#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Bushes

##

- **Gothic**
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   4 years 8 months ago - 4 years 8 months ago [\#9547](#9547) by Gothic  *[\[UPDATE\] Bushes](https://www.realm667.com/forum/closed-submissions/1712-update-bushes#9547 "Nov 14, 2021 update:

-Added more variants, thanks to osjclatchford.
-Re-organized actors.
-Added shootable variants.
-Converted the wad to pk3.

Name: Bushes
Connection: None
Palette: Doom
Summon: Bush[1-7,U,A,C], BushDmg[1-11], ShootBush[1-7]
Ambient Sound: No
De-/Activatable: No
Destroyable: Yes
Special Effects: No
Brightmaps: No
ACS: No

Code: Gothic
Sprites: id Software (ripped by Xaser, Jimmy & Minigunner), osjclatchford
Sprite Edit: Gothic
Sounds: Freesound.org (LampEight)

 ")* was created by *Gothic*

 Nov 14, 2021 update:
-Added more variants, thanks to osjclatchford.
-Re-organized actors.
-Added shootable variants.
-Converted the wad to pk3.

Name: Bushes
Connection: None
Palette: Doom
Summon: Bush[1-7,U,A,C], BushDmg[1-11], ShootBush[1-7]
Ambient Sound: No
De-/Activatable: No
Destroyable: Yes
Special Effects: No
Brightmaps: No
ACS: No

Code: Gothic
Sprites: id Software (ripped by Xaser, Jimmy &amp; Minigunner), osjclatchford
Sprite Edit: Gothic
Sounds: Freesound.org (LampEight)

 [ ![[img](https://i.imgur.com/a6KqTK5.png) ](https://i.imgur.com/a6KqTK5.png "[img")

####  Attachment not found

 Last edit: 4 years 8 months ago by Gothic.

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- **inkoalawetrust**
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   4 years 8 months ago [\#9554](#9554) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[UPDATE\] Bushes](https://www.realm667.com/forum/closed-submissions/1712-update-bushes#9554 "Nov 14, 2021 update:

-Added more variants, thanks to osjclatchford.
-Re-organized actors.
-Added shootable variants.
-Converted the wad to pk3.

Name: Bushes
Connection: None
Palette: Doom
Summon: Bush[1-7,U,A,C], BushDmg[1-11], ShootBush[1-7]
Ambient Sound: No
De-/Activatable: No
Destroyable: Yes
Special Effects: No
Brightmaps: No
ACS: No

Code: Gothic
Sprites: id Software (ripped by Xaser, Jimmy & Minigunner), osjclatchford
Sprite Edit: Gothic
Sounds: Freesound.org (LampEight)

 ")*

 To make the bushes Zandronum compatible, you can simply set their mass to 0x7FFFFFFF instead of using the unsupported DontThrust flag. Also the quote marks in the editor keys are unnecessary, the Destructible Decorations category is also unnecessary, I'd be better to put all the bushes in the Decorations category, under a custom Bushes subfolder, and then simply put the destructible ones under a destructible sub-subfolder.

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- **Gothic**
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   4 years 8 months ago [\#9571](#9571) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Bushes](https://www.realm667.com/forum/closed-submissions/1712-update-bushes#9571 "Nov 14, 2021 update:

-Added more variants, thanks to osjclatchford.
-Re-organized actors.
-Added shootable variants.
-Converted the wad to pk3.

Name: Bushes
Connection: None
Palette: Doom
Summon: Bush[1-7,U,A,C], BushDmg[1-11], ShootBush[1-7]
Ambient Sound: No
De-/Activatable: No
Destroyable: Yes
Special Effects: No
Brightmaps: No
ACS: No

Code: Gothic
Sprites: id Software (ripped by Xaser, Jimmy & Minigunner), osjclatchford
Sprite Edit: Gothic
Sounds: Freesound.org (LampEight)

 ")*

 done

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- **CaptainToenail**
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   4 years 8 months ago [\#9574](#9574) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[UPDATE\] Bushes](https://www.realm667.com/forum/closed-submissions/1712-update-bushes#9574 "Nov 14, 2021 update:

-Added more variants, thanks to osjclatchford.
-Re-organized actors.
-Added shootable variants.
-Converted the wad to pk3.

Name: Bushes
Connection: None
Palette: Doom
Summon: Bush[1-7,U,A,C], BushDmg[1-11], ShootBush[1-7]
Ambient Sound: No
De-/Activatable: No
Destroyable: Yes
Special Effects: No
Brightmaps: No
ACS: No

Code: Gothic
Sprites: id Software (ripped by Xaser, Jimmy & Minigunner), osjclatchford
Sprite Edit: Gothic
Sounds: Freesound.org (LampEight)

 ")*

 These are really cool. Would be great for a corporate HQ type level.

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- **inkoalawetrust**
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   4 years 8 months ago [\#9576](#9576) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[UPDATE\] Bushes](https://www.realm667.com/forum/closed-submissions/1712-update-bushes#9576 "Nov 14, 2021 update:

-Added more variants, thanks to osjclatchford.
-Re-organized actors.
-Added shootable variants.
-Converted the wad to pk3.

Name: Bushes
Connection: None
Palette: Doom
Summon: Bush[1-7,U,A,C], BushDmg[1-11], ShootBush[1-7]
Ambient Sound: No
De-/Activatable: No
Destroyable: Yes
Special Effects: No
Brightmaps: No
ACS: No

Code: Gothic
Sprites: id Software (ripped by Xaser, Jimmy & Minigunner), osjclatchford
Sprite Edit: Gothic
Sounds: Freesound.org (LampEight)

 ")*

 [ Updated](https://www.realm667.com/index.php/en/prop-stop-mainmenu-163-64831/vegetation-mainmenu-165-65318/1679-bushes)

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