#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Seaweed

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
- ![Wicked](https://www.realm667.com/media/kunena/ranks/rank_81_wicked.png)

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   5 years 1 week ago [\#9093](#9093) by CaptainToenail  *[\[UPDATE\] Seaweed](https://www.realm667.com/forum/closed-submissions/1638-update-seaweed#9093 "* New original graphics

* Colour variants
* Includes spawners for use in map editor - cover areas quickly with random weeds

Information:
Name: Seaweed
Connection: None
Palette: Doom
Summon: seaweed[1-6], seaweedpatch[1-6]
Ambient Sound: no
De-/Activatable: no
Destroyable: no
Special Effects: warping effect
Brightmaps: no
Actor modification: seaweedpatch[1-6] accept arguments in map editor.
                    Arg 0 = number of weeds
                    Arg 1 = radius of patch
ACS: no

Credits:
Code: Captain Toenail
GLDefs: none
Sounds: none
Sprites: Captain Toenail
Sprite Edit: Captain Toenail
Idea Base: none")* was created by *CaptainToenail*

- New original graphics
- Colour variants
- Includes spawners for use in map editor - cover areas quickly with random weeds

Information:
Name: Seaweed
Connection: None
Palette: Doom
Summon: seaweed[1-6], seaweedpatch[1-6]
Ambient Sound: no
De-/Activatable: no
Destroyable: no
Special Effects: warping effect
Brightmaps: no
Actor modification: seaweedpatch[1-6] accept arguments in map editor.
 Arg 0 = number of weeds
 Arg 1 = radius of patch
ACS: no

Credits:
Code: Captain Toenail
GLDefs: none
Sounds: none
Sprites: Captain Toenail
Sprite Edit: Captain Toenail
Idea Base: none

- [ seaweed.png ![seaweed.png](https://www.realm667.com/forum/attachment/1017?download=1) ](https://www.realm667.com/forum/attachment/1017?download=1 "seaweed.png") [ ](https://www.realm667.com/forum/attachment/1017?download=1 "seaweed.png")
- [ seaweed.zip ](https://www.realm667.com/forum/attachment/1018?download=1 "seaweed.zip") [ ](https://www.realm667.com/forum/attachment/1018?download=1 "seaweed.zip")

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
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 Less More- Posts: 1329
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   5 years 1 week ago - 5 years 1 week ago [\#9097](#9097) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Seaweed](https://www.realm667.com/forum/closed-submissions/1638-update-seaweed#9097 "* New original graphics

* Colour variants
* Includes spawners for use in map editor - cover areas quickly with random weeds

Information:
Name: Seaweed
Connection: None
Palette: Doom
Summon: seaweed[1-6], seaweedpatch[1-6]
Ambient Sound: no
De-/Activatable: no
Destroyable: no
Special Effects: warping effect
Brightmaps: no
Actor modification: seaweedpatch[1-6] accept arguments in map editor.
                    Arg 0 = number of weeds
                    Arg 1 = radius of patch
ACS: no

Credits:
Code: Captain Toenail
GLDefs: none
Sounds: none
Sprites: Captain Toenail
Sprite Edit: Captain Toenail
Idea Base: none")*

 [ Updated](https://www.realm667.com/index.php/en/prop-stop-mainmenu-163-64831/vegetation-mainmenu-165-65318/1070-seaweed)

 Last edit: 5 years 1 week ago by Gothic.

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