#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Strobe Lights

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- **CaptainToenail**
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- Wicked
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   5 years 6 days ago - 5 years 6 days ago [\#9104](#9104) by CaptainToenail  *[\[UPDATE\] Strobe Lights](https://www.realm667.com/forum/closed-submissions/1639-update-strobe-lights#9104 "* New original graphics

* Can now be activated/deactivated
* Alarm sound added

* Fixed dynmaic light strobe effect (2 tic light was not working in latest GZDoom for some reason)

Name: Strobe Lights
Connection: none
Palette: Custom
Summon: strobelight[red/green/blue/yellow]
Ambient Sound: Yes
De-/Activatable: Yes
Destroyable: No
Special Effects: Rotating dynamic light strobe

Submitted: Captain Toenail
Decorate: Captain Toenail
GLDefs: Captain Toenail
Sprites: Captain Toenail
Sounds: Freesounds.com
SpriteEdit: Captain Toenail")* was created by *CaptainToenail*

- New original graphics
- Can now be activated/deactivated
- Alarm sound added
- Fixed dynmaic light strobe effect (2 tic light was not working in latest GZDoom for some reason)

Name: Strobe Lights
Connection: none
Palette: Custom
Summon: strobelight[red/green/blue/yellow]
Ambient Sound: Yes
De-/Activatable: Yes
Destroyable: No
Special Effects: Rotating dynamic light strobe

Submitted: Captain Toenail
Decorate: Captain Toenail
GLDefs: Captain Toenail
Sprites: Captain Toenail
Sounds: Freesounds.com
SpriteEdit: Captain Toenail

- [ StrobeLights.zip ](https://www.realm667.com/forum/attachment/1021?download=1 "StrobeLights.zip") [ ](https://www.realm667.com/forum/attachment/1021?download=1 "StrobeLights.zip")
- [ StrobePreview.png ![StrobePreview.png](https://www.realm667.com/forum/attachment/1022?download=1) ](https://www.realm667.com/forum/attachment/1022?download=1 "StrobePreview.png") [ ](https://www.realm667.com/forum/attachment/1022?download=1 "StrobePreview.png")

 Last edit: 5 years 6 days ago by CaptainToenail.

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- **Gothic**
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   5 years 5 days ago [\#9112](#9112) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Strobe Lights](https://www.realm667.com/forum/closed-submissions/1639-update-strobe-lights#9112 "* New original graphics

* Can now be activated/deactivated
* Alarm sound added

* Fixed dynmaic light strobe effect (2 tic light was not working in latest GZDoom for some reason)

Name: Strobe Lights
Connection: none
Palette: Custom
Summon: strobelight[red/green/blue/yellow]
Ambient Sound: Yes
De-/Activatable: Yes
Destroyable: No
Special Effects: Rotating dynamic light strobe

Submitted: Captain Toenail
Decorate: Captain Toenail
GLDefs: Captain Toenail
Sprites: Captain Toenail
Sounds: Freesounds.com
SpriteEdit: Captain Toenail")*

 You should add the +DONTSPLASH flag to the strobe rays, so this doesn't happen on liquid surfaces:
 [ ![[img](https://i.imgur.com/Mpi6kWl.png) ](https://i.imgur.com/Mpi6kWl.png "[img")

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- **CaptainToenail**
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- Wicked
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   5 years 5 days ago - 5 years 5 days ago [\#9115](#9115) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[UPDATE\] Strobe Lights](https://www.realm667.com/forum/closed-submissions/1639-update-strobe-lights#9115 "* New original graphics

* Can now be activated/deactivated
* Alarm sound added

* Fixed dynmaic light strobe effect (2 tic light was not working in latest GZDoom for some reason)

Name: Strobe Lights
Connection: none
Palette: Custom
Summon: strobelight[red/green/blue/yellow]
Ambient Sound: Yes
De-/Activatable: Yes
Destroyable: No
Special Effects: Rotating dynamic light strobe

Submitted: Captain Toenail
Decorate: Captain Toenail
GLDefs: Captain Toenail
Sprites: Captain Toenail
Sounds: Freesounds.com
SpriteEdit: Captain Toenail")*

 Good catch Gothic.I have added the flag.I also updated the prop animation and added a pulsing light while I was at it.Get the new file here.

- [ StrobeLights.zip ](https://www.realm667.com/forum/attachment/1027?download=1 "StrobeLights.zip") [ ](https://www.realm667.com/forum/attachment/1027?download=1 "StrobeLights.zip")

 Last edit: 5 years 5 days ago by CaptainToenail.

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- **Gothic**
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   5 years 5 days ago [\#9121](#9121) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Strobe Lights](https://www.realm667.com/forum/closed-submissions/1639-update-strobe-lights#9121 "* New original graphics

* Can now be activated/deactivated
* Alarm sound added

* Fixed dynmaic light strobe effect (2 tic light was not working in latest GZDoom for some reason)

Name: Strobe Lights
Connection: none
Palette: Custom
Summon: strobelight[red/green/blue/yellow]
Ambient Sound: Yes
De-/Activatable: Yes
Destroyable: No
Special Effects: Rotating dynamic light strobe

Submitted: Captain Toenail
Decorate: Captain Toenail
GLDefs: Captain Toenail
Sprites: Captain Toenail
Sounds: Freesounds.com
SpriteEdit: Captain Toenail")*

 [ Updated](https://www.realm667.com/index.php/en/prop-stop-mainmenu-163-64831/light-sources-mainmenu-166-58239/1245-light-column-variations-36079050).

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- **Tormentor667**
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   5 years 3 days ago [\#9138](#9138) by Tormentor667  Replied by *Tormentor667* on topic *[\[UPDATE\] Strobe Lights](https://www.realm667.com/forum/closed-submissions/1639-update-strobe-lights#9138 "* New original graphics

* Can now be activated/deactivated
* Alarm sound added

* Fixed dynmaic light strobe effect (2 tic light was not working in latest GZDoom for some reason)

Name: Strobe Lights
Connection: none
Palette: Custom
Summon: strobelight[red/green/blue/yellow]
Ambient Sound: Yes
De-/Activatable: Yes
Destroyable: No
Special Effects: Rotating dynamic light strobe

Submitted: Captain Toenail
Decorate: Captain Toenail
GLDefs: Captain Toenail
Sprites: Captain Toenail
Sounds: Freesounds.com
SpriteEdit: Captain Toenail")*

 Make sure to move the "approved" and "added" submissions to the "Closed Submissions" subforum.

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- **Gothic**
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   5 years 3 days ago [\#9139](#9139) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Strobe Lights](https://www.realm667.com/forum/closed-submissions/1639-update-strobe-lights#9139 "* New original graphics

* Can now be activated/deactivated
* Alarm sound added

* Fixed dynmaic light strobe effect (2 tic light was not working in latest GZDoom for some reason)

Name: Strobe Lights
Connection: none
Palette: Custom
Summon: strobelight[red/green/blue/yellow]
Ambient Sound: Yes
De-/Activatable: Yes
Destroyable: No
Special Effects: Rotating dynamic light strobe

Submitted: Captain Toenail
Decorate: Captain Toenail
GLDefs: Captain Toenail
Sprites: Captain Toenail
Sounds: Freesounds.com
SpriteEdit: Captain Toenail")*

 I can't move around topics, only manage the repository.

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