#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Burning Man

##

- **KILLA DIO**
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- Lost Soul
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   5 years 4 days ago [\#9123](#9123) by KILLA DIO  *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9123 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")* was created by *KILLA DIO*

 nformation:
Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)
 [ ![[img](https://i.imgur.com/kvoNIZz.png) ](https://i.imgur.com/kvoNIZz.png "[img")

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- **Tormentor667**
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   5 years 2 days ago [\#9137](#9137) by Tormentor667  Replied by *Tormentor667* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9137 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

 This could be of good use!

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQyLXN1Ym1pc3Npb24tYnVybmluZy1tYW4/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Gothic**
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   4 years 11 months ago [\#9174](#9174) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9174 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

 I think this could work better if the burning man could last a little longer, like say 7 to 10 seconds, and if it ran towards you like a kamikaze. And the death flames need to die off after a while, like for another 10 to 15 seconds, so it doesn't get in the way for the rest of the level.

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- **KILLA DIO**
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- Lost Soul
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   4 years 11 months ago [\#9176](#9176) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9176 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

 I wasn't really trying to make this a kamikaze, but the rest will be implemented (besides it uses default monster AI so it should try run towards a player)

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQyLXN1Ym1pc3Npb24tYnVybmluZy1tYW4/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **KILLA DIO**
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- Lost Soul
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   4 years 11 months ago [\#9177](#9177) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9177 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

 Updated

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- **Gothic**
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   4 years 10 months ago [\#9406](#9406) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9406 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

> [ KILLA DIO wrote: ](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9176)

>
>  (besides it uses default monster AI so it should try run towards a player)

When I said "run towards the player" I meant like the [ Kamikaze](https://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/747-beheaded-kamikazi) or the [ Segway Zombie](https://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/714-segway-zombie) do, so there's a bigger chance they can deal damage instead of running around like the normal AI does.

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- **KILLA DIO**
- ![KILLA DIO's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11563.png?1598298529) Topic Author
- Lost Soul
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   4 years 10 months ago [\#9411](#9411) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9411 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

 I'm not really trying to make this a big threat, honestly looking back SFX is probably a more fitting place for it

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQyLXN1Ym1pc3Npb24tYnVybmluZy1tYW4/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   4 years 9 months ago [\#9432](#9432) by Deon  Replied by *Deon* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9432 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

 Hello, I would like to include this in my future mod with full credit. I was looking for burning animations for a long time.

Can I ask for your permission?
Example of what I use it for:
https://www.youtube.com/watch?v=2OEq7iTSdoA

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQyLXN1Ym1pc3Npb24tYnVybmluZy1tYW4/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **inkoalawetrust**
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   4 years 9 months ago [\#9433](#9433) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9433 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

 You don't need to ask the author for permission to use a Realm667 resource they submitted, you simply need to credit them and maybe the site itself.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQyLXN1Ym1pc3Npb24tYnVybmluZy1tYW4/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **KILLA DIO**
- ![KILLA DIO's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11563.png?1598298529) Topic Author
- Lost Soul
- ![Lost Soul](https://www.realm667.com/media/kunena/ranks/rank_7_skull.png)

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   4 years 9 months ago [\#9435](#9435) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[SUBMISSION\] Burning Man](https://www.realm667.com/forum/closed-submissions/1642-submission-burning-man#9435 "nformation:

Name: Burning man
Difficulty: Very easy (Almost not a threat)
Connections: None
Summon: BurnMan
Melee: Yes (Contact Damage
Distance: No
Type: Human, Fire
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO
GLDefs: KILLA DIO
Sounds: Monolith Productions
Sprites: Monolith Productions
Idea Base: Blood Burning Enemies

Description:
A Burning enemy tbat dies shortly after entering it's see state, reccomended to be summoned via scripting rather than placed in a level like a normal enemy

Download:
https://www.dropbox.com/s/p0kj9ql5fknwgxr/Burning%20Man.pk3?dl=0

Sprite: (Downscaled to fit restrictions)")*

 Of course you can use it, that's the point

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNjQyLXN1Ym1pc3Npb24tYnVybmluZy1tYW4/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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