#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Hand Cannon

##

- **Gothic**
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   4 years 10 months ago [\#9396](#9396) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Hand Cannon](https://www.realm667.com/forum/closed-submissions/1685-submission-hand-cannon?start=10#9396 "Information:

Name: Hand Cannon
Class: 2
Type: Hitscan
Palette: Doom
Summon: HandCannon
Ammo Type: Clip

Credits:
Code: TyrannotitanFan
Sounds: Navaro
Sprites: Neccronixis
Idea Base: Pistol from DOOM (2016)

Sprite:
as attachment

Download Link:
https://drive.google.com/file/d/1cbNsSf-kqx4bxYIxoeeYL-Y8I4sm0VSZ/view?usp=sharing
 ")*

 The Weapon.AmmoUse property is still there, you just erased the number, and because of that it reads the next line of text as the value which is not valid. Just remove the Weapon.AmmoUse property.

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- **TyrannotitanFan**
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   4 years 10 months ago [\#9397](#9397) by TyrannotitanFan  Replied by *TyrannotitanFan* on topic *[\[SUBMISSION\] Hand Cannon](https://www.realm667.com/forum/closed-submissions/1685-submission-hand-cannon?start=10#9397 "Information:

Name: Hand Cannon
Class: 2
Type: Hitscan
Palette: Doom
Summon: HandCannon
Ammo Type: Clip

Credits:
Code: TyrannotitanFan
Sounds: Navaro
Sprites: Neccronixis
Idea Base: Pistol from DOOM (2016)

Sprite:
as attachment

Download Link:
https://drive.google.com/file/d/1cbNsSf-kqx4bxYIxoeeYL-Y8I4sm0VSZ/view?usp=sharing
 ")*

 kay

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- **Gothic**
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   4 years 10 months ago [\#9400](#9400) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Hand Cannon](https://www.realm667.com/forum/closed-submissions/1685-submission-hand-cannon?start=10#9400 "Information:

Name: Hand Cannon
Class: 2
Type: Hitscan
Palette: Doom
Summon: HandCannon
Ammo Type: Clip

Credits:
Code: TyrannotitanFan
Sounds: Navaro
Sprites: Neccronixis
Idea Base: Pistol from DOOM (2016)

Sprite:
as attachment

Download Link:
https://drive.google.com/file/d/1cbNsSf-kqx4bxYIxoeeYL-Y8I4sm0VSZ/view?usp=sharing
 ")*

 Why is the firing rate so fast now? It was ok being slow like before, especially considering that it doesn't use ammo.

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- **TyrannotitanFan**
- ![TyrannotitanFan's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11787.png?1781431990) Topic Author
- Lost Soul
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   4 years 10 months ago - 4 years 10 months ago [\#9407](#9407) by TyrannotitanFan  Replied by *TyrannotitanFan* on topic *[\[SUBMISSION\] Hand Cannon](https://www.realm667.com/forum/closed-submissions/1685-submission-hand-cannon?start=10#9407 "Information:

Name: Hand Cannon
Class: 2
Type: Hitscan
Palette: Doom
Summon: HandCannon
Ammo Type: Clip

Credits:
Code: TyrannotitanFan
Sounds: Navaro
Sprites: Neccronixis
Idea Base: Pistol from DOOM (2016)

Sprite:
as attachment

Download Link:
https://drive.google.com/file/d/1cbNsSf-kqx4bxYIxoeeYL-Y8I4sm0VSZ/view?usp=sharing
 ")*

 kay
edit: does 2-3 tics per frame are ok?

 Last edit: 4 years 10 months ago by TyrannotitanFan.

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- **Gothic**
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   4 years 10 months ago [\#9414](#9414) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Hand Cannon](https://www.realm667.com/forum/closed-submissions/1685-submission-hand-cannon?start=10#9414 "Information:

Name: Hand Cannon
Class: 2
Type: Hitscan
Palette: Doom
Summon: HandCannon
Ammo Type: Clip

Credits:
Code: TyrannotitanFan
Sounds: Navaro
Sprites: Neccronixis
Idea Base: Pistol from DOOM (2016)

Sprite:
as attachment

Download Link:
https://drive.google.com/file/d/1cbNsSf-kqx4bxYIxoeeYL-Y8I4sm0VSZ/view?usp=sharing
 ")*

 Try doing something like this:
Code:

 Fire: HACA B 1 Bright A_FireBullets(3, 3, 1, 8, "HandCannonPuff") HACA B 1 Bright A_GunFlash HACA C 3 HACA D 3 HACA C 3 HACA A 8 Goto Ready Flash: TNT1 A 2 A_Light2 TNT1 A 2 A_Light1 Goto LightDone

So it has smooth animation and a decent fire rate, also the flash state actually generates light.

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- **TyrannotitanFan**
- ![TyrannotitanFan's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11787.png?1781431990) Topic Author
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   4 years 10 months ago - 4 years 10 months ago [\#9416](#9416) by TyrannotitanFan  Replied by *TyrannotitanFan* on topic *[\[SUBMISSION\] Hand Cannon](https://www.realm667.com/forum/closed-submissions/1685-submission-hand-cannon?start=10#9416 "Information:

Name: Hand Cannon
Class: 2
Type: Hitscan
Palette: Doom
Summon: HandCannon
Ammo Type: Clip

Credits:
Code: TyrannotitanFan
Sounds: Navaro
Sprites: Neccronixis
Idea Base: Pistol from DOOM (2016)

Sprite:
as attachment

Download Link:
https://drive.google.com/file/d/1cbNsSf-kqx4bxYIxoeeYL-Y8I4sm0VSZ/view?usp=sharing
 ")*

 thanks
edit: it works

 Last edit: 4 years 10 months ago by TyrannotitanFan.

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   4 years 10 months ago [\#9417](#9417) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Hand Cannon](https://www.realm667.com/forum/closed-submissions/1685-submission-hand-cannon?start=10#9417 "Information:

Name: Hand Cannon
Class: 2
Type: Hitscan
Palette: Doom
Summon: HandCannon
Ammo Type: Clip

Credits:
Code: TyrannotitanFan
Sounds: Navaro
Sprites: Neccronixis
Idea Base: Pistol from DOOM (2016)

Sprite:
as attachment

Download Link:
https://drive.google.com/file/d/1cbNsSf-kqx4bxYIxoeeYL-Y8I4sm0VSZ/view?usp=sharing
 ")*

 [ Added](https://www.realm667.com/index.php/en/armory-mainmenu-157-97317/doom-style-mainmenu-158-94349/2423-hand-cannon)

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