#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Rocks

##

- **inkoalawetrust**
- ![inkoalawetrust's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11669.jpg?1718890853)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 254
-
-

   5 years 1 day ago [\#9145](#9145) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[UPDATE\] Rocks](https://www.realm667.com/forum/closed-submissions/1640-update-rocks?start=10#9145 "This is intended to replace the previous 'Necrodome Rocks' entry

* New original sprites
* Colour variants

* Randomisation effect
* Includes spawners for map editors to cover large circular areas quickly with random rocks

Information:Name: RocksConnection: NonePalette: DoomSummon: RockGrey, RockBrown, RockTan, RockBlackAmbient Sound: noDe-/Activatable: noDestroyable: noSpecial Effects: random scale, orientation and sprite Brightmaps: noActor modification: Each rock colour has a spawner.                    These accept arguments in map editor.                     Arg 0 = number of rocks                    Arg 1 = max radius to spawnACS: noCredits:Submitted: Captain ToenailDecorate: Captain ToenailSprites: Captain Toenail")*

 Looks good, the only thing I'd change is further indenting the state labels and frames an extra layer.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQwLXVwZGF0ZS1yb2Nrcz9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **KILLA DIO**
- ![KILLA DIO's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11563.png?1598298529)
- Lost Soul
- ![Lost Soul](https://www.realm667.com/media/kunena/ranks/rank_7_skull.png)

 Less More- Posts: 93
-
-

   5 years 22 hours ago [\#9146](#9146) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[UPDATE\] Rocks](https://www.realm667.com/forum/closed-submissions/1640-update-rocks?start=10#9146 "This is intended to replace the previous 'Necrodome Rocks' entry

* New original sprites
* Colour variants

* Randomisation effect
* Includes spawners for map editors to cover large circular areas quickly with random rocks

Information:Name: RocksConnection: NonePalette: DoomSummon: RockGrey, RockBrown, RockTan, RockBlackAmbient Sound: noDe-/Activatable: noDestroyable: noSpecial Effects: random scale, orientation and sprite Brightmaps: noActor modification: Each rock colour has a spawner.                    These accept arguments in map editor.                     Arg 0 = number of rocks                    Arg 1 = max radius to spawnACS: noCredits:Submitted: Captain ToenailDecorate: Captain ToenailSprites: Captain Toenail")*

 Litterally what is the point in indenting stuff

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQwLXVwZGF0ZS1yb2Nrcz9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **inkoalawetrust**
- ![inkoalawetrust's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11669.jpg?1718890853)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 254
-
-

   5 years 2 hours ago [\#9147](#9147) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[UPDATE\] Rocks](https://www.realm667.com/forum/closed-submissions/1640-update-rocks?start=10#9147 "This is intended to replace the previous 'Necrodome Rocks' entry

* New original sprites
* Colour variants

* Randomisation effect
* Includes spawners for map editors to cover large circular areas quickly with random rocks

Information:Name: RocksConnection: NonePalette: DoomSummon: RockGrey, RockBrown, RockTan, RockBlackAmbient Sound: noDe-/Activatable: noDestroyable: noSpecial Effects: random scale, orientation and sprite Brightmaps: noActor modification: Each rock colour has a spawner.                    These accept arguments in map editor.                     Arg 0 = number of rocks                    Arg 1 = max radius to spawnACS: noCredits:Submitted: Captain ToenailDecorate: Captain ToenailSprites: Captain Toenail")*

 https://www.google.com/search?q=code+readability

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQwLXVwZGF0ZS1yb2Nrcz9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1329
-
-
-

   4 years 11 months ago [\#9151](#9151) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Rocks](https://www.realm667.com/forum/closed-submissions/1640-update-rocks?start=10#9151 "This is intended to replace the previous 'Necrodome Rocks' entry

* New original sprites
* Colour variants

* Randomisation effect
* Includes spawners for map editors to cover large circular areas quickly with random rocks

Information:Name: RocksConnection: NonePalette: DoomSummon: RockGrey, RockBrown, RockTan, RockBlackAmbient Sound: noDe-/Activatable: noDestroyable: noSpecial Effects: random scale, orientation and sprite Brightmaps: noActor modification: Each rock colour has a spawner.                    These accept arguments in map editor.                     Arg 0 = number of rocks                    Arg 1 = max radius to spawnACS: noCredits:Submitted: Captain ToenailDecorate: Captain ToenailSprites: Captain Toenail")*

 [ Updated](https://www.realm667.com/index.php/en/prop-stop-mainmenu-163-64831/vegetation-mainmenu-165-65318/1399-rocks)

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQwLXVwZGF0ZS1yb2Nrcz9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **gman829**
- ![gman829's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11421.jpg?1622305842)
- Dark Imp
- ![Dark Imp](https://www.realm667.com/media/kunena/ranks/rank_41_darkimp.png)

 Less More- Posts: 11
-
-

   4 years 11 months ago [\#9235](#9235) by gman829  Replied by *gman829* on topic *[\[UPDATE\] Rocks](https://www.realm667.com/forum/closed-submissions/1640-update-rocks?start=10#9235 "This is intended to replace the previous 'Necrodome Rocks' entry

* New original sprites
* Colour variants

* Randomisation effect
* Includes spawners for map editors to cover large circular areas quickly with random rocks

Information:Name: RocksConnection: NonePalette: DoomSummon: RockGrey, RockBrown, RockTan, RockBlackAmbient Sound: noDe-/Activatable: noDestroyable: noSpecial Effects: random scale, orientation and sprite Brightmaps: noActor modification: Each rock colour has a spawner.                    These accept arguments in map editor.                     Arg 0 = number of rocks                    Arg 1 = max radius to spawnACS: noCredits:Submitted: Captain ToenailDecorate: Captain ToenailSprites: Captain Toenail")*

 These look good. Maybe making them in different colors/transparent to represent crystals perhaps? Also I just had to reply with this video [ link related](https://www.youtube.com/watch?v=GInovXm59Ew)

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQwLXVwZGF0ZS1yb2Nrcz9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **inkoalawetrust**
- ![inkoalawetrust's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11669.jpg?1718890853)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 254
-
-

   4 years 11 months ago [\#9240](#9240) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[UPDATE\] Rocks](https://www.realm667.com/forum/closed-submissions/1640-update-rocks?start=10#9240 "This is intended to replace the previous 'Necrodome Rocks' entry

* New original sprites
* Colour variants

* Randomisation effect
* Includes spawners for map editors to cover large circular areas quickly with random rocks

Information:Name: RocksConnection: NonePalette: DoomSummon: RockGrey, RockBrown, RockTan, RockBlackAmbient Sound: noDe-/Activatable: noDestroyable: noSpecial Effects: random scale, orientation and sprite Brightmaps: noActor modification: Each rock colour has a spawner.                    These accept arguments in map editor.                     Arg 0 = number of rocks                    Arg 1 = max radius to spawnACS: noCredits:Submitted: Captain ToenailDecorate: Captain ToenailSprites: Captain Toenail")*

 Since the submission has been updated already, shouldn't this thread be moved to the closed submissions subforum ?

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQwLXVwZGF0ZS1yb2Nrcz9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
- ![Wicked](https://www.realm667.com/media/kunena/ranks/rank_81_wicked.png)

 Less More- Posts: 229
-
-

   4 years 11 months ago [\#9245](#9245) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[UPDATE\] Rocks](https://www.realm667.com/forum/closed-submissions/1640-update-rocks?start=10#9245 "This is intended to replace the previous 'Necrodome Rocks' entry

* New original sprites
* Colour variants

* Randomisation effect
* Includes spawners for map editors to cover large circular areas quickly with random rocks

Information:Name: RocksConnection: NonePalette: DoomSummon: RockGrey, RockBrown, RockTan, RockBlackAmbient Sound: noDe-/Activatable: noDestroyable: noSpecial Effects: random scale, orientation and sprite Brightmaps: noActor modification: Each rock colour has a spawner.                    These accept arguments in map editor.                     Arg 0 = number of rocks                    Arg 1 = max radius to spawnACS: noCredits:Submitted: Captain ToenailDecorate: Captain ToenailSprites: Captain Toenail")*

 That's not a bad idea gman. I'll see if I can rustle up some crystals or something similar as a new submission.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQwLXVwZGF0ZS1yb2Nrcz9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

[Powered by](https://www.realm667.com/forum/credits) [Kunena Forum](https://www.kunena.org)
