#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Medusa Head

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- **KILLA DIO**
- ![KILLA DIO's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11563.png?1598298529) Topic Author
- Lost Soul
- ![Lost Soul](https://www.realm667.com/media/kunena/ranks/rank_7_skull.png)

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   4 years 11 months ago - 4 years 11 months ago [\#9158](#9158) by KILLA DIO  *[\[SUBMISSION\] Medusa Head](https://www.realm667.com/forum/closed-submissions/1648-submission-medusa-head#9158 "Information:

Name: Medusa Head
Type: Offensive Ability / Projectile
Palette: Hexen
Summon: MedusaHead
Use type: Inventory
Duration: Instant / Infinite
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO, Jarewill
Sounds: Freesound.org
Sprites: New World Computing, ID software, Raven Software
Sprite Edit: KILLA DIO

Description:
The head of a powerful gorgon, Use its last remaining drops of power to petrify your foes.

Download:
https://www.dropbox.com/s/54197kt0190ps50/MedusaHead.pk3?dl=0

Sprite:")* was created by *KILLA DIO*

 Information:
Name: Medusa Head
Type: Offensive Ability / Projectile
Palette: Hexen
Summon: MedusaHead
Use type: Inventory
Duration: Instant / Infinite
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO, Jarewill
Sounds: Freesound.org
Sprites: New World Computing, ID software, Raven Software
Sprite Edit: KILLA DIO

Description:
The head of a powerful gorgon, Use its last remaining drops of power to petrify your foes.

Download:
https://www.dropbox.com/s/54197kt0190ps50/MedusaHead.pk3?dl=0

Sprite:
 [ ![[img](https://i.imgur.com/MgXH63R.png) ](https://i.imgur.com/MgXH63R.png "[img")

 Last edit: 4 years 11 months ago by KILLA DIO.

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   4 years 11 months ago [\#9165](#9165) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Medusa Head](https://www.realm667.com/forum/closed-submissions/1648-submission-medusa-head#9165 "Information:

Name: Medusa Head
Type: Offensive Ability / Projectile
Palette: Hexen
Summon: MedusaHead
Use type: Inventory
Duration: Instant / Infinite
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO, Jarewill
Sounds: Freesound.org
Sprites: New World Computing, ID software, Raven Software
Sprite Edit: KILLA DIO

Description:
The head of a powerful gorgon, Use its last remaining drops of power to petrify your foes.

Download:
https://www.dropbox.com/s/54197kt0190ps50/MedusaHead.pk3?dl=0

Sprite:")*

 Interesting idea, but the enemies should be able to be destroyed so they don't get on your way or block your projectiles. This also renders some levels impossible to beat because monsters with special functions, like the Commander Keen, or end episode Bosses, don't trigger them.
I also find it quite overpowered, I could petrify a Cyberdemon with a single blast.
The projectiles should leave no blood trails.
The sprite is also very unappealing, and doesn't fit either Doom or the Raven games.

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- **KILLA DIO**
- ![KILLA DIO's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11563.png?1598298529) Topic Author
- Lost Soul
- ![Lost Soul](https://www.realm667.com/media/kunena/ranks/rank_7_skull.png)

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   4 years 11 months ago [\#9169](#9169) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[SUBMISSION\] Medusa Head](https://www.realm667.com/forum/closed-submissions/1648-submission-medusa-head#9169 "Information:

Name: Medusa Head
Type: Offensive Ability / Projectile
Palette: Hexen
Summon: MedusaHead
Use type: Inventory
Duration: Instant / Infinite
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: KILLA DIO, Jarewill
Sounds: Freesound.org
Sprites: New World Computing, ID software, Raven Software
Sprite Edit: KILLA DIO

Description:
The head of a powerful gorgon, Use its last remaining drops of power to petrify your foes.

Download:
https://www.dropbox.com/s/54197kt0190ps50/MedusaHead.pk3?dl=0

Sprite:")*

 Honestly I might take this down and re-upload it later when it's in a state I'm happy with, this was pretty rushed because I had the idea and wanted to make something of it before I forgot

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