#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Tesla Coil

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
- ![Wicked](https://www.realm667.com/media/kunena/ranks/rank_81_wicked.png)

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   4 years 11 months ago [\#9353](#9353) by CaptainToenail  *[\[UPDATE\] Tesla Coil](https://www.realm667.com/forum/closed-submissions/1683-update-tesla-coil#9353 "* New improved and animated sprites

* New sound effects
* New special effects

* New cleaner code and behaviour
* Editor keys

* GLDefs
* Ceiling variant

Information:
Name: Tesla Coil
Difficulty: Easy
Connections: None
Summon: TeslaCoil, TeslaCoilCeiling
Melee: No
Distance: Rail
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
GLDefs: Captain Toenail
Sounds: Freesound.org (kev_durr, InspectorJ, DominikBraun, JavierZumer)
Sprites: Doom, Doom Beta
Sprite Edit: Captain Toenail
Idea Base: Command and Conquer Red Alert

Description:
    Functioning as a mid-range turret, the tesla coil zaps targets with bolts of 
    electricity. Can be mounted on both the ceiling and floor.

 ")* was created by *CaptainToenail*

- New improved and animated sprites
- New sound effects
- New special effects
- New cleaner code and behaviour
- Editor keys
- GLDefs
- Ceiling variant

Information:
Name: Tesla Coil
Difficulty: Easy
Connections: None
Summon: TeslaCoil, TeslaCoilCeiling
Melee: No
Distance: Rail
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
GLDefs: Captain Toenail
Sounds: Freesound.org (kev_durr, InspectorJ, DominikBraun, JavierZumer)
Sprites: Doom, Doom Beta
Sprite Edit: Captain Toenail
Idea Base: Command and Conquer Red Alert

Description:
 Functioning as a mid-range turret, the tesla coil zaps targets with bolts of
 electricity. Can be mounted on both the ceiling and floor.

- [ tesla\_preview.png ![tesla_preview.png](https://www.realm667.com/forum/attachment/1079?download=1) ](https://www.realm667.com/forum/attachment/1079?download=1 "tesla_preview.png") [ ](https://www.realm667.com/forum/attachment/1079?download=1 "tesla_preview.png")
- [ TeslaCoil.zip ](https://www.realm667.com/forum/attachment/1080?download=1 "TeslaCoil.zip") [ ](https://www.realm667.com/forum/attachment/1080?download=1 "TeslaCoil.zip")

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
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   4 years 11 months ago [\#9362](#9362) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Tesla Coil](https://www.realm667.com/forum/closed-submissions/1683-update-tesla-coil#9362 "* New improved and animated sprites

* New sound effects
* New special effects

* New cleaner code and behaviour
* Editor keys

* GLDefs
* Ceiling variant

Information:
Name: Tesla Coil
Difficulty: Easy
Connections: None
Summon: TeslaCoil, TeslaCoilCeiling
Melee: No
Distance: Rail
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
GLDefs: Captain Toenail
Sounds: Freesound.org (kev_durr, InspectorJ, DominikBraun, JavierZumer)
Sprites: Doom, Doom Beta
Sprite Edit: Captain Toenail
Idea Base: Command and Conquer Red Alert

Description:
    Functioning as a mid-range turret, the tesla coil zaps targets with bolts of 
    electricity. Can be mounted on both the ceiling and floor.

 ")*

 [ Updated](https://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/735-teslacoil)

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