's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11563.png?1598298529) Topic Author
- Lost Soul
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   5 years 2 months ago - 5 years 2 months ago [\#8996](#8996) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[SUBMISSION\] Thunderbolt](https://www.realm667.com/forum/closed-submissions/1610-submission-thunderbolt#8996 "Name: Thunderbolt

Class: 6
Type: Hitscan
Palette: Custom\Doom
Summon: Thunderbolt
Ammo Type: Cell
Altfire: No
Powered Mode: No

Submitted: KILLA DIO
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Librequake Project
Sprites: Librequake Project, ID Software, Banjo Software
Sprite Edit: KILLA DIO
Idea base: Quake Lightning gun

Sprite:

Download
https://www.dropbox.com/s/1jqod6iiekikb6a/Lightgun.zip?dl=0")*

 The Puff sector thing is a weird engine quirk that cant be fixed without the NOINTERCTION flag, the rest of your suggestions should be done soon though

Edit: Done!

 Last edit: 5 years 2 months ago by KILLA DIO.

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- **KILLA DIO**
- ![KILLA DIO's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11563.png?1598298529) Topic Author
- Lost Soul
- ![Lost Soul](https://www.realm667.com/media/kunena/ranks/rank_7_skull.png)

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   5 years 2 months ago [\#8997](#8997) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[SUBMISSION\] Thunderbolt](https://www.realm667.com/forum/closed-submissions/1610-submission-thunderbolt#8997 "Name: Thunderbolt

Class: 6
Type: Hitscan
Palette: Custom\Doom
Summon: Thunderbolt
Ammo Type: Cell
Altfire: No
Powered Mode: No

Submitted: KILLA DIO
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Librequake Project
Sprites: Librequake Project, ID Software, Banjo Software
Sprite Edit: KILLA DIO
Idea base: Quake Lightning gun

Sprite:

Download
https://www.dropbox.com/s/1jqod6iiekikb6a/Lightgun.zip?dl=0")*

 i've tested and it switched fine for me, i'll ask somebody else to try and confirm it though

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   5 years 2 months ago [\#9003](#9003) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Thunderbolt](https://www.realm667.com/forum/closed-submissions/1610-submission-thunderbolt#9003 "Name: Thunderbolt

Class: 6
Type: Hitscan
Palette: Custom\Doom
Summon: Thunderbolt
Ammo Type: Cell
Altfire: No
Powered Mode: No

Submitted: KILLA DIO
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Librequake Project
Sprites: Librequake Project, ID Software, Banjo Software
Sprite Edit: KILLA DIO
Idea base: Quake Lightning gun

Sprite:

Download
https://www.dropbox.com/s/1jqod6iiekikb6a/Lightgun.zip?dl=0")*

 [ Added](https://www.realm667.com/index.php/en/armory-mainmenu-157-97317/other-sources-styles-mainmenu-160-29963/2398-thunderbolt)

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