#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Soul Spawner

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- **CaptainToenail**
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- Wicked
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   4 years 11 months ago - 4 years 11 months ago [\#9159](#9159) by CaptainToenail  *[\[UPDATE\] Soul Spawner](https://www.realm667.com/forum/closed-submissions/1649-update-soul-spawner#9159 "* New graphics and sounds

* Colour variations
* Now switchable

* Cleaned up code
* Added dynamic lights

* Editor tags

See latest post for new version.")* was created by *CaptainToenail*

- New graphics and sounds
- Colour variations
- Now switchable
- Cleaned up code
- Added dynamic lights
- Editor tags

See latest post for new version.

 Last edit: 4 years 11 months ago by CaptainToenail.

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- **KILLA DIO**
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- Lost Soul
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   4 years 11 months ago [\#9160](#9160) by KILLA DIO  Replied by *KILLA DIO* on topic *[\[UPDATE\] Soul Spawner](https://www.realm667.com/forum/closed-submissions/1649-update-soul-spawner#9160 "* New graphics and sounds

* Colour variations
* Now switchable

* Cleaned up code
* Added dynamic lights

* Editor tags

See latest post for new version.")*

 Honestly I personally prefer the old sprites, but obviously that's just my opinion

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- **CaptainToenail**
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- Wicked
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   4 years 11 months ago [\#9161](#9161) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[UPDATE\] Soul Spawner](https://www.realm667.com/forum/closed-submissions/1649-update-soul-spawner#9161 "* New graphics and sounds

* Colour variations
* Now switchable

* Cleaned up code
* Added dynamic lights

* Editor tags

See latest post for new version.")*

 Ok that could be a good idea to have a few variants. I'll see if I can rustle up another ghost variant similar to the skeletal original later and maybe some spooky skulls or something too.

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
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   4 years 11 months ago [\#9163](#9163) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[UPDATE\] Soul Spawner](https://www.realm667.com/forum/closed-submissions/1649-update-soul-spawner#9163 "* New graphics and sounds

* Colour variations
* Now switchable

* Cleaned up code
* Added dynamic lights

* Editor tags

See latest post for new version.")*

 I added a new variant that resembles the original to the pack and tweaked the code a bit.

Information:
Type: Spawns ghosts that drift to the ceiling and fade away
Connections: None
Spawn Offsets: Arguments
Spawn Ceiling: No
Variants: White, red, green and blue ghosts
Summon: DamnedSoulSpawner, DamnedSoulSpawnerRed, DamnedSoulSpawnerBlue, DamnedSoulSpawnerGreen,
 DamnedSoulSpawnerB, DamnedSoulSpawnerRedB, DamnedSoulSpawnerBlueB, DamnedSoulSpawnerGreenB
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
GLDefs: Captain Toenail
Sounds: Doom, Captain Toenail
Sprites: Doom, unsplash.com
Sprite Edit: Captain Toenail
Idea Base: Doom3 Hell level

- [ ...ky\_preview.png ![spooky_preview.png](https://www.realm667.com/forum/attachment/1038?download=1) ](https://www.realm667.com/forum/attachment/1038?download=1 "...ky_preview.png") [ ](https://www.realm667.com/forum/attachment/1038?download=1 "...ky_preview.png")
- [ SoulSpawner.zip ](https://www.realm667.com/forum/attachment/1039?download=1 "SoulSpawner.zip") [ ](https://www.realm667.com/forum/attachment/1039?download=1 "SoulSpawner.zip")

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- **Gothic**
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   4 years 11 months ago [\#9167](#9167) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Soul Spawner](https://www.realm667.com/forum/closed-submissions/1649-update-soul-spawner#9167 "* New graphics and sounds

* Colour variations
* Now switchable

* Cleaned up code
* Added dynamic lights

* Editor tags

See latest post for new version.")*

 [ Updated](https://www.realm667.com/index.php/en/sfx-shoppe-mainmenu-139-58855/particle-spawners-mainmenu-143-66579/1249-soul-spawners)

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