#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Flesh Pillars

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
- ![Wicked](https://www.realm667.com/media/kunena/ranks/rank_81_wicked.png)

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   4 years 11 months ago [\#9279](#9279) by CaptainToenail  *[\[UPDATE\] Flesh Pillars](https://www.realm667.com/forum/closed-submissions/1661-update-flesh-pillars#9279 "This is intended to replace the existing Flesh Pillar entry.

* New original graphics
* Cleaner code, map editor stuff etc.

* Alternative colours
* Shootable, pulsing variant

Ideal for any flesh hive level.

Information:
Name: Flesh Pillars
Connection: None
Palette: Doom
Summon: FleshPillar[pink-tan-red](pulse)
Ambient Sound: Yes (pulsing variant)
De-/Activatable: No
Destroyable: No
Special Effects: Pulsing variant is shootable and bleeds
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
Sounds: freesounds.com (RenzoGen), Captain Toenail
Sprites: Doom, Captain Toenail")* was created by *CaptainToenail*

 This is intended to replace the existing Flesh Pillar entry. - New original graphics
- Cleaner code, map editor stuff etc.
- Alternative colours
- Shootable, pulsing variant

Ideal for any flesh hive level.

Information:
Name: Flesh Pillars
Connection: None
Palette: Doom
Summon: FleshPillar[pink-tan-red](pulse)
Ambient Sound: Yes (pulsing variant)
De-/Activatable: No
Destroyable: No
Special Effects: Pulsing variant is shootable and bleeds
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
Sounds: freesounds.com (RenzoGen), Captain Toenail
Sprites: Doom, Captain Toenail

- [ ...ar\_preview.png ![fleshpillar_preview.png](https://www.realm667.com/forum/attachment/1054?download=1) ](https://www.realm667.com/forum/attachment/1054?download=1 "...ar_preview.png") [ ](https://www.realm667.com/forum/attachment/1054?download=1 "...ar_preview.png")
- [ fleshpillar.zip ](https://www.realm667.com/forum/attachment/1055?download=1 "fleshpillar.zip") [ ](https://www.realm667.com/forum/attachment/1055?download=1 "fleshpillar.zip")

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
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   4 years 11 months ago [\#9281](#9281) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Flesh Pillars](https://www.realm667.com/forum/closed-submissions/1661-update-flesh-pillars#9281 "This is intended to replace the existing Flesh Pillar entry.

* New original graphics
* Cleaner code, map editor stuff etc.

* Alternative colours
* Shootable, pulsing variant

Ideal for any flesh hive level.

Information:
Name: Flesh Pillars
Connection: None
Palette: Doom
Summon: FleshPillar[pink-tan-red](pulse)
Ambient Sound: Yes (pulsing variant)
De-/Activatable: No
Destroyable: No
Special Effects: Pulsing variant is shootable and bleeds
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
Sounds: freesounds.com (RenzoGen), Captain Toenail
Sprites: Doom, Captain Toenail")*

 [ Updated](https://www.realm667.com/index.php/en/prop-stop-mainmenu-163-64831/hell-a-magic-mainmenu-168-40302/1101-flesh-pillars)

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